All mods
Displays each player's damage contributions during the teleporter fight
Last updated: 7 months ago
Makes the primordial teleporter set to loop by default instead of going to the moon. Server-side and vanilla compatible.
Last updated: 7 months ago
Fixes RoR2 by making End Cities 3x less common.
Last updated: 7 months ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 7 months ago
Re-creates the pre-SOTV behavior of sprint-canceling Acrid's primary.
Last updated: 7 months ago
Adds item displays onto ally cards when using artifact of devotion! (im not sure what im doing sorry! removed additional inventory display!!)
Last updated: 8 months ago
Fixes Prayer Bead stats being desynced. Everyone needs the mod.
Last updated: 8 months ago
Adds configuration to all debuffs (including modded) to enable or disable transferring via the Seekers of the Storm item, Noxious Thorn. Enables Heretic's Ruin to transfer by default.
Last updated: 9 months ago
Allows Engineer turrets to use equipment
Last updated: 9 months ago
Prevents Child from teleporting on hit if it is voidtouched
Last updated: 9 months ago
Punishes those greedy friends of ours.
Last updated: 9 months ago
Cautious Slug.. more like Scug! (of the Rivulet variety)
Last updated: 9 months ago
Changes MUL-Ts Transport Mode
Last updated: 10 months ago
Gives enemies armor per level. Server-side and Vanilla-compatible.
Last updated: 10 months ago
Adds 'Mega Tempest', a difficulty meant to be very hard.
Last updated: 10 months ago
Makes chest and/or item drops separate for each player
Last updated: 10 months ago
Items highlight color configurator
Last updated: 10 months ago
Configurable added stats per level for player.
Last updated: 10 months ago
Modifies MUL-T primary skills to increase their movement abilities. Configurable and have fun!
Last updated: 10 months ago
Elite tier fix
Last updated: 11 months ago
Tries to fix (spammy) vanilla null reference exceptions — [ server-side* ]
Last updated: 11 months ago
[SotS : tweak + fix] Makes Prime Meridian less painful in multiplayer by adding a revival method; Fixes Geodes throwing NullReferenceException in multiplayer when a player is dead (pre-1.3.6) — [ server-side ]
Last updated: 11 months ago