DidacticAscended-HenryMod icon

HenryMod

Adds Henry, a melee/ranged hybrid who uses a wide arsenal of weaponry. originally made by Rob, none of this is mine just minor numerical changes to balance stinger bomb and melee

Last updated 4 years ago
Total downloads 205
Total rating 0 
Categories Tweaks
Dependency string DidacticAscended-HenryMod-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.3.1
tristanmcpherson-R2API-2.5.14 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.5.14

README

HenryMod

  • Adds Henry, a stickman who fights with a combination of sword and gun
  • Designed primarily to use as a base for creating your own custom characters, codebase is modular and easy to understand while easily supporting multiple characters and even enemies eventually- in other words, Example Survivor 2

feel free to ping/dm me with any questions or complaints on the modding discord- @rob#2365

Skills

Ancient Scepter

  • Bomb > More Bombs! | Cooldown is halved and carry capacity is increased to 4

Credits

PapaZach- Skill icons OK - Mod icon

To-Do

  • Better documentation/more comments and helpers
  • Enemy base
  • More weapons

Changelog

1.0.0

  • Tweaked slash and punch animations
  • Added a new skin
  • Stinger now only appears usable when locked onto a target
  • Stinger now takes priority over other skills

0.1.2

  • Networked emotes
  • Added a new mod icon by OK

0.1.1

  • Actually added new skill icons oops

0.1.0

  • Added new skill icons, thanks to PapaZach
  • Increased Stinger range

0.0.9

  • Added new secondary- Uzi
  • Added Ancient Scepter support
  • Added Rest emote(bound to 1 by default)
  • Added Dance emote(bound to 3 by default)
  • Added placeholder skill icons for Boxing Gloves and Stinger
  • Updated Stinger visuals, sfx and fixed a rare bug
  • Increased Boxing Gloves damage from 240% to 280%
  • Made Pistol and Bomb able to be used separately from primary without interrupting it
  • Updated a bunch of animations
  • Fixed gun item displays being visible even when there is no gun
  • Fixed Bomb sound falling off from too short a distance

0.0.8

  • Fixed Stinger getting stuck forever, softlocking the whole character
  • Lowered Stinger knockback
  • Lowered Stinger cooldown from 4s to 3s

0.0.7

  • Added Grand Mastery skin
  • Remade sword and boxing gloves VFX
  • Secondary now counts as a combat skill
  • Added a new melee secondary skill
  • Added doppelganger
  • Added aim and landing animations
  • Separated gunshot animation from sword swings so they play more smoothly together

0.0.6

  • Completed item displays
  • Updated Boxing Gloves hit effect

0.0.5

  • Added a handful of item displays
  • Added work in progress Boxing Gloves primary
  • Added sword effects
  • Updated bomb effects
  • Changed sword from bendy to fluid smear

0.0.4

  • Added custom sounds
  • Added a custom Bomb projectile
  • Increased primary hitbox size
  • Animation tweaks, added second primary attack
  • Added character select animation
  • Updated mastery skin, added unique model
  • Tweaked bandana physics, added collision
  • Fixed teleporter particles being huge
  • Fixed primary not dealing damage with too much attack speed

0.0.3

  • Added skill icons
  • Added keywords
  • Made secondary agile

0.0.2

  • Added custom skills
  • Added ragdoll
  • Added skin and achievement icons
  • Animation tweaks

0.0.1

  • Initial release