Decompiled source of GooeyArtifacts v1.0.0

plugins/GooeyArtifacts/GooeyArtifacts.dll

Decompiled 4 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates;
using EntityStates.Missions.Moon;
using GooeyArtifacts.Artifacts;
using GooeyArtifacts.Artifacts.MonsterCopyPlayerInventories;
using GooeyArtifacts.Artifacts.MovingInteractables;
using GooeyArtifacts.Artifacts.PillarsEveryStage;
using GooeyArtifacts.EntityStates;
using GooeyArtifacts.EntityStates.MovingInteractables;
using GooeyArtifacts.Items;
using GooeyArtifacts.Patches;
using GooeyArtifacts.Properties;
using GooeyArtifacts.ThirdParty.Utils;
using GooeyArtifacts.Utils;
using GooeyArtifacts.Utils.Extensions;
using HG;
using HG.Reflection;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MonoMod.RuntimeDetour;
using On.RoR2;
using On.RoR2.UI;
using R2API;
using R2API.Utils;
using RoR2;
using RoR2.ConVar;
using RoR2.ContentManagement;
using RoR2.Navigation;
using RoR2.UI;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("GooeyArtifacts")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("GooeyArtifacts")]
[assembly: AssemblyTitle("GooeyArtifacts")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class IsReadOnlyAttribute : Attribute
	{
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace GooeyArtifacts
{
	public class ContentPackProvider : IContentPackProvider
	{
		private readonly ContentPack _contentPack = new ContentPack();

		public string identifier => "Gorakh.GooeyArtifacts";

		internal ContentPackProvider()
		{
		}//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_000b: Expected O, but got Unknown


		internal void Register()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			ContentManager.collectContentPackProviders += (CollectContentPackProvidersDelegate)delegate(AddContentPackProviderDelegate addContentPackProvider)
			{
				addContentPackProvider.Invoke((IContentPackProvider)(object)this);
			};
		}

		public IEnumerator LoadStaticContentAsync(LoadStaticContentAsyncArgs args)
		{
			_contentPack.identifier = identifier;
			ItemDefs.AddItemDefsTo(_contentPack.itemDefs);
			ArtifactDefs.AddArtifactDefsTo(_contentPack.artifactDefs);
			_contentPack.entityStateTypes.Add(EntityStateTypeAttribute.GetAllEntityStateTypes().ToArray());
			args.ReportProgress(1f);
			yield break;
		}

		public IEnumerator GenerateContentPackAsync(GetContentPackAsyncArgs args)
		{
			ContentPack.Copy(_contentPack, args.output);
			args.ReportProgress(1f);
			yield break;
		}

		public IEnumerator FinalizeAsync(FinalizeAsyncArgs args)
		{
			args.ReportProgress(1f);
			yield break;
		}
	}
	internal static class LanguageFolderHandler
	{
		public static void Register(string searchFolder, string langFolderName = "lang")
		{
			string langFolderPath = Path.Combine(searchFolder, langFolderName);
			if (Directory.Exists(langFolderPath))
			{
				Language.collectLanguageRootFolders += delegate(List<string> folders)
				{
					folders.Add(langFolderPath);
				};
			}
			else
			{
				Log.Error("Lang folder not found: " + langFolderPath, "X:\\Git\\RoR2\\GooeyArtifacts\\GooeyArtifacts\\LanguageFolderHandler.cs", "Register", 23);
			}
		}
	}
	internal static class Log
	{
		internal static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber)
		{
			int num = callerPath.LastIndexOf("GooeyArtifacts");
			if (num >= 0)
			{
				callerPath = callerPath.Substring(num + "GooeyArtifacts".Length + 1);
			}
			return $"{callerPath}:{callerLineNumber} ({callerMemberName}) ";
		}

		internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Error_NoCallerPrefix(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Fatal_NoCallerPrefix(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Info_NoCallerPrefix(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Message_NoCallerPrefix(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Warning_NoCallerPrefix(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Gorakh.GooeyArtifacts", "GooeyArtifacts", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Main : BaseUnityPlugin
	{
		public const string PluginGUID = "Gorakh.GooeyArtifacts";

		public const string PluginAuthor = "Gorakh";

		public const string PluginName = "GooeyArtifacts";

		public const string PluginVersion = "1.0.0";

		private ContentPackProvider _contentPackProvider;

		internal static Main Instance { get; private set; }

		public static string PluginDirectory { get; private set; }

		private void Awake()
		{
			Instance = this;
			Stopwatch stopwatch = Stopwatch.StartNew();
			Log.Init(((BaseUnityPlugin)this).Logger);
			_contentPackProvider = new ContentPackProvider();
			_contentPackProvider.Register();
			Prefabs.Init();
			PluginDirectory = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
			LanguageFolderHandler.Register(PluginDirectory);
			stopwatch.Stop();
			Log.Info_NoCallerPrefix($"Initialized in {stopwatch.Elapsed.TotalSeconds:F2} seconds");
		}
	}
	public static class Prefabs
	{
		public static GameObject MonsterCopyPlayerInventoriesControllerPrefab { get; private set; }

		public static GameObject StagePillarChargeMissionControllerPrefab { get; private set; }

		public static GameObject SyncExternalNetObjectTransformPrefab { get; private set; }

		public static GameObject InteractableMoveControllerPrefab { get; private set; }

		private static GameObject createPrefab(string name, bool networked)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected O, but got Unknown
			GameObject val = new GameObject();
			if (networked)
			{
				val.AddComponent<NetworkIdentity>();
			}
			GameObject result = PrefabAPI.InstantiateClone(val, name, networked);
			Object.Destroy((Object)(object)val);
			return result;
		}

		internal static void Init()
		{
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			MonsterCopyPlayerInventoriesControllerPrefab = createPrefab("MonsterCopyPlayerInventoriesController", networked: true);
			MonsterCopyPlayerInventoriesControllerPrefab.AddComponent<SetDontDestroyOnLoad>();
			MonsterCopyPlayerInventoriesControllerPrefab.AddComponent<Inventory>();
			MonsterCopyPlayerInventoriesControllerPrefab.AddComponent<CopyPlayerInventories>();
			MonsterCopyPlayerInventoriesControllerPrefab.AddComponent<TeamFilter>().teamIndex = (TeamIndex)(-1);
			MonsterCopyPlayerInventoriesControllerPrefab.AddComponent<EnemyInfoPanelInventoryProvider>();
			StagePillarChargeMissionControllerPrefab = createPrefab("PillarChargeMissionController", networked: true);
			StagePillarChargeMissionControllerPrefab.AddComponent<StagePillarChargeMissionController>();
			SyncExternalNetObjectTransformPrefab = createPrefab("SyncExternalNetObjectTransform", networked: true);
			NetworkTransform obj = SyncExternalNetObjectTransformPrefab.AddComponent<NetworkTransform>();
			obj.transformSyncMode = (TransformSyncMode)1;
			obj.sendInterval = 1f / 15f;
			SyncExternalNetObjectTransformPrefab.AddComponent<SyncExternalNetworkedObjectTransform>();
			InteractableMoveControllerPrefab = createPrefab("InteractableMoveController", networked: false);
			EntityStateMachine obj2 = InteractableMoveControllerPrefab.AddComponent<EntityStateMachine>();
			obj2.initialStateType = new SerializableEntityStateType(typeof(MovingInteractableRestState));
			obj2.mainStateType = new SerializableEntityStateType(typeof(MovingInteractableRestState));
			InteractableMoveControllerPrefab.AddComponent<InteractableMoveController>();
		}
	}
}
namespace GooeyArtifacts.Utils
{
	public class IconLoader
	{
		public static Sprite LoadSpriteFromBytes(byte[] imageBytes)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			Texture2D val = new Texture2D(1, 1);
			if (ImageConversion.LoadImage(val, imageBytes))
			{
				return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), Vector2.zero);
			}
			Log.Error("Failed to load image", "X:\\Git\\RoR2\\GooeyArtifacts\\GooeyArtifacts\\Utils\\IconLoader.cs", "LoadSpriteFromBytes", 16);
			return null;
		}
	}
	public static class NodeUtils
	{
		public static void SetNodeOccupied(NodeGraph nodeGraph, NodeIndex nodeIndex, bool occupied)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)nodeGraph))
			{
				throw new ArgumentNullException("nodeGraph");
			}
			DirectorCore instance = DirectorCore.instance;
			if (!Object.op_Implicit((Object)(object)instance))
			{
				return;
			}
			ref NodeReference[] occupiedNodes = ref instance.occupiedNodes;
			NodeReference value = default(NodeReference);
			((NodeReference)(ref value))..ctor(nodeGraph, nodeIndex);
			int num = Array.IndexOf(occupiedNodes, value);
			if (num != -1 != occupied)
			{
				if (occupied)
				{
					instance.AddOccupiedNode(nodeGraph, nodeIndex);
				}
				else
				{
					ArrayUtils.ArrayRemoveAtAndResize<NodeReference>(ref occupiedNodes, num, 1);
				}
			}
		}
	}
	public class PathTraveller
	{
		public readonly struct TravelData
		{
			public readonly Vector3 CurrentPosition;

			public readonly Vector3 Direction;

			public readonly Vector3 InterpolatedNormal;

			public readonly float RemainingTotalDistance;

			public readonly bool IsAtEnd;

			public TravelData(Path path, Waypoint start, Waypoint end, float travelFraction, float remainingTotalDistance, bool isAtEnd)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				//IL_001b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0032: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				//IL_003a: Unknown result type (might be due to invalid IL or missing references)
				//IL_003f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0048: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Unknown result type (might be due to invalid IL or missing references)
				//IL_0058: Unknown result type (might be due to invalid IL or missing references)
				//IL_0059: Unknown result type (might be due to invalid IL or missing references)
				//IL_005f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0064: Unknown result type (might be due to invalid IL or missing references)
				//IL_0066: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_006c: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0074: Unknown result type (might be due to invalid IL or missing references)
				//IL_0079: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0083: Unknown result type (might be due to invalid IL or missing references)
				Vector3 val = default(Vector3);
				path.nodeGraph.GetNodePosition(start.nodeIndex, ref val);
				Vector3 val2 = default(Vector3);
				path.nodeGraph.GetNodePosition(end.nodeIndex, ref val2);
				CurrentPosition = Vector3.Lerp(val, val2, travelFraction);
				Vector3 val3 = val2 - val;
				Direction = ((Vector3)(ref val3)).normalized;
				Vector3 environmentNormalAtPoint = WorldUtils.GetEnvironmentNormalAtPoint(val);
				Vector3 environmentNormalAtPoint2 = WorldUtils.GetEnvironmentNormalAtPoint(val2);
				InterpolatedNormal = Quaternion.Slerp(Util.QuaternionSafeLookRotation(environmentNormalAtPoint), Util.QuaternionSafeLookRotation(environmentNormalAtPoint2), travelFraction) * Vector3.forward;
				RemainingTotalDistance = remainingTotalDistance;
				IsAtEnd = isAtEnd;
			}
		}

		private readonly struct WaypointTraversalData
		{
			public readonly Waypoint Start;

			public readonly Waypoint End;

			public readonly Vector3 StartPosition;

			public readonly Vector3 EndPosition;

			public readonly float TotalDistance;

			public WaypointTraversalData(Path path, int startIndex)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_0019: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0058: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0063: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Unknown result type (might be due to invalid IL or missing references)
				Start = path[startIndex];
				path.nodeGraph.GetNodePosition(Start.nodeIndex, ref StartPosition);
				End = path[startIndex + 1];
				path.nodeGraph.GetNodePosition(End.nodeIndex, ref EndPosition);
				Vector3 val = EndPosition - StartPosition;
				TotalDistance = ((Vector3)(ref val)).magnitude;
			}
		}

		public readonly Path Path;

		private int _lastWaypointIndex;

		private float _currentWaypointDistanceTravelled;

		public PathTraveller(Path path)
		{
			Path = path;
		}

		public TravelData AdvancePosition(float moveDelta)
		{
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			_currentWaypointDistanceTravelled += moveDelta;
			while (_lastWaypointIndex < Path.waypointsCount - 1)
			{
				WaypointTraversalData waypointTraversalData = new WaypointTraversalData(Path, _lastWaypointIndex);
				if (_currentWaypointDistanceTravelled >= waypointTraversalData.TotalDistance)
				{
					_currentWaypointDistanceTravelled -= waypointTraversalData.TotalDistance;
					_lastWaypointIndex++;
					continue;
				}
				float num = waypointTraversalData.TotalDistance - _currentWaypointDistanceTravelled;
				for (int i = _lastWaypointIndex + 2; i < Path.waypointsCount; i++)
				{
					num += new WaypointTraversalData(Path, i - 1).TotalDistance;
				}
				float travelFraction = Mathf.Clamp01(_currentWaypointDistanceTravelled / waypointTraversalData.TotalDistance);
				return new TravelData(Path, waypointTraversalData.Start, waypointTraversalData.End, travelFraction, num, isAtEnd: false);
			}
			return new TravelData(Path, Path[Path.waypointsCount - 2], Path[Path.waypointsCount - 1], 1f, 0f, isAtEnd: true);
		}
	}
	public class SyncExternalNetworkedObjectTransform : NetworkBehaviour
	{
		private NetworkInstanceId _targetObjectNetId;

		private GameObject _targetObject;

		private const uint TARGET_OBJECT_DIRTY_BIT = 1u;

		private Transform transform;

		private NetworkTransform _netTransform;

		private Vector3 _targetPositionSmoothVelocity;

		private Quaternion _targetRotationSmoothVelocity;

		public GameObject TargetObject
		{
			get
			{
				return _targetObject;
			}
			set
			{
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				((NetworkBehaviour)this).SetSyncVarGameObject(value, ref _targetObject, 1u, ref _targetObjectNetId);
				if (Object.op_Implicit((Object)(object)value))
				{
					Transform val = value.transform;
					transform.SetPositionAndRotation(val.position, val.rotation);
				}
			}
		}

		private void Awake()
		{
			transform = ((Component)this).transform;
			_netTransform = ((Component)this).GetComponent<NetworkTransform>();
		}

		public override void PreStartClient()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (!((NetworkInstanceId)(ref _targetObjectNetId)).IsEmpty())
			{
				_targetObject = ClientScene.FindLocalObject(_targetObjectNetId);
				updateClientObjectTransform();
			}
		}

		private void Update()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (((NetworkBehaviour)this).hasAuthority)
			{
				if (Object.op_Implicit((Object)(object)_targetObject))
				{
					Transform val = _targetObject.transform;
					if (val.hasChanged)
					{
						transform.SetPositionAndRotation(val.position, val.rotation);
					}
				}
			}
			else
			{
				updateClientObjectTransform(smooth: true, Time.deltaTime);
			}
		}

		private void updateClientObjectTransform()
		{
			updateClientObjectTransform(smooth: false, 0f);
		}

		private void updateClientObjectTransform(bool smooth, float deltaTime)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			updateClientObjectTransform(transform.position, transform.rotation, smooth, deltaTime);
		}

		private void updateClientObjectTransform(Vector3 targetPosition, Quaternion targetRotation, bool smooth, float deltaTime)
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)_targetObject))
			{
				Transform val = _targetObject.transform;
				if (smooth)
				{
					float sendInterval = _netTransform.sendInterval;
					val.position = Vector3.SmoothDamp(val.position, targetPosition, ref _targetPositionSmoothVelocity, sendInterval, float.PositiveInfinity, deltaTime);
					val.rotation = QuaternionUtil.SmoothDamp(val.rotation, targetRotation, ref _targetRotationSmoothVelocity, sendInterval, float.PositiveInfinity, deltaTime);
				}
				else
				{
					val.SetPositionAndRotation(targetPosition, targetRotation);
					_targetPositionSmoothVelocity = Vector3.zero;
					_targetRotationSmoothVelocity = Quaternion.identity;
				}
			}
		}

		public override bool OnSerialize(NetworkWriter writer, bool initialState)
		{
			if (initialState)
			{
				writer.Write(_targetObject);
				return true;
			}
			uint syncVarDirtyBits = ((NetworkBehaviour)this).syncVarDirtyBits;
			writer.WritePackedUInt32(syncVarDirtyBits);
			bool result = false;
			if ((syncVarDirtyBits & (true ? 1u : 0u)) != 0)
			{
				writer.Write(_targetObject);
				result = true;
			}
			return result;
		}

		public override void OnDeserialize(NetworkReader reader, bool initialState)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			if (initialState)
			{
				_targetObjectNetId = reader.ReadNetworkId();
			}
			else if ((reader.ReadPackedUInt32() & (true ? 1u : 0u)) != 0)
			{
				_targetObject = reader.ReadGameObject();
			}
		}
	}
	public static class WorldUtils
	{
		public static Vector3 GetEnvironmentNormalAtPoint(Vector3 position, float backtrackDistance = 1f)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			return GetEnvironmentNormalAtPoint(position, Vector3.up, backtrackDistance);
		}

		public static Vector3 GetEnvironmentNormalAtPoint(Vector3 position, Vector3 up, float backtrackDistance = 1f)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(new Ray(position + up * backtrackDistance, -up), ref val, backtrackDistance * 1.5f, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask)))
			{
				return ((RaycastHit)(ref val)).normal;
			}
			return Vector3.up;
		}
	}
}
namespace GooeyArtifacts.Utils.Extensions
{
	public static class NetworkExtensions
	{
		public static void WriteItemPickupTimestamps(this NetworkWriter writer, FixedTimeStamp[] itemPickupTimeStamps)
		{
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			List<uint> list = new List<uint>();
			for (uint num = 0u; num < itemPickupTimeStamps.Length; num++)
			{
				if (!((FixedTimeStamp)(ref itemPickupTimeStamps[num])).isInfinity)
				{
					list.Add(num);
				}
			}
			writer.WritePackedUInt32((uint)list.Count);
			foreach (uint item in list)
			{
				writer.WritePackedUInt32(item);
			}
			foreach (uint item2 in list)
			{
				NetworkExtensions.Write(writer, itemPickupTimeStamps[item2]);
			}
		}

		public static void ReadItemPickupTimestamps(this NetworkReader reader, FixedTimeStamp[] destItemPickupTimeStamps)
		{
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			uint num = reader.ReadPackedUInt32();
			uint[] array = new uint[num];
			for (int i = 0; i < num; i++)
			{
				array[i] = reader.ReadPackedUInt32();
			}
			ArrayUtils.SetAll<FixedTimeStamp>(destItemPickupTimeStamps, ref FixedTimeStamp.positiveInfinity);
			uint[] array2 = array;
			foreach (uint num2 in array2)
			{
				destItemPickupTimeStamps[num2] = NetworkExtensions.ReadFixedTimeStamp(reader);
			}
		}
	}
	public static class TextureExtensions
	{
	}
}
namespace GooeyArtifacts.ThirdParty.Utils
{
	public static class QuaternionUtil
	{
		public static Quaternion AngularVelocityToDerivative(Quaternion current, Vector3 angularVelocity)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			Quaternion val = new Quaternion(angularVelocity.x, angularVelocity.y, angularVelocity.z, 0f) * current;
			return new Quaternion(0.5f * val.x, 0.5f * val.y, 0.5f * val.z, 0.5f * val.w);
		}

		public static Vector3 DerivativeToAngularVelocity(Quaternion current, Quaternion derivative)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			Quaternion val = derivative * Quaternion.Inverse(current);
			return new Vector3(2f * val.x, 2f * val.y, 2f * val.z);
		}

		public static Quaternion IntegrateRotation(Quaternion rotation, Vector3 angularVelocity, float deltaTime)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			if (deltaTime < Mathf.Epsilon)
			{
				return rotation;
			}
			Quaternion val = AngularVelocityToDerivative(rotation, angularVelocity);
			Vector4 val2 = new Vector4(rotation.x + val.x * deltaTime, rotation.y + val.y * deltaTime, rotation.z + val.z * deltaTime, rotation.w + val.w * deltaTime);
			Vector4 normalized = ((Vector4)(ref val2)).normalized;
			return new Quaternion(normalized.x, normalized.y, normalized.z, normalized.w);
		}

		public static Quaternion SmoothDamp(Quaternion current, Quaternion target, ref Quaternion velocity, float smoothTime, float maxSpeed, float deltaTime)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			if (deltaTime < Mathf.Epsilon)
			{
				return current;
			}
			float num = ((Quaternion.Dot(current, target) > 0f) ? 1f : (-1f));
			target.x *= num;
			target.y *= num;
			target.z *= num;
			target.w *= num;
			Vector4 val = new Vector4(Mathf.SmoothDamp(current.x, target.x, ref velocity.x, smoothTime, maxSpeed, deltaTime), Mathf.SmoothDamp(current.y, target.y, ref velocity.y, smoothTime, maxSpeed, deltaTime), Mathf.SmoothDamp(current.z, target.z, ref velocity.z, smoothTime, maxSpeed, deltaTime), Mathf.SmoothDamp(current.w, target.w, ref velocity.w, smoothTime, maxSpeed, deltaTime));
			Vector4 normalized = ((Vector4)(ref val)).normalized;
			Vector4 val2 = Vector4.Project(new Vector4(velocity.x, velocity.y, velocity.z, velocity.w), normalized);
			velocity.x -= val2.x;
			velocity.y -= val2.y;
			velocity.z -= val2.z;
			velocity.w -= val2.w;
			return new Quaternion(normalized.x, normalized.y, normalized.z, normalized.w);
		}
	}
}
namespace GooeyArtifacts.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					resourceMan = new ResourceManager("GooeyArtifacts.Properties.Resources", typeof(Resources).Assembly);
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] AllItemsBreakableIconDeselected => (byte[])ResourceManager.GetObject("AllItemsBreakableIconDeselected", resourceCulture);

		internal static byte[] AllItemsBreakableIconSelected => (byte[])ResourceManager.GetObject("AllItemsBreakableIconSelected", resourceCulture);

		internal static byte[] ExpiringItemsIconDeselected => (byte[])ResourceManager.GetObject("ExpiringItemsIconDeselected", resourceCulture);

		internal static byte[] ExpiringItemsIconSelected => (byte[])ResourceManager.GetObject("ExpiringItemsIconSelected", resourceCulture);

		internal static byte[] GenericBrokenItemPickupSprite => (byte[])ResourceManager.GetObject("GenericBrokenItemPickupSprite", resourceCulture);

		internal static byte[] ItemExpirationTimerIcon => (byte[])ResourceManager.GetObject("ItemExpirationTimerIcon", resourceCulture);

		internal static byte[] MonsterCopyPlayerItemsIconDeselected => (byte[])ResourceManager.GetObject("MonsterCopyPlayerItemsIconDeselected", resourceCulture);

		internal static byte[] MonsterCopyPlayerItemsIconSelected => (byte[])ResourceManager.GetObject("MonsterCopyPlayerItemsIconSelected", resourceCulture);

		internal static byte[] MovingInteractablesIconDeselected => (byte[])ResourceManager.GetObject("MovingInteractablesIconDeselected", resourceCulture);

		internal static byte[] MovingInteractablesIconSelected => (byte[])ResourceManager.GetObject("MovingInteractablesIconSelected", resourceCulture);

		internal static byte[] PillarsEveryStageIconDeselected => (byte[])ResourceManager.GetObject("PillarsEveryStageIconDeselected", resourceCulture);

		internal static byte[] PillarsEveryStageIconSelected => (byte[])ResourceManager.GetObject("PillarsEveryStageIconSelected", resourceCulture);

		internal static byte[] PlayerItemCurseIconDeselected => (byte[])ResourceManager.GetObject("PlayerItemCurseIconDeselected", resourceCulture);

		internal static byte[] PlayerItemCurseIconSelected => (byte[])ResourceManager.GetObject("PlayerItemCurseIconSelected", resourceCulture);

		internal Resources()
		{
		}
	}
}
namespace GooeyArtifacts.Patches
{
	internal static class MonsterInventoryItemDisplayLayoutFixPatch
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_UpdateDisplay <0>__ItemInventoryDisplay_UpdateDisplay;
		}

		[SystemInitializer(new Type[] { })]
		private static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__ItemInventoryDisplay_UpdateDisplay;
			if (obj == null)
			{
				hook_UpdateDisplay val = ItemInventoryDisplay_UpdateDisplay;
				<>O.<0>__ItemInventoryDisplay_UpdateDisplay = val;
				obj = (object)val;
			}
			ItemInventoryDisplay.UpdateDisplay += (hook_UpdateDisplay)obj;
		}

		private static void ItemInventoryDisplay_UpdateDisplay(orig_UpdateDisplay orig, ItemInventoryDisplay self)
		{
			orig.Invoke(self);
			LayoutRebuilder.MarkLayoutForRebuild(self.rectTransform);
		}
	}
	internal static class ObjectiveSourceModifierHook
	{
		public delegate void OverrideObjectiveSourceDelegate(ref ObjectiveSourceDescriptor descriptor, ref bool visible);

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_GetObjectiveSources <0>__ObjectivePanelController_GetObjectiveSources;
		}

		public static event OverrideObjectiveSourceDelegate OverrideObjectiveSource;

		[SystemInitializer(new Type[] { })]
		private static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__ObjectivePanelController_GetObjectiveSources;
			if (obj == null)
			{
				hook_GetObjectiveSources val = ObjectivePanelController_GetObjectiveSources;
				<>O.<0>__ObjectivePanelController_GetObjectiveSources = val;
				obj = (object)val;
			}
			ObjectivePanelController.GetObjectiveSources += (hook_GetObjectiveSources)obj;
		}

		private static void ObjectivePanelController_GetObjectiveSources(orig_GetObjectiveSources orig, ObjectivePanelController self, CharacterMaster master, List<ObjectiveSourceDescriptor> output)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self, master, output);
			if (ObjectiveSourceModifierHook.OverrideObjectiveSource == null)
			{
				return;
			}
			for (int num = output.Count - 1; num >= 0; num--)
			{
				ObjectiveSourceDescriptor descriptor = output[num];
				bool visible = true;
				ObjectiveSourceModifierHook.OverrideObjectiveSource(ref descriptor, ref visible);
				if (visible)
				{
					output[num] = descriptor;
				}
				else
				{
					output.RemoveAt(num);
				}
			}
		}
	}
	internal static class PurchaseInteractionLockPositionSyncPatch
	{
		private delegate void orig_set_NetworklockGameObject(PurchaseInteraction self, GameObject value);

		private class LockObjectLocalPositionMaintainer : MonoBehaviour
		{
			private Matrix4x4 _lockObjectLocalTransform = Matrix4x4.identity;

			private SyncExternalNetworkedObjectTransform _lockObjectTransformSyncController;

			public GameObject LockObject
			{
				get
				{
					if (!Object.op_Implicit((Object)(object)_lockObjectTransformSyncController))
					{
						return null;
					}
					return _lockObjectTransformSyncController.TargetObject;
				}
				set
				{
					//IL_0073: Unknown result type (might be due to invalid IL or missing references)
					//IL_0078: Unknown result type (might be due to invalid IL or missing references)
					//IL_0016: Unknown result type (might be due to invalid IL or missing references)
					//IL_001c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0022: Unknown result type (might be due to invalid IL or missing references)
					//IL_0027: Unknown result type (might be due to invalid IL or missing references)
					//IL_002c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0031: Unknown result type (might be due to invalid IL or missing references)
					//IL_0036: Unknown result type (might be due to invalid IL or missing references)
					if (Object.op_Implicit((Object)(object)value))
					{
						Transform transform = value.transform;
						_lockObjectLocalTransform = ((Component)this).transform.worldToLocalMatrix * Matrix4x4.TRS(transform.position, transform.rotation, Vector3.one);
						if (!Object.op_Implicit((Object)(object)_lockObjectTransformSyncController))
						{
							GameObject val = Object.Instantiate<GameObject>(Prefabs.SyncExternalNetObjectTransformPrefab);
							NetworkServer.Spawn(val);
							_lockObjectTransformSyncController = val.GetComponent<SyncExternalNetworkedObjectTransform>();
						}
						_lockObjectTransformSyncController.TargetObject = value;
					}
					else
					{
						_lockObjectLocalTransform = Matrix4x4.identity;
						if (Object.op_Implicit((Object)(object)_lockObjectTransformSyncController))
						{
							NetworkServer.Destroy(((Component)_lockObjectTransformSyncController).gameObject);
							_lockObjectTransformSyncController = null;
						}
					}
				}
			}

			private void FixedUpdate()
			{
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				//IL_001b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_003b: Unknown result type (might be due to invalid IL or missing references)
				GameObject lockObject = LockObject;
				if (Object.op_Implicit((Object)(object)lockObject))
				{
					Matrix4x4 val = ((Component)this).transform.localToWorldMatrix * _lockObjectLocalTransform;
					lockObject.transform.SetPositionAndRotation(Vector4.op_Implicit(((Matrix4x4)(ref val)).GetColumn(3)), ((Matrix4x4)(ref val)).rotation);
				}
			}
		}

		[SystemInitializer(new Type[] { })]
		private static void Init()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			MethodInfo methodInfo = AccessTools.DeclaredPropertySetter(typeof(PurchaseInteraction), "NetworklockGameObject");
			if ((object)methodInfo != null)
			{
				new Hook((MethodBase)methodInfo, (Delegate)new Action<orig_set_NetworklockGameObject, PurchaseInteraction, GameObject>(PurchaseInteraction_set_NetworklockGameObject));
			}
			else
			{
				Log.Error("Unable to find lock object setter method", "X:\\Git\\RoR2\\GooeyArtifacts\\GooeyArtifacts\\Patches\\PurchaseInteractionLockPositionSyncPatch.cs", "Init", 23);
			}
		}

		private static void PurchaseInteraction_set_NetworklockGameObject(orig_set_NetworklockGameObject orig, PurchaseInteraction self, GameObject value)
		{
			orig(self, value);
			if (!NetworkServer.active)
			{
				return;
			}
			LockObjectLocalPositionMaintainer lockObjectLocalPositionMaintainer = ((Component)self).GetComponent<LockObjectLocalPositionMaintainer>();
			if (!Object.op_Implicit((Object)(object)lockObjectLocalPositionMaintainer))
			{
				if (!Object.op_Implicit((Object)(object)value))
				{
					return;
				}
				lockObjectLocalPositionMaintainer = ((Component)self).gameObject.AddComponent<LockObjectLocalPositionMaintainer>();
			}
			lockObjectLocalPositionMaintainer.LockObject = value;
		}
	}
	internal static class ShopTerminalPositionSyncPatch
	{
		private class ShopTerminalOffsetMaintainer : MonoBehaviour
		{
			private ShopTerminalBehavior _terminalBehavior;

			private Matrix4x4 _terminalLocalTransform = Matrix4x4.identity;

			private bool _isInitialized;

			private void Awake()
			{
				_terminalBehavior = ((Component)this).GetComponent<ShopTerminalBehavior>();
			}

			private void FixedUpdate()
			{
				//IL_0087: Unknown result type (might be due to invalid IL or missing references)
				//IL_008d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0092: Unknown result type (might be due to invalid IL or missing references)
				//IL_0097: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
				//IL_003a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0050: Unknown result type (might be due to invalid IL or missing references)
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_005a: Unknown result type (might be due to invalid IL or missing references)
				//IL_005f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0064: Unknown result type (might be due to invalid IL or missing references)
				if (!Object.op_Implicit((Object)(object)_terminalBehavior))
				{
					Object.Destroy((Object)(object)this);
					return;
				}
				MultiShopController serverMultiShopController = _terminalBehavior.serverMultiShopController;
				if (!_isInitialized)
				{
					if (Object.op_Implicit((Object)(object)serverMultiShopController))
					{
						_terminalLocalTransform = ((Component)serverMultiShopController).transform.worldToLocalMatrix * Matrix4x4.TRS(((Component)this).transform.position, ((Component)this).transform.rotation, Vector3.one);
						_isInitialized = true;
					}
				}
				else if (!Object.op_Implicit((Object)(object)serverMultiShopController))
				{
					_isInitialized = false;
				}
				else
				{
					Matrix4x4 val = ((Component)serverMultiShopController).transform.localToWorldMatrix * _terminalLocalTransform;
					((Component)this).transform.SetPositionAndRotation(Vector4.op_Implicit(((Matrix4x4)(ref val)).GetColumn(3)), ((Matrix4x4)(ref val)).rotation);
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__ShopTerminalBehavior_Start;
		}

		[SystemInitializer(new Type[] { })]
		private static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__ShopTerminalBehavior_Start;
			if (obj == null)
			{
				hook_Start val = ShopTerminalBehavior_Start;
				<>O.<0>__ShopTerminalBehavior_Start = val;
				obj = (object)val;
			}
			ShopTerminalBehavior.Start += (hook_Start)obj;
		}

		private static void ShopTerminalBehavior_Start(orig_Start orig, ShopTerminalBehavior self)
		{
			orig.Invoke(self);
			if (NetworkServer.active)
			{
				((Component)self).gameObject.AddComponent<ShopTerminalOffsetMaintainer>();
				GameObject obj = Object.Instantiate<GameObject>(Prefabs.SyncExternalNetObjectTransformPrefab);
				obj.GetComponent<SyncExternalNetworkedObjectTransform>().TargetObject = ((Component)self).gameObject;
				NetworkServer.Spawn(obj);
			}
		}
	}
}
namespace GooeyArtifacts.Items
{
	public static class ItemDefs
	{
		public static readonly ItemDef GenericBrokenItem;

		static ItemDefs()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			GenericBrokenItem = ScriptableObject.CreateInstance<ItemDef>();
			((Object)GenericBrokenItem).name = "GenericBrokenItem";
			GenericBrokenItem.deprecatedTier = (ItemTier)5;
			GenericBrokenItem.canRemove = false;
			GenericBrokenItem.nameToken = "ITEM_GENERIC_BROKEN_NAME";
			GenericBrokenItem.descriptionToken = "ITEM_GENERIC_BROKEN_DESC";
			GenericBrokenItem.pickupToken = "ITEM_GENERIC_BROKEN_PICKUP";
			GenericBrokenItem.pickupIconSprite = IconLoader.LoadSpriteFromBytes(Resources.GenericBrokenItemPickupSprite);
		}

		internal static void AddItemDefsTo(NamedAssetCollection<ItemDef> itemDefs)
		{
			itemDefs.Add((ItemDef[])(object)new ItemDef[1] { GenericBrokenItem });
		}
	}
}
namespace GooeyArtifacts.EntityStates
{
	[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
	internal class EntityStateTypeAttribute : SearchableAttribute
	{
		public Type target => ((SearchableAttribute)this).target as Type;

		public static IEnumerable<Type> GetAllEntityStateTypes()
		{
			return from EntityStateTypeAttribute a in SearchableAttribute.GetInstances<EntityStateTypeAttribute>()
				select a.target;
		}
	}
}
namespace GooeyArtifacts.EntityStates.MovingInteractables
{
	public class MovingInteractableBaseState : EntityState
	{
		protected InteractableSpawnCard spawnCard { get; private set; }

		public GameObject gameObject { get; private set; }

		public Transform transform { get; private set; }

		protected GraphType nodeGraphType { get; private set; }

		protected HullClassification hullSize { get; private set; }

		protected bool occupyPosition { get; private set; }

		public override void OnEnter()
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			((EntityState)this).OnEnter();
			InteractableMoveController component = ((EntityState)this).GetComponent<InteractableMoveController>();
			spawnCard = component.SpawnCardServer;
			gameObject = component.InteractableObject;
			if (Object.op_Implicit((Object)(object)gameObject))
			{
				transform = gameObject.transform;
			}
			if (Object.op_Implicit((Object)(object)spawnCard))
			{
				nodeGraphType = ((SpawnCard)spawnCard).nodeGraphType;
				hullSize = ((SpawnCard)spawnCard).hullSize;
				occupyPosition = ((SpawnCard)spawnCard).occupyPosition;
			}
			else
			{
				nodeGraphType = (GraphType)0;
				hullSize = (HullClassification)0;
				occupyPosition = true;
			}
		}

		public override void FixedUpdate()
		{
			((EntityState)this).FixedUpdate();
			if (!Object.op_Implicit((Object)(object)transform) || !Object.op_Implicit((Object)(object)gameObject))
			{
				base.outer.SetNextStateToMain();
			}
		}
	}
	[EntityStateType]
	public class MovingInteractableMoveToTargetState : MovingInteractableBaseState
	{
		private static readonly BoolConVar _cvDrawPathData = new BoolConVar("goo_draw_interactable_paths", (ConVarFlags)0, "0", "");

		public Vector3 Destination;

		private Quaternion _startRotation;

		private float _moveSpeed = 10f;

		private float _stepHeight = 2f;

		private float _maxStepRotation = 35f;

		private Path _path;

		private PathTraveller _pathTraveller;

		private Vector3 _currentPosition;

		private Quaternion _currentRotation;

		private Vector3 _targetPosition;

		private Vector3 _directTargetPosition;

		private Quaternion _targetRotation;

		private bool _targetAtEnd;

		private bool _hasCreatedPathVisualizers;

		private readonly List<MeshDrawer> _pathDrawers = new List<MeshDrawer>();

		private MeshDrawer _currentPositionVisualizer;

		private MeshDrawer _currentTargetPositionVisualizer;

		private bool _areVisualizersActive;

		public override void OnEnter()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			base.OnEnter();
			_startRotation = base.transform.rotation;
			if (Object.op_Implicit((Object)(object)base.spawnCard))
			{
				_moveSpeed = Mathf.Max(5f, Util.Remap((float)((SpawnCard)base.spawnCard).directorCreditCost, 0f, 50f, 10f, 7.5f));
			}
			else
			{
				_moveSpeed = 10f;
			}
			Bounds val = default(Bounds);
			if (Util.GuessRenderBoundsMeshOnly(base.gameObject, ref val))
			{
				Vector3 size = ((Bounds)(ref val)).size;
				float num = Mathf.Max(size.x, size.z);
				float y = size.y;
				float num2 = ((!(num > y)) ? Mathf.Sqrt(num / y) : (y / num));
				_moveSpeed *= num2;
				_maxStepRotation *= num2;
			}
			if (!tryInitializePath())
			{
				((EntityState)this).outer.SetNextStateToMain();
			}
		}

		private bool tryInitializePath()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Expected O, but got Unknown
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Invalid comparison between Unknown and I4
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			SceneInfo instance = SceneInfo.instance;
			if (!Object.op_Implicit((Object)(object)instance))
			{
				return false;
			}
			NodeGraph nodeGraph = instance.GetNodeGraph(base.nodeGraphType);
			if (!Object.op_Implicit((Object)(object)nodeGraph))
			{
				return false;
			}
			_path = new Path(nodeGraph);
			PathRequest val = new PathRequest
			{
				startPos = PathRequestPosition.op_Implicit(base.transform.position),
				endPos = PathRequestPosition.op_Implicit(Destination),
				hullClassification = base.hullSize,
				maxJumpHeight = float.PositiveInfinity,
				maxSpeed = float.PositiveInfinity,
				path = _path
			};
			PathTask val2 = nodeGraph.ComputePath(val);
			if (!val2.wasReachable || (int)val2.status != 2)
			{
				return false;
			}
			_pathTraveller = new PathTraveller(_path);
			if (base.occupyPosition)
			{
				float num = HullDef.Find(base.hullSize).radius * 5f;
				NodeIndex val3 = nodeGraph.FindClosestNode(base.transform.position, base.hullSize, num);
				if (val3 != NodeIndex.invalid)
				{
					NodeUtils.SetNodeOccupied(nodeGraph, val3, occupied: false);
				}
				NodeIndex val4 = nodeGraph.FindClosestNode(Destination, base.hullSize, num);
				if (val4 != NodeIndex.invalid)
				{
					NodeUtils.SetNodeOccupied(nodeGraph, val4, occupied: true);
				}
			}
			_currentPosition = base.transform.position;
			_currentRotation = base.transform.rotation;
			return true;
		}

		public override void FixedUpdate()
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0181: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0222: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_022c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0232: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Unknown result type (might be due to invalid IL or missing references)
			//IL_024a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_0271: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_02af: Unknown result type (might be due to invalid IL or missing references)
			base.FixedUpdate();
			if (!Object.op_Implicit((Object)(object)base.transform) || _pathTraveller == null)
			{
				return;
			}
			setVisualizersActive(_cvDrawPathData.value);
			float num = _moveSpeed * Time.fixedDeltaTime;
			float num2;
			if (!_targetAtEnd)
			{
				PathTraveller.TravelData travelData = _pathTraveller.AdvancePosition(num);
				_directTargetPosition = travelData.CurrentPosition;
				Vector3 targetPosition = _directTargetPosition;
				Vector3 val = travelData.InterpolatedNormal;
				if (tryFindProperGroundPosition(travelData.CurrentPosition, -travelData.InterpolatedNormal, out var normal, out var properPosition))
				{
					targetPosition = properPosition;
					val = normal;
				}
				_targetPosition = targetPosition;
				_targetAtEnd = travelData.IsAtEnd;
				_targetRotation = Util.QuaternionSafeLookRotation(travelData.Direction, val);
				num2 = travelData.RemainingTotalDistance / _moveSpeed;
			}
			else
			{
				num2 = 0f;
			}
			MeshDrawer currentTargetPositionVisualizer = _currentTargetPositionVisualizer;
			if (currentTargetPositionVisualizer != null)
			{
				currentTargetPositionVisualizer.transform.SetPositionAndRotation(_targetPosition, _targetRotation);
			}
			float num3 = Mathf.Sqrt(Mathf.Min(1f, Util.Remap(((EntityState)this).fixedAge, 0f, 1f, 0f, 1f)) * Mathf.Clamp01(Util.Remap(num2, 0f, 2.5f, 0f, 1f)));
			float num4 = MathF.PI * 4f * ((EntityState)this).fixedAge;
			_currentPosition = Vector3.MoveTowards(_currentPosition, _targetPosition, num + 1f * Time.fixedDeltaTime);
			_currentRotation = Quaternion.RotateTowards(_currentRotation, _targetRotation, 135f * Time.fixedDeltaTime);
			MeshDrawer currentPositionVisualizer = _currentPositionVisualizer;
			if (currentPositionVisualizer != null)
			{
				currentPositionVisualizer.transform.SetPositionAndRotation(_currentPosition, _currentRotation);
			}
			base.transform.position = _currentPosition + _currentRotation * new Vector3(0f, Mathf.Abs(Mathf.Sin(num4)) * _stepHeight * num3, 0f);
			base.transform.rotation = Quaternion.AngleAxis(Mathf.Sin(num4 + MathF.PI / 2f) * _maxStepRotation * num3, _currentRotation * Vector3.forward) * _currentRotation;
			if (_targetAtEnd && _currentPosition == _targetPosition)
			{
				Vector3 eulerAngles = ((Quaternion)(ref _startRotation)).eulerAngles;
				eulerAngles.y = ((Quaternion)(ref _currentRotation)).eulerAngles.y + Random.Range(-15f, 15f);
				((EntityState)this).outer.SetNextState((EntityState)(object)new MovingInteractableSettleState
				{
					TargetRotation = Quaternion.Euler(eulerAngles),
					TargetPosition = _directTargetPosition
				});
			}
		}

		public override void OnExit()
		{
			((EntityState)this).OnExit();
			Path path = _path;
			if (path != null)
			{
				path.Dispose();
			}
			_path = null;
			foreach (MeshDrawer pathDrawer in _pathDrawers)
			{
				try
				{
					pathDrawer.Dispose();
				}
				catch (NullReferenceException)
				{
					if (Object.op_Implicit((Object)(object)pathDrawer.transform))
					{
						EntityState.Destroy((Object)(object)((Component)pathDrawer.transform).gameObject);
					}
				}
			}
			_pathDrawers.Clear();
			_currentPositionVisualizer = null;
			_currentTargetPositionVisualizer = null;
		}

		private bool tryFindProperGroundPosition(Vector3 position, Vector3 down, out Vector3 normal, out Vector3 properPosition)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			float radius = HullDef.Find(base.hullSize).radius;
			RaycastHit hit2;
			for (int i = 1; i <= 50; i++)
			{
				if (sphereCast(new Ray(position + -down * ((float)i * 0.5f), down), 0.525f, out hit2))
				{
					normal = ((RaycastHit)(ref hit2)).normal;
					properPosition = ((RaycastHit)(ref hit2)).point;
					return true;
				}
			}
			if (sphereCast(new Ray(position + -down * radius, down), radius * 3.5f, out hit2))
			{
				normal = ((RaycastHit)(ref hit2)).normal;
				properPosition = ((RaycastHit)(ref hit2)).point;
				return true;
			}
			normal = -down;
			properPosition = position;
			return false;
			bool isValidCollision(Transform otherTransform)
			{
				if (otherTransform.IsChildOf(base.transform))
				{
					return false;
				}
				EntityLocator componentInParent = ((Component)otherTransform).GetComponentInParent<EntityLocator>();
				if (Object.op_Implicit((Object)(object)componentInParent) && Object.op_Implicit((Object)(object)componentInParent.entity) && !isValidCollision(componentInParent.entity.transform))
				{
					return false;
				}
				return true;
			}
			bool sphereCast(Ray ray, float maxDistance, out RaycastHit hit)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0033: Unknown result type (might be due to invalid IL or missing references)
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0048: Unknown result type (might be due to invalid IL or missing references)
				//IL_008c: Unknown result type (might be due to invalid IL or missing references)
				//IL_008d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				RaycastHit[] array = Physics.SphereCastAll(ray, radius, maxDistance, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask));
				if (array.Length == 0)
				{
					hit = default(RaycastHit);
					return false;
				}
				float num = float.PositiveInfinity;
				RaycastHit val = default(RaycastHit);
				RaycastHit[] array2 = array;
				for (int j = 0; j < array2.Length; j++)
				{
					RaycastHit val2 = array2[j];
					if (!(((RaycastHit)(ref val2)).distance <= 0f) && !(((RaycastHit)(ref val2)).distance >= num) && isValidCollision(((RaycastHit)(ref val2)).transform))
					{
						val = val2;
						num = ((RaycastHit)(ref val2)).distance;
					}
				}
				hit = val;
				return !float.IsInfinity(num);
			}
		}

		private void setVisualizersActive(bool active)
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0181: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			if (_areVisualizersActive == active)
			{
				return;
			}
			_areVisualizersActive = active;
			if (_hasCreatedPathVisualizers)
			{
				foreach (MeshDrawer pathDrawer in _pathDrawers)
				{
					pathDrawer.enabled = active;
				}
				return;
			}
			if (!active)
			{
				return;
			}
			NodeGraph val = (Object.op_Implicit((Object)(object)SceneInfo.instance) ? SceneInfo.instance.GetNodeGraph(base.nodeGraphType) : null);
			if (!Object.op_Implicit((Object)(object)val))
			{
				return;
			}
			WireMeshBuilder val2 = new WireMeshBuilder();
			try
			{
				Vector3 val3 = _currentPosition;
				Vector3 val4 = default(Vector3);
				for (int i = 0; i < _path.waypointsCount; i++)
				{
					if (val.GetNodePosition(_path[i].nodeIndex, ref val4))
					{
						val2.AddLine(val3, Color.yellow, val4, Color.yellow);
						val3 = val4;
					}
				}
				_pathDrawers.Add(createOwnerMeshDrawer(val2));
				val2.Clear();
				val2.AddLine(Vector3.zero, Color.green, Vector3.up, Color.green);
				val2.AddLine(Vector3.zero, Color.green, Vector3.forward, Color.green);
				val2.AddLine(Vector3.left, Color.green, Vector3.right, Color.green);
				_pathDrawers.Add(_currentTargetPositionVisualizer = createOwnerMeshDrawer(val2));
				val2.Clear();
				val2.AddLine(Vector3.zero, Color.red, Vector3.up, Color.red);
				val2.AddLine(Vector3.zero, Color.red, Vector3.forward, Color.red);
				val2.AddLine(Vector3.left, Color.red, Vector3.right, Color.red);
				_pathDrawers.Add(_currentPositionVisualizer = createOwnerMeshDrawer(val2));
				_hasCreatedPathVisualizers = true;
			}
			finally
			{
				((IDisposable)val2)?.Dispose();
			}
			static MeshDrawer createOwnerMeshDrawer(WireMeshBuilder meshBuilder)
			{
				MeshDrawer meshDrawer = DebugOverlay.GetMeshDrawer();
				meshDrawer.hasMeshOwnership = true;
				meshDrawer.mesh = meshBuilder.GenerateMesh();
				return meshDrawer;
			}
		}
	}
	[EntityStateType]
	public class MovingInteractableRestState : MovingInteractableBaseState
	{
		private static readonly SpawnCard _fallbackPositionHelperCard;

		private float _waitDuration;

		private SpawnCard _nextPositionSelectorSpawnCard;

		private bool _positionSelectorIsTemporary;

		private float _startingMaxSearchDistance = 50f;

		static MovingInteractableRestState()
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			_fallbackPositionHelperCard = ScriptableObject.CreateInstance<SpawnCard>();
			_fallbackPositionHelperCard.prefab = LegacyResourcesAPI.Load<GameObject>("SpawnCards/HelperPrefab");
			_fallbackPositionHelperCard.sendOverNetwork = false;
			((Object)_fallbackPositionHelperCard).name = "scPositionHelper_Fallback";
			_fallbackPositionHelperCard.hullSize = (HullClassification)0;
			_fallbackPositionHelperCard.nodeGraphType = (GraphType)0;
			_fallbackPositionHelperCard.requiredFlags = (NodeFlags)0;
			_fallbackPositionHelperCard.forbiddenFlags = (NodeFlags)8;
		}

		public override void OnEnter()
		{
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			base.OnEnter();
			_waitDuration = Random.Range(2.5f, 7.5f);
			if (Object.op_Implicit((Object)(object)base.spawnCard))
			{
				_waitDuration *= Util.Remap((float)((SpawnCard)base.spawnCard).directorCreditCost, 0f, 50f, 0.75f, 2f);
				_nextPositionSelectorSpawnCard = ScriptableObject.CreateInstance<SpawnCard>();
				_nextPositionSelectorSpawnCard.prefab = LegacyResourcesAPI.Load<GameObject>("SpawnCards/HelperPrefab");
				_nextPositionSelectorSpawnCard.sendOverNetwork = false;
				((Object)_nextPositionSelectorSpawnCard).name = "scPositionHelper_" + ((Object)base.spawnCard).name;
				_nextPositionSelectorSpawnCard.hullSize = ((SpawnCard)base.spawnCard).hullSize;
				_nextPositionSelectorSpawnCard.nodeGraphType = ((SpawnCard)base.spawnCard).nodeGraphType;
				_nextPositionSelectorSpawnCard.requiredFlags = ((SpawnCard)base.spawnCard).requiredFlags;
				_nextPositionSelectorSpawnCard.forbiddenFlags = ((SpawnCard)base.spawnCard).forbiddenFlags;
				_positionSelectorIsTemporary = true;
			}
			else
			{
				_nextPositionSelectorSpawnCard = _fallbackPositionHelperCard;
				_positionSelectorIsTemporary = false;
			}
		}

		public override void OnExit()
		{
			((EntityState)this).OnExit();
			if (_positionSelectorIsTemporary && Object.op_Implicit((Object)(object)_nextPositionSelectorSpawnCard))
			{
				EntityState.Destroy((Object)(object)_nextPositionSelectorSpawnCard);
			}
		}

		public override void FixedUpdate()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			base.FixedUpdate();
			if (!Object.op_Implicit((Object)(object)base.transform) || !(((EntityState)this).fixedAge >= _waitDuration))
			{
				return;
			}
			SceneInfo instance = SceneInfo.instance;
			if (Object.op_Implicit((Object)(object)instance))
			{
				NodeGraph nodeGraph = instance.GetNodeGraph(_nextPositionSelectorSpawnCard.nodeGraphType);
				if (Object.op_Implicit((Object)(object)nodeGraph) && nodeGraph.FindClosestNode(base.transform.position, _nextPositionSelectorSpawnCard.hullSize, 50f) != NodeIndex.invalid)
				{
					Vector3? val = tryFindNextTargetPosition();
					if (val.HasValue)
					{
						((EntityState)this).outer.SetNextState((EntityState)(object)new MovingInteractableMoveToTargetState
						{
							Destination = val.Value
						});
					}
					else
					{
						((EntityState)this).outer.SetNextState((EntityState)(object)new MovingInteractableRestState
						{
							_startingMaxSearchDistance = _startingMaxSearchDistance + 25f
						});
					}
					return;
				}
			}
			((EntityState)this).outer.SetNextStateToMain();
		}

		private Vector3? tryFindNextTargetPosition()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			DirectorCore instance = DirectorCore.instance;
			if (!Object.op_Implicit((Object)(object)instance))
			{
				return null;
			}
			DirectorPlacementRule val = new DirectorPlacementRule
			{
				position = base.transform.position,
				placementMode = (PlacementMode)1,
				minDistance = 20f,
				maxDistance = _startingMaxSearchDistance + Mathf.Pow(Random.value, 2.25f) * 150f
			};
			DirectorSpawnRequest val2 = new DirectorSpawnRequest(_nextPositionSelectorSpawnCard, val, RoR2Application.rng);
			GameObject val3 = instance.TrySpawnObject(val2);
			if (!Object.op_Implicit((Object)(object)val3))
			{
				return null;
			}
			Vector3 position = val3.transform.position;
			EntityState.Destroy((Object)(object)val3);
			return position;
		}
	}
	[EntityStateType]
	public class MovingInteractableSettleState : MovingInteractableBaseState
	{
		private const float DURATION = 0.75f;

		private static readonly float _jitterStrength = 0.15f;

		public Quaternion TargetRotation;

		public Vector3 TargetPosition;

		private Quaternion _startRotation;

		private Vector3 _startPosition;

		public override void OnEnter()
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			base.OnEnter();
			if (Object.op_Implicit((Object)(object)base.spawnCard) && base.spawnCard.slightlyRandomizeOrientation)
			{
				TargetPosition += base.transform.TransformDirection(Vector3.down * 0.3f);
			}
			_startPosition = base.transform.position;
			_startRotation = base.transform.rotation;
		}

		public override void FixedUpdate()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			base.FixedUpdate();
			if (Object.op_Implicit((Object)(object)base.transform))
			{
				if (((EntityState)this).fixedAge < 0.75f)
				{
					float num = ((EntityState)this).fixedAge / 0.75f;
					Vector3 val = Random.insideUnitSphere * _jitterStrength;
					val.y *= 0.2f;
					base.transform.position = Vector3.Lerp(_startPosition, TargetPosition, num) + Vector3.Lerp(val, Vector3.zero, num);
					base.transform.rotation = Quaternion.Slerp(_startRotation, TargetRotation, num);
				}
				else
				{
					((EntityState)this).outer.SetNextStateToMain();
				}
			}
		}

		public override void OnExit()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			((EntityState)this).OnExit();
			if (Object.op_Implicit((Object)(object)base.transform))
			{
				base.transform.position = TargetPosition;
				base.transform.rotation = TargetRotation;
			}
		}
	}
}
namespace GooeyArtifacts.Artifacts
{
	public static class ArtifactDefs
	{
		public static readonly ArtifactDef MonsterCopyPlayerItems;

		public static readonly ArtifactDef PlayerItemCurse;

		public static readonly ArtifactDef PillarsEveryStage;

		public static readonly ArtifactDef MovingInteractables;

		public static readonly ArtifactDef AllItemsBreakable;

		public static readonly ArtifactDef ExpiringItems;

		static ArtifactDefs()
		{
			MonsterCopyPlayerItems = ScriptableObject.CreateInstance<ArtifactDef>();
			MonsterCopyPlayerItems.cachedName = "MonsterCopyPlayerItems";
			MonsterCopyPlayerItems.nameToken = "ARTIFACT_MONSTER_COPY_PLAYER_ITEMS_NAME";
			MonsterCopyPlayerItems.descriptionToken = "ARTIFACT_MONSTER_COPY_PLAYER_ITEMS_DESCRIPTION";
			MonsterCopyPlayerItems.smallIconSelectedSprite = IconLoader.LoadSpriteFromBytes(Resources.MonsterCopyPlayerItemsIconSelected);
			MonsterCopyPlayerItems.smallIconDeselectedSprite = IconLoader.LoadSpriteFromBytes(Resources.MonsterCopyPlayerItemsIconDeselected);
			PlayerItemCurse = ScriptableObject.CreateInstance<ArtifactDef>();
			PlayerItemCurse.cachedName = "PlayerItemCurse";
			PlayerItemCurse.nameToken = "ARTIFACT_PLAYER_ITEM_CURSE_NAME";
			PlayerItemCurse.descriptionToken = "ARTIFACT_PLAYER_ITEM_CURSE_DESCRIPTION";
			PlayerItemCurse.smallIconSelectedSprite = IconLoader.LoadSpriteFromBytes(Resources.PlayerItemCurseIconSelected);
			PlayerItemCurse.smallIconDeselectedSprite = IconLoader.LoadSpriteFromBytes(Resources.PlayerItemCurseIconDeselected);
			PillarsEveryStage = ScriptableObject.CreateInstance<ArtifactDef>();
			PillarsEveryStage.cachedName = "PillarsEveryStage";
			PillarsEveryStage.nameToken = "ARTIFACT_PILLARS_EVERY_STAGE_NAME";
			PillarsEveryStage.descriptionToken = "ARTIFACT_PILLARS_EVERY_STAGE_DESCRIPTION";
			PillarsEveryStage.smallIconSelectedSprite = IconLoader.LoadSpriteFromBytes(Resources.PillarsEveryStageIconSelected);
			PillarsEveryStage.smallIconDeselectedSprite = IconLoader.LoadSpriteFromBytes(Resources.PillarsEveryStageIconDeselected);
			MovingInteractables = ScriptableObject.CreateInstance<ArtifactDef>();
			MovingInteractables.cachedName = "MovingInteractables";
			MovingInteractables.nameToken = "ARTIFACT_MOVING_INTERACTABLES_NAME";
			MovingInteractables.descriptionToken = "ARTIFACT_MOVING_INTERACTABLES_DESCRIPTION";
			MovingInteractables.smallIconSelectedSprite = IconLoader.LoadSpriteFromBytes(Resources.MovingInteractablesIconSelected);
			MovingInteractables.smallIconDeselectedSprite = IconLoader.LoadSpriteFromBytes(Resources.MovingInteractablesIconDeselected);
			AllItemsBreakable = ScriptableObject.CreateInstance<ArtifactDef>();
			AllItemsBreakable.cachedName = "AllItemsBreakable";
			AllItemsBreakable.nameToken = "ARTIFACT_ALL_ITEMS_BREAKABLE_NAME";
			AllItemsBreakable.descriptionToken = "ARTIFACT_ALL_ITEMS_BREAKABLE_DESCRIPTION";
			AllItemsBreakable.smallIconSelectedSprite = IconLoader.LoadSpriteFromBytes(Resources.AllItemsBreakableIconSelected);
			AllItemsBreakable.smallIconDeselectedSprite = IconLoader.LoadSpriteFromBytes(Resources.AllItemsBreakableIconDeselected);
			ExpiringItems = ScriptableObject.CreateInstance<ArtifactDef>();
			ExpiringItems.cachedName = "ExpiringItems";
			ExpiringItems.nameToken = "ARTIFACT_EXPIRING_ITEMS_NAME";
			ExpiringItems.descriptionToken = "ARTIFACT_EXPIRING_ITEMS_DESCRIPTION";
			ExpiringItems.smallIconSelectedSprite = IconLoader.LoadSpriteFromBytes(Resources.ExpiringItemsIconSelected);
			ExpiringItems.smallIconDeselectedSprite = IconLoader.LoadSpriteFromBytes(Resources.ExpiringItemsIconDeselected);
		}

		internal static void AddArtifactDefsTo(NamedAssetCollection<ArtifactDef> collection)
		{
			collection.Add((ArtifactDef[])(object)new ArtifactDef[6] { MonsterCopyPlayerItems, PlayerItemCurse, PillarsEveryStage, MovingInteractables, AllItemsBreakable, ExpiringItems });
		}
	}
}
namespace GooeyArtifacts.Artifacts.PlayerItemCurse
{
	public static class PlayerItemCurseArtifactManager
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static ArtifactStateChangeDelegate <0>__RunArtifactManager_onArtifactEnabledGlobal;

			public static ArtifactStateChangeDelegate <1>__RunArtifactManager_onArtifactDisabledGlobal;

			public static StatHookEventHandler <2>__RecalculateStatsAPI_GetStatCoefficients;
		}

		private static readonly float[] _tierCurseWeights;

		private const float EQUIPMENT_WEIGHT = 5f;

		static PlayerItemCurseArtifactManager()
		{
			_tierCurseWeights = new float[11];
			float[] tierCurseWeights = _tierCurseWeights;
			float num = 1f;
			ArrayUtils.SetAll<float>(tierCurseWeights, ref num);
			_tierCurseWeights[0] = 1f;
			_tierCurseWeights[1] = 1.5f;
			_tierCurseWeights[2] = 2f;
			_tierCurseWeights[3] = 7f;
			_tierCurseWeights[4] = 7f;
			_tierCurseWeights[6] = 1.25f;
			_tierCurseWeights[7] = 1.875f;
			_tierCurseWeights[8] = 2.5f;
			_tierCurseWeights[9] = 8.75f;
		}

		[SystemInitializer(new Type[] { })]
		private static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			object obj = <>O.<0>__RunArtifactManager_onArtifactEnabledGlobal;
			if (obj == null)
			{
				ArtifactStateChangeDelegate val = RunArtifactManager_onArtifactEnabledGlobal;
				<>O.<0>__RunArtifactManager_onArtifactEnabledGlobal = val;
				obj = (object)val;
			}
			RunArtifactManager.onArtifactEnabledGlobal += (ArtifactStateChangeDelegate)obj;
			object obj2 = <>O.<1>__RunArtifactManager_onArtifactDisabledGlobal;
			if (obj2 == null)
			{
				ArtifactStateChangeDelegate val2 = RunArtifactManager_onArtifactDisabledGlobal;
				<>O.<1>__RunArtifactManager_onArtifactDisabledGlobal = val2;
				obj2 = (object)val2;
			}
			RunArtifactManager.onArtifactDisabledGlobal += (ArtifactStateChangeDelegate)obj2;
			object obj3 = <>O.<2>__RecalculateStatsAPI_GetStatCoefficients;
			if (obj3 == null)
			{
				StatHookEventHandler val3 = RecalculateStatsAPI_GetStatCoefficients;
				<>O.<2>__RecalculateStatsAPI_GetStatCoefficients = val3;
				obj3 = (object)val3;
			}
			RecalculateStatsAPI.GetStatCoefficients += (StatHookEventHandler)obj3;
		}

		private static void RecalculateStatsAPI_GetStatCoefficients(CharacterBody sender, StatHookEventArgs args)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Invalid comparison between Unknown and I4
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected I4, but got Unknown
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Invalid comparison between Unknown and I4
			if (!Object.op_Implicit((Object)(object)RunArtifactManager.instance) || !RunArtifactManager.instance.IsArtifactEnabled(ArtifactDefs.PlayerItemCurse))
			{
				return;
			}
			Inventory inventory = sender.inventory;
			if (!Object.op_Implicit((Object)(object)inventory))
			{
				return;
			}
			float num = 0f;
			foreach (ItemIndex item in inventory.itemAcquisitionOrder)
			{
				ItemDef itemDef = ItemCatalog.GetItemDef(item);
				if (Object.op_Implicit((Object)(object)itemDef) && !itemDef.hidden && (int)itemDef.tier != 5)
				{
					float num2 = num;
					float num3 = inventory.GetItemCount(item);
					float[] tierCurseWeights = _tierCurseWeights;
					ItemTier tier = itemDef.tier;
					float num4 = 1f;
					num = num2 + num3 * ArrayUtils.GetSafe<float>(tierCurseWeights, (int)tier, ref num4);
				}
			}
			int equipmentSlotCount = inventory.GetEquipmentSlotCount();
			for (uint num5 = 0u; num5 < equipmentSlotCount; num5++)
			{
				if ((int)inventory.GetEquipment(num5).equipmentIndex != -1)
				{
					num += 5f;
				}
			}
			args.baseCurseAdd += 0.025f * num;
		}

		private static void RunArtifactManager_onArtifactEnabledGlobal(RunArtifactManager runArtifactManager, ArtifactDef artifactDef)
		{
			if ((Object)(object)artifactDef == (Object)(object)ArtifactDefs.PlayerItemCurse)
			{
				markAllPlayerStatsDirty();
			}
		}

		private static void RunArtifactManager_onArtifactDisabledGlobal(RunArtifactManager runArtifactManager, ArtifactDef artifactDef)
		{
			if ((Object)(object)artifactDef == (Object)(object)ArtifactDefs.PlayerItemCurse)
			{
				markAllPlayerStatsDirty();
			}
		}

		private static void markAllPlayerStatsDirty()
		{
			foreach (CharacterBody readOnlyInstances in CharacterBody.readOnlyInstancesList)
			{
				readOnlyInstances.MarkAllStatsDirty();
			}
		}
	}
}
namespace GooeyArtifacts.Artifacts.PillarsEveryStage
{
	public static class PillarsEveryStageArtifactManager
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static ArtifactStateChangeDelegate <0>__RunArtifactManager_onArtifactEnabledGlobal;

			public static ArtifactStateChangeDelegate <1>__RunArtifactManager_onArtifactDisabledGlobal;

			public static hook_PlaceTeleporter <2>__SceneDirector_PlaceTeleporter;
		}

		private const int PILLAR_SPAWN_COUNT = 6;

		private const int REQUIRED_PILLAR_COUNT = 4;

		private static InteractableSpawnCard[] _pillarSpawnCards;

		private static StagePillarChargeMissionController _pillarChargeMissionController;

		[SystemInitializer(new Type[] { })]
		private static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			object obj = <>O.<0>__RunArtifactManager_onArtifactEnabledGlobal;
			if (obj == null)
			{
				ArtifactStateChangeDelegate val = RunArtifactManager_onArtifactEnabledGlobal;
				<>O.<0>__RunArtifactManager_onArtifactEnabledGlobal = val;
				obj = (object)val;
			}
			RunArtifactManager.onArtifactEnabledGlobal += (ArtifactStateChangeDelegate)obj;
			object obj2 = <>O.<1>__RunArtifactManager_onArtifactDisabledGlobal;
			if (obj2 == null)
			{
				ArtifactStateChangeDelegate val2 = RunArtifactManager_onArtifactDisabledGlobal;
				<>O.<1>__RunArtifactManager_onArtifactDisabledGlobal = val2;
				obj2 = (object)val2;
			}
			RunArtifactManager.onArtifactDisabledGlobal += (ArtifactStateChangeDelegate)obj2;
			object obj3 = <>O.<2>__SceneDirector_PlaceTeleporter;
			if (obj3 == null)
			{
				hook_PlaceTeleporter val3 = SceneDirector_PlaceTeleporter;
				<>O.<2>__SceneDirector_PlaceTeleporter = val3;
				obj3 = (object)val3;
			}
			SceneDirector.PlaceTeleporter += (hook_PlaceTeleporter)obj3;
			_pillarSpawnCards = (InteractableSpawnCard[])(object)new InteractableSpawnCard[4]
			{
				createPillarSpawnCard("RoR2/Base/moon2/MoonBatteryBlood.prefab"),
				createPillarSpawnCard("RoR2/Base/moon2/MoonBatteryDesign.prefab"),
				createPillarSpawnCard("RoR2/Base/moon2/MoonBatteryMass.prefab"),
				createPillarSpawnCard("RoR2/Base/moon2/MoonBatterySoul.prefab")
			};
			static InteractableSpawnCard createPillarSpawnCard(string addressablePath)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0068: Unknown result type (might be due to invalid IL or missing references)
				//I