rob_gaming-Driver icon

Driver

Adds the Driver, a mostly grounded survivor focused on simple gunplay. Huge community QoL update!

Last updated 2 months ago
Total downloads 798653
Total rating 55 
Categories Mods Player Characters
Dependency string rob_gaming-Driver-1.7.3
Dependants 168 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5

README

Driver

  • Adds the Driver, an original character based on the Driver from the film Drive (2011)
  • Fully functional base kit with many weapon pickups that give him new attacks- all weapons can be found on the Wiki on this page
  • Has item displays, unlockable skins and skills and is fully multiplayer compatible
  • Configurable stats and a few other things to mess around with
  • Full Risk of Options support for all configuration options
  • Ancient Scepter support and crosscompat with a couple other mods
  • Many more weapons planned!!!!

To share feedback, report bugs, or offer suggestions feel free to create an issue on the GitHub repo or join the Discord: https://discord.gg/HV68ujvkqe

https://youtu.be/05dgUnSWYx8


Unlock

This can be circumvented via config for the lazy (it's a really easy unlock)


Skills

Passive

Enemies drop weapon briefcases that change your skills for 8 seconds, starting when you first attack with it

Primary

Shoot gun

Secondary

Aim gun and charge a high damage shot

Utility

Slide

Special

Stun grenade


Compatibility Stuff

RiskUI

Driver's custom weapon HUD is fully compatible with this UI overhaul

Standalone Ancient Scepter

Has Scepter upgrades for both specials

Starstorm 2

Enemies marked by the Relic of Termination are guaranteed to drop a weapon when killed

Steel Mechorilla

Unique weapon drop

Golden Gun

no more needed to say


Donations

If you enjoy my work and would like to support me, you can donate to my Ko-fi

Credits

rob - Mostly everything

tsuyoikenko - Leadfoot passive, Godsling passive, lots of extra features

.score - Fixed up Skateboard skill and made it fun, huge codebase overhaul

TheTimesweeper - Maintaining everything in my absence, making it super easy to get back on my feet, lots of code help and feedback

Moffein - Also maintained things :-) Riot Shotgun SFX, networking help and great feedback

Swuff - Code help, feedback, networking help

Bog - Code for Shuriken interaction fix

tsuyoikenko - Code for Supply Drop bugfix

Hyperinvox - Briefcases, Plasma Cannon model

Bruh - Riot Shotgun, Golden Gun, Nemesis gun models

Glasus - Grand Mastery skin concept and feedback

Falxxx - Grenade Launcher Model

iedalton - Heavy Machine Gun Model

Big thanks to everyone in the community for all the valuable feedback and criticism as well, he wouldn't be the same without it

Future Plans

  • Many more weapons (dual uzis, railgun, minigun, etc.)
  • Other things 100% decided on pure whimsy
  • Proper skill icons? (unlikely given just how many weapons there are.)
  • Unique monster-themed weapon drops (templar minigun, scav cannon, etc.)
  • More mod crosscompat
  • Unique secondary skills for each weapon; these are difficult to come up with, so feel free to hit me with any ideas!

Known Issues

  • Some weapons are missing icons or descriptions for their abilities
  • Goat Hoof display is backwards
  • Incompatibility with MirroredStages