All mods
Adds various alternate skills.
Last updated: 2 weeks ago
Tweaks Artificer to be more fun and balanced. Adds an alt utility.
Last updated: 2 months ago
Moves Bite (and optionally, Spit) to M1. Basic configs for both.
Last updated: 2 months ago
While held and tortured in captivity, Acrid is reborn.
Last updated: 2 months ago
Makes ion surge send you where you are aiming.
Last updated: 2 years ago
The Railgunner reloads perfectly every time
Last updated: 2 years ago
(aka GOTCE) The ultimate variety content mod for ROR2, making the game even more crazy than it already is. Currently adds a large variety of creative content. Updated for SOTS!
Last updated: 2 weeks ago
A skill/ability content mod. Only 2 commando skills right now.
Last updated: 2 years ago
Several alternative primaries to spice up Commando!
Last updated: 2 years ago
Gives Huntress a passive that makes her less reliant on crit items similar to Bandit and Railgunner
Last updated: 2 years ago
Changes only Toolbot so far, wip
Last updated: 2 years ago
A mod tweaks engi but it's actually just harpoons
Last updated: 2 years ago
A lightweight mod that makes some skill options more viable. Fully Configurable!
Last updated: 2 months ago
Adds MUL-T's Retool to Railgunner as an alternate special.
Last updated: 2 years ago
A copypasta made real.
Last updated: 2 years ago
Help my friend make this.
Last updated: 2 years ago
Reworks Commando's Frag Grenades to be cookable. Based off of Moffein's Frag Grenade Cooking mod. Now as a separate skill instead of a replacement!
Last updated: 2 years ago
Allows the Captain to use his abilities offworld.
Last updated: 2 years ago
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Last updated: 3 months ago
Adds a variety of useful tweaks for Mercenary
Last updated: 2 years ago
I fixed the recoil lmao
Last updated: 2 years ago
Makes Loader's alt-special stronger,I don't know why.
Last updated: 2 years ago