Some mods may be broken due to the recent Alloyed Collective update.
All mods
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Last updated: a year ago
Allows you to enable/disable artifacts during a run via console commands
Last updated: 2 years ago
You can T-Pose on your friends
Last updated: 3 years ago
Sets Recycler cooldown to instant and adds the cooldown to the run timer. Configurable to only activate after TP event.
Last updated: 3 weeks ago
Prints time taken to kill a boss in the chat. Server-side and vanilla-compatible!
Last updated: a year ago
The mod should prevent players from starting to stabilize void cell before all players are in safe zone.
Last updated: a year ago
Provide options to prevent Eclipse 8 curse from being applied on self-inflicted damage.
Last updated: a year ago
Prevents the Newt from kicking you out of the bazaar. Server-side and vanilla compatible.
Last updated: a year ago
Makes purchases at the Shrine of Chance a viable choice in the early game.
Last updated: 3 years ago
W.I.P. Skin for Bandit that makes him a Mega Lopunny cause why not (no physics yet)
Last updated: 3 years ago
A mod that adds fun items and interactables from Deltarune into RoR2.
Last updated: 3 days ago
Adds Johnny from the Guilty Gear series as a playable character.
Last updated: a month ago
Choose the default difficulty options (e.g. Eclipse 8) available in the lobby menu.
Last updated: 2 months ago
A mod that tweaks the False Son Boss to be more fun and fair. Now configurable!
Last updated: 8 months ago
Allows certain on-kill effects to trigger off of kill assists. Server-side and Vanilla-compatible.
Last updated: a year ago
The mod should provide a voting system for teleporter and portals in your games.
Last updated: a year ago
Makes it so that whenever you die instead of spectating you take control of one of your allies!
Last updated: 3 years ago
Everytime you collect an artifact via trial in `Bulwark's Ambry`, it sticks throughout the run
Last updated: 3 years ago
Adds a new artifact or overrides Command to have items be Void Potentials
Last updated: 3 years ago
Adjusts the multiplayer ready-check to wait for all players to ready up before starting the timer
Last updated: 3 years ago
Kill your enemies by Special Skill and gain extra reward! Get more money or Skull Buff by a successful Deadly Shot. Configurable
Last updated: 4 years ago
Add progression to your runs with skill upgrades
Last updated: 2 weeks ago
Changes void fog damage from max-health-based to current-health-based and enables damage reduction from Tougher Times, Repulsion Armor Plate, and armor stat. All configurable.
Last updated: a month ago
Config for removing any enemy from stage spawnpools. Server-side and Vanilla-compatible.
Last updated: a month ago