All mods
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Last updated: a month ago
Tweaks the post processing on Verdant Falls by removing the blur and reducing fog intensity.
Last updated: a month ago
A convenient API for adding BepInEx ConfigEntry's to a option menu
Last updated: a month ago
Adds item drafting when picking up items.
Last updated: a month ago
Fixes items dropping out of bounds by respawning them on the nearest ground node.
Last updated: a month ago
Adds a green beam of light to unactivated teleporters, making it easier to find them.
Last updated: a month ago
Reduces/removes the cost of most Lunar Coin interactables, making things affordable for broke players like me.
Last updated: a month ago
A universal solution for buttons on the main menu.
Last updated: a month ago
API for adding emotes to survivors
Last updated: a month ago
Last updated: a month ago
Fixes vanilla damage over time particles being too large sometimes. Now with modded character support.
Last updated: a month ago
Adds an artifact that makes enemies split like Gups. Configurable.
Last updated: a month ago
Adds Rifter, a positional-based survivor. Reworked Specials. Needs model, animations, vfx polish, sfx.
Last updated: a month ago
Mod that adds 21+ alternate skills (including passives,as well as skills for modded chars).
Multiplayer Compatible, untested.
Last updated: a month ago
Makes Sawmerang visible through other objects. Also tracks active saw count and highest bleed stack. Client-side and configurable
Last updated: a month ago
Mithrix has been hitting ranked a bit too much and can't stop trash-talking in chat
Last updated: a month ago
Changes some item names
Last updated: a month ago
Stage balancing for SOTV
Last updated: a month ago
Standalone for Virga's Voidling fight.
Last updated: a month ago
The Accursed King of Nothing uses new devastating abilities to cut down his enemies.
Last updated: a month ago