Some mods may be broken due to the recent Alloyed Collective update.
All mods
Adds Snow as a Railgunner Skin
Last updated: a month ago
Grants a configurable amount of Dio's Best Friends at the start of a run.
Last updated: 3 years ago
Your favorite cave-busting android's in town!
Last updated: 2 years ago
Ever wanted to scale the game as if you had more friends? - now with scaling difficulty per stage!
Last updated: 3 years ago
Reworks the Hunters Harpoon to be a crit item that gives movement speed based on critical hit chance
Last updated: 5 months ago
Changes some in-game text for better understanding of item changes in Champion's Ring.
Last updated: 4 years ago
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: 3 months ago
Makes Sawmerang visible through other objects. Also tracks active saw count and highest bleed stack. Client-side and configurable
Last updated: a year ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 months ago
The mod heals all players when you activate a cell vent in the void zone
Last updated: 4 years ago
Makes Shrine of Chance have unlimited items
Last updated: 5 months ago
Generates .language files for mods that use LanguageAPI to add their tokens.
Last updated: 2 years ago
Adds link from OOT(3d) as paladin. includes a soundpack!
Last updated: 7 months ago
Compatible with SotV
Last updated: 3 years ago
1.0.2 - SOTV, added config for crit and shock | Attempts to modify Jellyfish to act like their Risk of Rain 1 counterparts.
Last updated: 3 years ago
Adds a new skin to Acrid, Commando and Chef (more will be created later)
Last updated: 3 weeks ago
Stops QueensGland from spawning Beetle Guards on top of you when visiting the bazaar, to avoid them pushing the player off of the spawnpoint and making them fall off the stage.
Last updated: a year ago