Some mods may be broken due to the recent Alloyed Collective update.
All mods
Adds a configurable amount of randomly generated items with randomly generated names, icons and models. Can be networked by setting seed to be the same across everyone. Probably really unbalanced but funny! Fork by SuperKael. Made with permission.
Last updated: 2 months ago
Negates knockback while under the effects of the Bungus. OP? Yeah, probably a bit in the beginning. But standing still is asking for death in higher difficulties anyways.
Last updated: 3 months ago
replaces a lot of text-based thins in the game. like... alot.. Credits to SlimeClub's Item Names mod for me using it and changing like, one or two things lmao
Last updated: 3 months ago
Added logbook entries written by PlNK. As usual, let me know if any issues are present. Official update to risk of ruina (cant rename package without a reupload). All credits go to Scoops and Myliaa for the original mod.
Last updated: 3 months ago
This mod adds a few items I thought would be viable vanilla game items. The experience is meant to match the balance of other vanilla items.
Last updated: 4 months ago
Keeps your drones and mechanical minions synced with your items. Supports all tiers and includes a configurable blacklist by in-game item name.
Last updated: 4 months ago
It's just that skrimple!
Last updated: 4 months ago
Adds a red item to make blight deal exponential damage based off the amount of blight stacks on enemies.
Last updated: 4 months ago
Added items from Teamfight Tactics (League of Legends).
Last updated: 4 months ago
Prevents AutoItemPickup from grabbing BiggerBazaar items automatically. Items remain on the ground in the Bazaar, while manual purchases still work normally. AutoItemPickup continues to work outside the Bazaar.
Last updated: 4 months ago
Randomize the quantity of items you receive.
Last updated: 4 months ago
Show more item displays as you stack more items.
Last updated: 5 months ago
Ensures a Cleansing Pool appears on stages when someone has Egocentrism, with config for chance, minimum lunars, disabling natural pools, max forced pools, minimum stage, delayed chat announcement (✦), objective when mod-spawned, and Bazaar exclusion.
Last updated: 5 months ago
Increase item stacking by removing a set amount of items from the itempool
Last updated: 5 months ago
This mod doesn't do anything interesting. Press F2 to spawn an item! Reuploading cuz the website version and the one that I get from r2modman is always 1 version behind?? if anyone knows a fix pls uhh actually its ok i'll just figure it out'
Last updated: 5 months ago
Gives you the ability to duplicate items when they spawn!
Last updated: 6 months ago
Adds 12 items and 3 equipment. Updated for SotS.
Last updated: 6 months ago
Lepton Daisy now also restores a broken item after each pulse.
Last updated: 6 months ago
ShareSuit compatibility patch for Risk of Multiprinting
Last updated: 6 months ago
Adds several new items and equipments inspired by Boring Man.
Last updated: 6 months ago
Adds a crown item given to the player who deals the most damage in the lobby. Updates once per stage and counts total + minion damage
Last updated: 7 months ago
Reworks the Hunters Harpoon to be a crit item that gives movement speed based on critical hit chance
Last updated: 7 months ago
Buff Singularity bands to have the same cool down as normal bands, shorten the blackhole duration, and deals DOT to enemies inside black hole
Last updated: 7 months ago