All mods
Archipelago multiworld randomizer client implementation enabling Risk of Rain 2 based Archipelago runners.
Last updated: 2 months ago
Dumb ideas made into artifacts, enjoy! Or don't.
Last updated: 2 months ago
Gain an additional jump that goes on cooldown after use.
Last updated: 2 months ago
Shocks PiShocks in response to in-game damage events.
Last updated: 2 months ago
Mod that makes the red item Laser Scope give a 5% crit chance bonus similar to Predatory Instincts, Harvester's Scythe, and Shatterspleen.
Last updated: 2 months ago
A utils mod that features editor and runtime tools I use for making stages!
Last updated: 2 months ago
An extension for RuntimeInspector that reveals shader properties to allow easy material editing.
Last updated: 2 months ago
A skin for Seeker that makes them a Maelstrorca. Has tail and ear physics
Last updated: 2 months ago
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: 2 months ago
Reworks Growth Nectar to greatly buff all organic allies & spawn a friendly guardian
Last updated: 2 months ago
Remove the second most annoying elite type in the game
Last updated: 2 months ago
Abomination from Darkest Dungeon, now in Risk of Rain! Skin for Acrid. Model and textures made by me :) (ToeTimmis)
Last updated: 2 months ago
Bundles from fortnite is awesome she looks funny
Last updated: 2 months ago
Increases Chef's M1 proc coefficient from 0.5 to 1.0
Last updated: 2 months ago
Removes the Seekers of the Storm ad on the main menu.
Last updated: 2 months ago
Prevents fired hitscan bullets from hitting the owner, like The Crowdfunder.
Last updated: 2 months ago
Fixed a bug where the Shrine of Dio could not be used after a player reconnected to the game,Modify the interval of using the Shrine of Dio to 0.01 seconds.修复了玩家重新连接游戏后可能导致的Shrine of Dio无法使用的bug。使用Shrine of Dio 的间隔修改为0.01秒。
Last updated: 3 months ago
Oops, all gups! Modify how Gups work in a run. Change the number of lives, how many spawn after splitting, and forcing Kin runs to be Gups.
Last updated: 3 months ago
Adds a recent punch speed list, your grapple duration, current speed text, a velocity vector indicator, and fixes some clientside bugs. Configurable
Last updated: 3 months ago
Sets Void Fields scenedirector interactable credits to 0. Server-Side and Vanilla-Compatible!
Last updated: 3 months ago
Allows enemies to be spawned with different items. Lots of configuration such as custom blacklisting and having enemies inherit player items or drop their items.
Last updated: 3 months ago
Does what it says. Server-Side and Vanilla-Compatible.
Last updated: 3 months ago