All mods

 62
1 
VoidfiendSupressRework
Reworks Voidfiend's supress abiltiy with a number of configurable sliders and options. like not using more corruption/health, then you gained from the ability. using configurable amount of hp/corruption cost, and more.
Last updated: a day ago
 732
0 
RandomItemQuantity
Randomize the quantity of items you receive.
Last updated: 11 hours ago
 608
2 
VoidFiendBeam
Ever got annoyed at voidfiend's corrupted beam being too short? Well this fixes that, it comes with a initial buff to his range that is freely adjustable alongside some adjustable vfx settings, so you can make it skinny, long, whatever you want.
Last updated: 3 days ago
 8330
3 
BazaarIsMyHaven
By Def
Adds lots of configurable features to the Bazaar: Printers, Scrappers, Cauldrons, Equipment Terminals and more. Fork of BazaarIsMyHome.
Last updated: a week ago
 1411
1 
PlayerRespawnSystem
The mod should provide customizable players respawn system for your games.
Last updated: 6 days ago
 3747
3 
CheaperEliteBosses
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 2 weeks ago
 4471
2 
BazaarExpansion
Adds a Lunar Pool, Scrapper and legendary chest to the bazaar! Pay one fuel array to receive a red item.
Last updated: 2 weeks ago
 929
3 
CustomInteractiblesSpawnChance
Change the spawn chance of map interactibles such as lunar cleansing pools, legendary chests, mili-tech printers and more. Replaces CustomSpawnChanceForInteractibles. Now compatible with latest version.
Last updated: 2 weeks ago
 122
0 
MonsterEscort HealthBar
Provides a custom health bar fitted for friends
Last updated: 2 weeks ago
 11275
1 
LinearDamage
Makes most vanilla damage amplification effects linear instead of multiplicative. Server-side and Vanilla-compatible.
Last updated: 2 weeks ago
 953
4 
PlayerCountConfig
Configure different parts of the game that uses the player count like: Interactable Amount, Interactable Cost, Monster Spawning, Teleporter drop count and mountain shrine additions.
Last updated: 3 weeks ago
 9447
3 
TrimpFix
Fixes travelling upwards on a slope sometimes dealing fall damage. Serverside and vanilla compatible.
Last updated: a month ago
 1069
4 
HalcyoniteShrineOnStage1Only
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: 3 weeks ago
 1341
0 
ItemsGalore
Gives you the ability to duplicate items when they spawn!
Last updated: a month ago
 429
1 
SimulacrumNormalStages
By Def
Uses non-Simulacrum stages in Simulacrum Runs.
Last updated: a month ago
 1171
4 
Spiral Invasion
From Cradle come the monsters!
Last updated: a month ago
 2590
3 
NoExpVisuals
Speedsup the exp visual effects to increase performance and reduce lag.
Last updated: a month ago
 24316
5 
DeltaruneMod
By AGU
A mod that adds fun items and interactables from Deltarune into RoR2.
Last updated: 3 weeks ago
 3703
1 
Infinite Shrine Of Chance
Makes Shrine of Chance have unlimited items
Last updated: 3 months ago
 656
0 
ForcePlayerCount
Overrides the game's player count with a fixed value.
Last updated: 3 months ago
 9150
3 
IceSpearFix
Fixes Artificer Ice Spear sending enemies flying away. Serverside and vanilla compatible.
Last updated: 3 months ago
 42826
3 
LoopVariantConfig
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Last updated: 3 months ago
 104
1 
SystemMessageMod
Adds a command to the game that lets you put colored messages in chat
Last updated: 3 months ago
 186221
5 
WolfFixes
Yet another fix mod. Fixes of all variety. Some gameplay, visual, audio, item descriptions, client fixes.
Last updated: a month ago