Blobface-Artifact_of_the_King icon

Artifact of the King

Artifact that makes Mithrix more difficult

Last updated 3 years ago
Total downloads 57722
Total rating 10 
Categories Enemies Artifacts
Dependency string Blobface-Artifact_of_the_King-1.0.2
Dependants 19 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.3.1
tristanmcpherson-R2API-3.0.30 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.30

README

Artifact of the King

artifact that makes Mithrix more difficult. Mithrix is balanced around first loop. Phase 1-3 tend to become trivial on later loops, or with good RNG. This mod is intended to make Mithrix more difficult to better scale with powerful builds.

What's different

  • Hammer Slam (primary) now launches 16 of his Phase 4 orbs in a circle, and has reduced cooldown, and has 2 max stocks.
  • Hammer Dash (secondary) now launches a fan of 10 lunar shards, has reduced cooldown, and has 2 max stocks
  • Slide (utility) now launches a shotgun of 5 lunar shards, has reduced cooldown, and has 4 max stocks
  • Sky Leap (special) now launches triple the wave projectiles and activates much faster. Fun Surprise in phase 3.
  • Ultimate (alternate special) now launches more waves faster
  • Lunar Shards have improved homing
  • Sprinting Lunar Shards fires much more projectiles in a much wider spread.
  • Mithrix has generally improved movement stats that make him more agile and give him better responses to aerial kiting.

Known Issues

  • Mithrix's AI tends to not use his primary skill if his movement increases

Future Plans

  • AI changes
  • Reward for beating Mithrix with the artifact on
  • Burst Damage protection
  • Add config to make the effects constant instead of artifact based

Credits

  • Lambda Male for the icon sprites
  • Whole fuckton of people for helping me in the #development chat

Changelog

0.1.0

  • Initial Release 0.1.1
  • Homing on lunar shards tweaked. Projectiles fixed for multiplayer. Bugged damage values fixed. 0.2.0
  • Adaptive Armor cap, increase rate, and decay rate doubled. Phase 3 Skyleap tweaked. 0.3.0
  • Artifact Functionality 0.3.1
  • Fixed IL error at the beginning of phase 3 0.4.0
  • Finally got rid of that horrible placeholder icon 1.0.0
  • Updated for anniversary update
  • Redid lots of the code so it doesn't make me want to cry
  • A frankly excessive amount of configuration
  • Mithrix now has Moon Shoes 1.0.1
  • Fixed an issue with extra lunar shards doing way more than intended damage, adjusted damage values. 1.0.2
  • Fixed some stats and changes not reverting after the artifact is turned off.