DestroyedClone-RiskOfBulletstorm icon

RiskOfBulletstorm

New Codebase, New Problems, Less Content: EARLY BUILD | Adds Enter the Gungeon content.

Last updated 2 years ago
Total downloads 31201
Total rating 6 
Categories Mods Items Artifacts
Dependency string DestroyedClone-RiskOfBulletstorm-1.2.0
Dependants 6 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.59 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.59

README

Risk of Bulletstorm

github issues/request link discord invite

[Risk of Bulletstorm Banner Here]

Risk of Bulletstorm (Risk of a Rainstorm of Bullets), is a content mod that adds items, equipment, and mechanics from Enter The Gungeon by Dodge Roll Games.

This is an early release so keep in mind that:

  • Anything you see is likely incomplete.

Common

Icon Item Description
Antibody Upon healing, gain a 25% chance to heal for +33% more healing (+11% more healing per stack).
Mustache Upon purchase, increases your regeneration by 2 health (+1 per stack) for 8 seconds.
Scope Decreases firing spread by 20% (+2% per stack). Each stack past the max of 41 will increase your damage by 1%.

Uncommon

Icon Item Description
Ring of Chest Friendship Increases the amount of chest credit by +50% (+25% per stack).

Legendary

Icon Item Description
Backpack Grants access to an extra equipment slot (+1 per stack) - Press [Left Shift] + [0,1,2,3,4,5,6,7,8,9] to switch equipment slots - Press [Left Shift] + [=] to list all equipment. (cuts off at higher equip counts) - Press [F] or [G] to previous/next slot. - Adds onto MULT's additional slot. (MULT w/ 1 backpack = 3 slots, though you can't use retool to switch to the modded ones). - If enabled, one can also use the scrollwheel to switch between the slots.

Boss

Icon Item Description

Lunar

Regular Equipment

Icon Equipment Description CD
iBomb Companion App Upon use, within a radius of 75 meters, all explosives and explosive enemies will explode.
Also destroys explosive projectiles.
90

Lunar Equipment

Icon Equipment Description CD
Trusty Lockpicks 50% chance to unlock a chest, or double its price. 60

Artifacts

Icon Artifact Description
Artifact of the Pit Lord
Amulet of the Pit Lord
When enabled, players take no damage from falling off the stage.
Config: Include monsters (Disabled by Default)

Other

Credits

  • KomradeSpectre - Item Creation Mod Boilerplate, Readme style
  • Moffein - Changelog style

Changelog

  • 1.2.0
    • Switched from TILER2 Dependency to KomradeSpectre's ItemBase for more code freedom
    • Circumstances mean that there will be less initial items, but as I catch up they'll be re-added.
    • New:
      • [Common Item] Antibody: Upon healing, gain a 25% chance to heal for +33% more healing (+11% more healing per stack).
      • [Uncommon Item] Ring of Chest Friendship: Increases the amount of chest credit by +50% (+25% per stack).
      • [Equipment] iBomb Companion App: Upon use, within a radius of 75 meters, all explosives and explosive enemies will explode. CD:90
        • Pots and Fusion Cells are instantly killed.
        • Clay Templars and Clayman take 200% damage.
        • Jellyfish take 300% damage.
        • Wandering Vagrants take 100% damage.
        • Clay Dunestriders take 150% damage.
        • Explosive Projectiles are destroyed.
      • [Lunar Equipment] Trusty Lockpicks: 50% chance to unlock a chest, or double its price. CD: 60
      • [Artifact] Artifact of the Pit Lord: When enabled, players take no damage from falling off the stage.
        • Can be configured to include monsters too.
    • Changes:
      • Mustache:
        • (old) 2 (+2 per stack) for 10 seconds
        • (new) 2 (+1 per stack) for 8 seconds
      • Scope:
        • (old) -10% (-5% per stack) spread
        • (new) -20% (-2% per stack) spread.
        • (new) Stacking beyond the max increases your damage by 1% per stack.
        • By increasing the initial value and reducing the stack count, the cap increases from 19 to 41. Also the inclusion of a slight damage increase should make it less annoying if you're forced to pick it up when at max. The initial increase makes it more meaningful when you have one, while the stacking has been decreased for balance.
      • Backpack: Unchanged, but also added.

Written with StackEdit.