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1-20 of 3457 results
1-20 of 3457 results
1-20 of 3457 results
1-20 of 3457 results

Adds a small configurable chance for classic purchasable drones to spawn as Lemurian Eggs in normal runs.
Stages convert to voxel terrain at load. Explosions and melee swings carve real craters that last until the stage ends, and the whole lobby sees the same holes. The wait has player cards and a three-game arcade, with card cosmetics to unlock.
Adds a new stage 4 to the game, The Stagnant Pipeworks. Scavenge through the decrepit ancient pipes and drains on your expedition through Petrichor V.
Every run, rewritten. Mutations, curses, world events, hostile teleporters, and item challenges you stack freely - the more chaos you dare, the more it pays. Configurable in-game.
Enemies can spawn mutated: Giant, Tiny, Frenzied, Volatile, or rare gold Treasure variants. New versions of every monster, no new models. Part of The Petrichor Protocol.
Enlarge every enemy on Petrichor V. Three size tiers - giant enemies hit harder and take more killing, but lumber slowly and drop bonus rewards.
Shrink every enemy on Petrichor V. Three size tiers - tiny enemies are weaker and drop less, but move faster and are harder to hit.
Play as a colossal survivor while enemies stay tiny. Three size tiers, boosted stats, slower fire rate, reduced rewards, camera pull-back, and a comically tiny weapon.
Play as a tiny survivor in a giant world. Three shrink tiers, rebalanced stats, oversized weapons, pulled-in camera, bonus rewards, and persona sound effects.