All mods
This is a simple mod that makes the Engineer's shield remain deployed until redeployed!
Last updated: 5 years ago
Tweaks Void Fiend to be more fun and balanced. Fixed for SOTS, now with alt melee primary!
Last updated: 7 hours ago
They are Sticky-Bomb and we are here to rework items and be sad about SotS and stuff.
Last updated: a day ago
Overhauled DPS Meter back from the good old days. (Can be configured)
Last updated: 2 days ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 3 days ago
Changes to Eclipse gamemode for a faster, more aggressive experience. Configurable
Last updated: a week ago
Makes False Son dialogue and descriptions more interesting.
Last updated: a week ago
Adds 'Mega Tempest', a difficulty meant to be very hard.
Last updated: 2 weeks ago
Commission. Removes cooldown scaling from Artificer's M1s. Client-Side and Vanilla-Compatible.
Last updated: 2 weeks ago
[SotS : fix + tweak] Makes Prime Meridian less painful in multiplayer by adding a revival method; Fixes Geodes throwing NullReferenceException in multiplayer when a player is dead — [ server-side ]
Last updated: 2 weeks ago
Configurable enemy and interactable weights and credits. supports mods!
Last updated: 2 weeks ago
Re-implements the Void Suppressor!
Last updated: 3 weeks ago
Increases all survivors eclipse level each unique E8 win.
Last updated: 3 weeks ago
Gives the ability to drop/scrap items and drop equipment and coins. (Can be configured)
Last updated: 3 weeks ago
Automatically spawns items in VTS whenever they are picked up in-game. Check Thunderstore page for full details and setup
Last updated: a month ago
removes config polling for TILER2, saves fps by a lot.
Last updated: a month ago
Reduces Loader's health and armor to the default health that medium survivors use.
Last updated: a month ago
Restores Happiest Mask to its Risk of Rain 1/Returns glory
Last updated: a month ago
Configurable fall damage changes.
Last updated: a month ago
Makes an enemy spawn on configurable stages. Pls don't tell hifu I did this mod I just like this small unfinished enemy as it is.
Last updated: 2 months ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 months ago
Gives Commando's default secondary a lightning AOE and boosts its damage.
Last updated: 2 months ago
Tweaks to the Child enemy. Configurable.
Last updated: 2 months ago
shoutout greenalienhead
Last updated: 2 months ago