All mods
one click happy man
Last updated: 3 years ago
Its shit. But just shit enough that its amusing
Last updated: 3 years ago
Speeds up Beetle Queen's M1, lowers her skill cooldowns, and gives her additional health/armor.
Last updated: 4 years ago
Changes a lot of text to stuff about Bungus.
Last updated: 4 years ago
Helper library for making writing ConfigFiles and profile support easy
Last updated: 4 years ago
A simple mod to see in the Void Fields. Configurable.
Last updated: 4 years ago
Beta. Killed characters drop their inventory on death. Configurable.
Last updated: 4 years ago
A simple WebSocket Server which forwards BepInEx log output to connected websocket clients
Last updated: 4 years ago
Randomizes each individual boss reward
Last updated: 4 years ago
Allows you to configure many parameters of chance shrines to your liking.
Last updated: 5 years ago
Extends all Pings to be around for around 1 Minute and 30 Seconds, so that you dont need to repeat adding Pings for your friends to see them
Last updated: 5 years ago
MSU (More Stats and Utilities) is an API mod for utilizing additional stats such as for jump count, barrier decay, shield regeneration delay, fractional luck, execution, healing multipliers, and more.
Last updated: an hour ago
Mantle is Exploring Petrichor V! with multiple abilities and artifacts to aid in this hostile planet and adventure. Adds a skin for Engineer and Artificer. Both have tail and ear physics!
Last updated: 20 hours ago
Uses MSU to add more stats to Irradiant Pearl and Spinel Tonic! Includes Luck, Barrier Decay, Shield Recharge Delay, and more.
Last updated: 21 hours ago
Dynamic jumps and jump item reworks. Hopoo feather no longer increases jumps on stack, but more items give jumps.
Last updated: a day ago
Adds skills that were left by Hopoo to rot.
Last updated: a day ago
A skin mod that makes Artificer look like an angelic goat woman.
Last updated: a day ago
Adds False Son's Secondary to Paladin!
Last updated: 2 days ago
Adds a highly configurable artifact that lets you customize how proc chains and items that start proc chains work.
Last updated: 2 days ago