Some mods may be broken due to the recent Alloyed Collective update.
This package has been marked as deprecated, and it's suggested another
alternative is used.
BetterVoid
Makes Void mechanics more interesting and balanced - reworks void cradle, tweaks void potentials, void seeds, singularity band, pluripotent larva, void barnacle, void devastator, void barnacle, etc!
By HIFU
| Last updated | 2 years ago |
| Total downloads | 27728 |
| Total rating | 6 |
| Categories | Mods Tweaks |
| Dependency string | HIFU-BetterVoid-1.2.2 |
| Dependants | 9 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113Zenithrium-VanillaVoid
Adds more void variants for vanilla items, and tweaks and expands upon some void content.
Preferred version: 1.5.9README
Modding Server:
Most things are configurable and balanced around vanilla
Void Cradle Rework
- No longer costs 50% max hp (was barely a downside)
- No longer drops a random void item
- Now gives you a choice between 3 items to corrupt from your inventory (removes the extra void item advantage issue, but gives you a choice in return)
- Corrupting an item gives you 10% curse for the current stage (actual downside)
- Corrupting an item always spawns 2 void infestors (as opposed to 0-4 randomly)
- Explodes after the teleporter finishes to prevent cheese
Void Potential Tweaks
- Now has a chance to contain a Void Red or Void Yellow item, as they are much harder to corrupt with the Void Cradle Rework
- Explodes after the teleporter finishes to prevent Eclipse cheese
Void Seed Tweaks
- Adds an indicator pointing to it
- Adds more props and light and stuff
- Makes spawns more unique and difficult
- Makes Void Cradles and Void Potentials more likely to appear (as a result of the below)
- Makes Void Stalks less likely to appear
- Limits maximum Void Seeds from 3 to 1
- Increases Void Seed radius from 60m to 70m
Void Enemy Tweaks
- Void Barnacle no longer has regeneration
- Void Reaver is now constantly in your face and moves very quickly, and also explodes faster
- Void Devastator explodes faster
Basic Item Tweaks
- Makes Singularity Band recharge every 15s, do 175% TOTAL damage, have an AoE of 12m, and stack AoE by 6m, but removes damage stacking (to further reinforce its niche and overall buff it)
- Makes Pluripotent Larva shuffle your white and green item stacks on pickup (to make it have some kind of "thematic" downside)
Future Stuff
- Voidtouched elite rework, more interesting mechanics as to how enemies get voidtouched, more void enemy tweaks
