using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AttackDirectionFix.Patches;
using AttackDirectionFix.Utils;
using BepInEx;
using BepInEx.Logging;
using HG.Reflection;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MonoMod.RuntimeDetour;
using On.RoR2;
using On.RoR2.Projectile;
using R2API.Utils;
using RoR2;
using RoR2.ConVar;
using RoR2.Projectile;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("AttackDirectionFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+8be960d5bbc062a8f56343a12296c118c8a2a125")]
[assembly: AssemblyProduct("AttackDirectionFix")]
[assembly: AssemblyTitle("AttackDirectionFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AttackDirectionFix
{
public class FireProjectileInfoTracker : MonoBehaviour
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_InitializeProjectile <>9__0_0;
internal void <InitPatch>b__0_0(orig_InitializeProjectile orig, ProjectileController projectileController, FireProjectileInfo fireProjectileInfo)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(projectileController, fireProjectileInfo);
((Component)projectileController).gameObject.AddComponent<FireProjectileInfoTracker>().FireInfo = fireProjectileInfo;
}
}
public FireProjectileInfo FireInfo { get; private set; }
public static void InitPatch()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
object obj = <>c.<>9__0_0;
if (obj == null)
{
hook_InitializeProjectile val = delegate(orig_InitializeProjectile orig, ProjectileController projectileController, FireProjectileInfo fireProjectileInfo)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(projectileController, fireProjectileInfo);
((Component)projectileController).gameObject.AddComponent<FireProjectileInfoTracker>().FireInfo = fireProjectileInfo;
};
<>c.<>9__0_0 = val;
obj = (object)val;
}
ProjectileManager.InitializeProjectile += (hook_InitializeProjectile)obj;
}
}
internal static class Log
{
internal static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber)
{
int num = callerPath.LastIndexOf("AttackDirectionFix");
if (num >= 0)
{
callerPath = callerPath.Substring(num + "AttackDirectionFix".Length + 1);
}
return $"{callerPath}:{callerLineNumber} ({callerMemberName}) ";
}
internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Error_NoCallerPrefix(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Fatal_NoCallerPrefix(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Info_NoCallerPrefix(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Message_NoCallerPrefix(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Warning_NoCallerPrefix(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("Gorakh.AttackDirectionFix", "AttackDirectionFix", "1.1.1")]
public class Main : BaseUnityPlugin
{
public const string PluginGUID = "Gorakh.AttackDirectionFix";
public const string PluginAuthor = "Gorakh";
public const string PluginName = "AttackDirectionFix";
public const string PluginVersion = "1.1.1";
private void Awake()
{
Stopwatch stopwatch = Stopwatch.StartNew();
Log.Init(((BaseUnityPlugin)this).Logger);
AimOriginOverridePatch.Init();
FireProjectileInfoTracker.InitPatch();
ProjectileGhostOffsetPatch.Init();
PlayerAimVisualizer.Init();
stopwatch.Stop();
Log.Info_NoCallerPrefix($"Initialized in {stopwatch.Elapsed.TotalSeconds:F2} seconds");
}
}
internal static class PlayerAimVisualizer
{
[CompilerGenerated]
private static class <>O
{
public static SceneCameraDelegate <0>__SceneCameraPreCull;
}
private static GameObject _aimOriginVisualizer;
private static GameObject _cameraPivotVisualizer;
private static readonly BoolConVar _cvEnableAimVisualization = new BoolConVar("debug_aim_visualization", (ConVarFlags)0, "0", "Enables/Disables player aim visualization. Green=Aim Origin, Red=Camera Pivot");
public static void Init()
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Expected O, but got Unknown
_aimOriginVisualizer = GameObject.CreatePrimitive((PrimitiveType)0);
Object.DontDestroyOnLoad((Object)(object)_aimOriginVisualizer);
_aimOriginVisualizer.GetComponent<Collider>().enabled = false;
_aimOriginVisualizer.GetComponent<Renderer>().material.color = Color.green;
_aimOriginVisualizer.transform.localScale = Vector3.one * 0.1f;
_cameraPivotVisualizer = GameObject.CreatePrimitive((PrimitiveType)0);
Object.DontDestroyOnLoad((Object)(object)_cameraPivotVisualizer);
_cameraPivotVisualizer.GetComponent<Collider>().enabled = false;
_cameraPivotVisualizer.GetComponent<Renderer>().material.color = Color.red;
_cameraPivotVisualizer.transform.localScale = Vector3.one * 0.1f;
object obj = <>O.<0>__SceneCameraPreCull;
if (obj == null)
{
SceneCameraDelegate val = SceneCameraPreCull;
<>O.<0>__SceneCameraPreCull = val;
obj = (object)val;
}
SceneCamera.onSceneCameraPreCull += (SceneCameraDelegate)obj;
}
private static void SceneCameraPreCull(SceneCamera sceneCamera)
{
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)_aimOriginVisualizer))
{
_aimOriginVisualizer.SetActive(false);
}
if (Object.op_Implicit((Object)(object)_cameraPivotVisualizer))
{
_cameraPivotVisualizer.SetActive(false);
}
if (!_cvEnableAimVisualization.value)
{
return;
}
CameraRigController cameraRigController = sceneCamera.cameraRigController;
if (Object.op_Implicit((Object)(object)cameraRigController) && cameraRigController.localUserViewer != null)
{
CharacterBody targetBody = cameraRigController.targetBody;
if (Object.op_Implicit((Object)(object)targetBody) && Object.op_Implicit((Object)(object)_aimOriginVisualizer))
{
_aimOriginVisualizer.SetActive(true);
_aimOriginVisualizer.transform.position = targetBody.inputBank.aimOrigin;
}
CameraTargetParams targetParams = cameraRigController.targetParams;
if (Object.op_Implicit((Object)(object)targetParams) && Object.op_Implicit((Object)(object)targetParams.cameraPivotTransform) && Object.op_Implicit((Object)(object)_cameraPivotVisualizer))
{
_cameraPivotVisualizer.SetActive(true);
_cameraPivotVisualizer.transform.position = targetParams.cameraPivotTransform.position;
}
}
}
}
public class ProjectileInitialOffset : MonoBehaviour
{
public Vector3 InitialPositionOffset;
public Quaternion InitialRotationOffset = Quaternion.identity;
public float InterpolationTime;
private float _age;
private float interpolationFraction => Mathf.Pow(Mathf.Clamp01(_age / InterpolationTime), 1f / 3f);
public Vector3 CurrentPositionOffset => Vector3.Lerp(InitialPositionOffset, Vector3.zero, interpolationFraction);
public Quaternion CurrentRotationOffset => Quaternion.Lerp(InitialRotationOffset, Quaternion.identity, interpolationFraction);
private void FixedUpdate()
{
if (_age < InterpolationTime)
{
_age += Time.fixedDeltaTime;
}
else
{
Object.Destroy((Object)(object)this);
}
}
}
}
namespace AttackDirectionFix.Utils
{
public static class CameraRigUtils
{
public static CameraRigController FindCameraRigControllerForBody(CharacterBody body)
{
return ((IEnumerable<CameraRigController>)CameraRigController.readOnlyInstancesList).FirstOrDefault((Func<CameraRigController, bool>)((CameraRigController c) => (Object)(object)c.targetBody == (Object)(object)body));
}
}
public static class VectorUtils
{
public static Vector3 ClosestPointAlongRay(Ray ray, Vector3 target)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
return ((Ray)(ref ray)).origin + ((Ray)(ref ray)).direction * Vector3.Dot(((Ray)(ref ray)).direction, target - ((Ray)(ref ray)).origin);
}
}
}
namespace AttackDirectionFix.Patches
{
internal static class AimOriginOverridePatch
{
private delegate Vector3 orig_get_aimOrigin(InputBankTest self);
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_FindBestInteractableObject <>9__1_0;
internal GameObject <Init>b__1_0(orig_FindBestInteractableObject orig, InteractionDriver self)
{
_tempDisablePatch = true;
try
{
return orig.Invoke(self);
}
finally
{
_tempDisablePatch = false;
}
}
}
private static bool _tempDisablePatch;
public static void Init()
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Expected O, but got Unknown
MethodInfo methodInfo = AccessTools.DeclaredPropertyGetter(typeof(InputBankTest), "aimOrigin");
if ((object)methodInfo != null)
{
new Hook((MethodBase)methodInfo, (Delegate)new Func<orig_get_aimOrigin, InputBankTest, Vector3>(InputBankTest_get_aimOrigin));
}
else
{
Log.Error_NoCallerPrefix("Unable to find InputBankTest.aimOrigin getter");
}
object obj = <>c.<>9__1_0;
if (obj == null)
{
hook_FindBestInteractableObject val = delegate(orig_FindBestInteractableObject orig, InteractionDriver self)
{
_tempDisablePatch = true;
try
{
return orig.Invoke(self);
}
finally
{
_tempDisablePatch = false;
}
};
<>c.<>9__1_0 = val;
obj = (object)val;
}
InteractionDriver.FindBestInteractableObject += (hook_FindBestInteractableObject)obj;
}
public static Vector3 GetUnalteredAimOrigin(this InputBankTest inputBankTest)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
_tempDisablePatch = true;
try
{
return inputBankTest.aimOrigin;
}
finally
{
_tempDisablePatch = false;
}
}
private static Vector3 InputBankTest_get_aimOrigin(orig_get_aimOrigin orig, InputBankTest self)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
Vector3 result = orig(self);
if (!_tempDisablePatch)
{
CameraRigController val = CameraRigUtils.FindCameraRigControllerForBody(self.characterBody);
if (Object.op_Implicit((Object)(object)val))
{
CameraTargetParams targetParams = val.targetParams;
if (Object.op_Implicit((Object)(object)targetParams) && Object.op_Implicit((Object)(object)targetParams.cameraPivotTransform))
{
Vector3 position = targetParams.cameraPivotTransform.position;
CameraState currentCameraState = val.currentCameraState;
return VectorUtils.ClosestPointAlongRay(new Ray(currentCameraState.position, currentCameraState.rotation * Vector3.forward), position);
}
}
}
return result;
}
}
internal static class ProjectileGhostOffsetPatch
{
[CompilerGenerated]
private static class <>O
{
public static hook_Start <0>__ProjectileController_Start;
public static hook_LerpTransform <1>__ProjectileGhostController_LerpTransform;
public static hook_CopyTransform <2>__ProjectileGhostController_CopyTransform;
public static hook_TrySticking <3>__ProjectileStickOnImpact_TrySticking;
}
private static readonly FloatConVar _cvProjectileInterpolationTime = new FloatConVar("projectile_visual_interp", (ConVarFlags)0, "0.7", "");
public static void Init()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Expected O, but got Unknown
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Expected O, but got Unknown
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Expected O, but got Unknown
object obj = <>O.<0>__ProjectileController_Start;
if (obj == null)
{
hook_Start val = ProjectileController_Start;
<>O.<0>__ProjectileController_Start = val;
obj = (object)val;
}
ProjectileController.Start += (hook_Start)obj;
object obj2 = <>O.<1>__ProjectileGhostController_LerpTransform;
if (obj2 == null)
{
hook_LerpTransform val2 = ProjectileGhostController_LerpTransform;
<>O.<1>__ProjectileGhostController_LerpTransform = val2;
obj2 = (object)val2;
}
ProjectileGhostController.LerpTransform += (hook_LerpTransform)obj2;
object obj3 = <>O.<2>__ProjectileGhostController_CopyTransform;
if (obj3 == null)
{
hook_CopyTransform val3 = ProjectileGhostController_CopyTransform;
<>O.<2>__ProjectileGhostController_CopyTransform = val3;
obj3 = (object)val3;
}
ProjectileGhostController.CopyTransform += (hook_CopyTransform)obj3;
object obj4 = <>O.<3>__ProjectileStickOnImpact_TrySticking;
if (obj4 == null)
{
hook_TrySticking val4 = ProjectileStickOnImpact_TrySticking;
<>O.<3>__ProjectileStickOnImpact_TrySticking = val4;
obj4 = (object)val4;
}
ProjectileStickOnImpact.TrySticking += (hook_TrySticking)obj4;
}
private static void ProjectileController_Start(orig_Start orig, ProjectileController self)
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
ProjectileGhostController ghost = self.ghost;
CharacterBody val = default(CharacterBody);
if (!Object.op_Implicit((Object)(object)ghost) || !Object.op_Implicit((Object)(object)self.owner) || !self.owner.TryGetComponent<CharacterBody>(ref val))
{
return;
}
InputBankTest inputBank = val.inputBank;
FireProjectileInfoTracker fireProjectileInfoTracker = default(FireProjectileInfoTracker);
if (!Object.op_Implicit((Object)(object)inputBank) || !((Component)self).TryGetComponent<FireProjectileInfoTracker>(ref fireProjectileInfoTracker))
{
return;
}
FireProjectileInfo fireInfo = fireProjectileInfoTracker.FireInfo;
Vector3 val2 = inputBank.aimOrigin - fireInfo.position;
if (!(((Vector3)(ref val2)).sqrMagnitude > 1.3225f))
{
Vector3 initialPositionOffset = inputBank.GetUnalteredAimOrigin() - fireInfo.position;
if (!(((Vector3)(ref initialPositionOffset)).sqrMagnitude < 0.0625f))
{
ProjectileInitialOffset projectileInitialOffset = ((Component)ghost).gameObject.AddComponent<ProjectileInitialOffset>();
projectileInitialOffset.InitialPositionOffset = initialPositionOffset;
projectileInitialOffset.InterpolationTime = _cvProjectileInterpolationTime.value;
}
}
}
private static void ProjectileGhostController_LerpTransform(orig_LerpTransform orig, ProjectileGhostController self, Transform a, Transform b, float t)
{
orig.Invoke(self, a, b, t);
tryApplyOffset(self);
}
private static void ProjectileGhostController_CopyTransform(orig_CopyTransform orig, ProjectileGhostController self, Transform src)
{
orig.Invoke(self, src);
tryApplyOffset(self);
}
private static void tryApplyOffset(ProjectileGhostController ghostController)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
ProjectileInitialOffset projectileInitialOffset = default(ProjectileInitialOffset);
if (((Component)ghostController).TryGetComponent<ProjectileInitialOffset>(ref projectileInitialOffset))
{
Transform transform = ghostController.transform;
transform.position += projectileInitialOffset.CurrentPositionOffset;
transform.rotation *= projectileInitialOffset.CurrentRotationOffset;
}
}
private static bool ProjectileStickOnImpact_TrySticking(orig_TrySticking orig, ProjectileStickOnImpact self, Collider hitCollider, Vector3 impactNormal)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
bool num = orig.Invoke(self, hitCollider, impactNormal);
ProjectileController val = default(ProjectileController);
if (num && ((Component)self).TryGetComponent<ProjectileController>(ref val))
{
ProjectileGhostController ghost = val.ghost;
ProjectileInitialOffset projectileInitialOffset = default(ProjectileInitialOffset);
if (Object.op_Implicit((Object)(object)ghost) && ((Component)ghost).TryGetComponent<ProjectileInitialOffset>(ref projectileInitialOffset))
{
Object.Destroy((Object)(object)projectileInitialOffset);
}
}
return num;
}
}
}