All mods

 14211
1 
HordeTweaks
Small tweaks to hordes of many
Last updated: a year ago
 20338
4 
EnemyVariety
Allow the director to select multiple types of monsters, bosses and/or elites per wave.
Last updated: 2 months ago
 6930
0 
HealthComponentAPI
is api for healthcomponent. designed to be like RecalculateStatsAPI.
Last updated: 8 months ago
 93414
1 
MeridianPrimePrime
[SotS : tweak + fix] Makes Prime Meridian less painful in multiplayer by adding a revival method; Fixes Geodes throwing NullReferenceException in multiplayer when a player is dead (pre-1.3.6) — [ server-side ]
Last updated: 11 months ago
 35447
3 
SivsContentPack
Adds a variety of content.
Last updated: a year ago
 5591
0 
VanillaItemTweaks
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 months ago
 2512
2 
MoreAcceptableScrappers
More Acceptable Scrappers
Last updated: a year ago
 383925
16 
DLCSpawnPoolFixer
[ServerSide] Fixes issues related to: Improper spawnpools, Radar Towers not spawning. Re-Adds SotV replacing some enemies in some spawn pools.
Last updated: 4 months ago
 313013
21 
RobomandoMod
This mod adds everyone's least favorite survivor from Risk of Rain Returns, in all of his stupid glory. He's not a good survivor, but that's the point.
Last updated: 6 months ago
 2210
1 
RichestPlayerMoneyMirrored
Mirrors the richest player money to all players on stage start.
Last updated: a year ago
 10414
3 
GotSaleStarred
Informs you (and the rest of the lobby) in chat when you waste a Sale Star. Server-side and configurable!
Last updated: a year ago
 214880
7 
TooManyFriends
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Last updated: a year ago
 6083
1 
EarlyTier2Elites
Tier 2 elites can spawn (with configurable restrictions) before looping
Last updated: a year ago
 9009
1 
ImprovedChefsKiss
By Tero
Chef's Kiss now has better effects with more cooking buffs.
Last updated: a year ago
 18176
3 
Unlobotomize
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: a year ago
 48464
2 
AdvancedPrediction
Enemies gain highly accurate movement prediction.
Last updated: a year ago
 13036
0 
FalseSonMaxPlayersFix
Fixes The False Son event on Prime Meridian softlocking with more than 4 players.
Last updated: a year ago
 4432
2 
GrowthNectarRework
Reworks Growth Nectar to greatly buff all organic allies & spawn a friendly guardian
Last updated: a year ago
 229575
17 
RiskyTweaks
Vanilla-compatible tweaks to basegame content. Some are server-side, some are client-side. Every feature can be toggled in the config!
Last updated: a month ago
 92713
6 
AssistManager
Allows certain on-kill effects to trigger off of kill assists. Server-side and Vanilla-compatible.
Last updated: 11 months ago
 105325
4 
RemoveTwisted
Remove the worst elite type in the game
Last updated: a year ago
 4219
1 
PlayerRespawnSystem
The mod should provide customizable players respawn system for your games.
Last updated: a year ago
 83865
3 
DirectorReworkPlus
Combat Director Tweaks and Elite Stacking
Last updated: 8 months ago
 490656
20 
RiskyFixes
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: 3 months ago