All mods
Swaps the regenerative property of Acrid's bite for reset cooldowns on kill.
Last updated: 2 weeks ago
Adds new Captain skills.
Last updated: a month ago
Adds a variety of content.
Mods
Items
Artifacts
Client-side
Server-side
Skills
Survivors of the Void
Seekers of the Storm Update
Last updated: 2 weeks ago
A bunch of tweaks to make the character more fun to play while kepping his identity intact, completely configurable via Risk Of Options.
Last updated: a month ago
Adds 2 new skills for Miner.
Last updated: a week ago
The Fourth Spikestrip DLL
Last updated: 2 months ago
Fixes, buffs, and customization for Chef
Last updated: 2 months ago
Adds a new set of skills, unlimited orbs, Sojourn with: damage timer indicator, directional input and cast skills during it, no QTE, targeted Unseen Hand, tranquility crosshair indicator, and more! Fully configurable.
Last updated: 2 months ago
Adds Bandit's classic Dynamite Toss from RoR1 as an alt skill.
Last updated: a week ago
Adds an alternate primary for Chef, the Cleaverang
Last updated: a month ago
Chef's Kiss now has better effects with more cooking buffs.
Last updated: 2 months ago
Revival of Nuxlars EnemiesPlus
Last updated: 2 months ago
A set of Skills for the new Survivors, bringing all of them to 3 alt Skills like Hopoo intended
Last updated: 2 months ago
Sprint by default, as God intended
Last updated: 2 weeks ago
Adds skills from Rorr to Ror2.
Last updated: a month ago
Adds alternate Commando skills inspired by the Gunslinger from Trove. Patched for SotS. Same amount of jank as before!
Last updated: 2 months ago
Gives Commando iframes (invincibility frames) on roll and slide
Last updated: 5 months ago
Adds new skills. Has nothing to do with Christmas. Sorry! Reupload maintained by FortunesTeam.
Last updated: 2 months ago
Adds an alternate primary skill for REX
Last updated: 5 months ago
Adds content from Lobotomy Corporation. Currently adds 1 survivor, 7 enemies, 7 survivor variants, and 1 skill. [1.6 - Lamp Artificer]
Last updated: a week ago
A mod that gives cooldowns to captain's beacons with config support. In the future, may give captain more tweaks such as orbital usage in areas such as the bazaar, or fix diablo strike to actually deal '40,000% damage to ALL characters'.
Last updated: 2 months ago
Adds a primary revolver skill for bandit.
Last updated: 5 months ago
Adds an Alternate primary as Bandit's Revolver with 6 shots for 600% damage each (Reload and firing speed scale with attack speed). not tested for multiplayer
Last updated: 7 months ago
Creates an alternate primary skill for Commando, where he wields dual revolvers and fires for more damage at a slower pace, with an ammo system similar to Bandit
Last updated: 7 months ago