Some mods may be broken due to the recent Alloyed Collective update.
All mods
1.1.37 - A full port of ThinkInvisible's Ancient Scepter, complete with a custom model, item displays, and no extra dependencies.
Last updated: 3 days ago
Takes away your HUD, DUH. Toggle with 'P' (or whatever you make it). Features smooth fading and individual element config.
Last updated: 3 days ago
CHECK YOUR CONFIGS! Continuation of ThinkInvis' Hypercrit AND TheMysticSword's Hyperbleed.
Last updated: 3 days ago
Mod that adds 21+ alternate skills (including passives,as well as skills for modded chars).
Multiplayer Compatible, untested.
Last updated: 3 days ago
Adds Klee from Genshin Impact as a Drifter skin.
Last updated: 3 days ago
Prevents phase skipping solus wing (and some other haunt stuff)
Last updated: 3 days ago
Spices up Commencement by adding a fodder enemy. Requires Survivors of The Void to function.
Last updated: 3 days ago
Mod to add a secondary keybind for sprinting
Last updated: 3 days ago
Drones don't spawn but count for drone scrappers.
Last updated: 3 days ago
adds lost in transits drifter as a skin for vanilla drifter (and config to entirely replace original drifter .,,..,
Last updated: 3 days ago
Reminds you to save Sale Star for big chests
Last updated: 3 days ago
A cool mod made for a Game Modding class. Implements a custom level with unique debuffing items.
Last updated: 4 days ago
Replaces the per-stage exponential with an exponential that scales with time.
Last updated: 4 days ago
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: 4 days ago
A vanilla-adjacent mod that adds 37 new items! Supports integration with LookingGlass. Updated for the Alloyed Collective DLC.
Last updated: 4 days ago
Recolor the models of allied units so they're easier to see, especially monsters so you know they're allied.
Last updated: 4 days ago
Makes item tooltips more detailed and shows item descriptions on ping. Client-side and Vanilla-compatible.
Last updated: 4 days ago
Changes some procs to only trigger on skill or equipment damage! Configurable!
Last updated: 4 days ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 4 days ago
Makes time progress normally during Solus Wing/Heart fights. Configurable.
Last updated: 4 days ago
Increases the default items you can scrap at once to 25 and makes the value configurable.
Last updated: 4 days ago
Expands the Bazaar with random items that can be bought with money you have left at the end of the stage (now lunar coins, too).
Last updated: 4 days ago
Adds weaker versions of Engineer's turrets as equipments. Server-side and Vanilla-Compatible.
Last updated: 4 days ago