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Decompiled source of FasterFasterFaster v1.0.0
FasterFasterFaster.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using EntityStates; using EntityStates.Duplicator; using EntityStates.Scrapper; using Microsoft.CodeAnalysis; using On.EntityStates.Duplicator; using On.RoR2; using R2API.Utils; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("FasterFasterFaster")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FasterFasterFaster")] [assembly: AssemblyTitle("FasterFasterFaster")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace fasterfasterfaster { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Sandboxjoe.FasterFasterFaster", "FasterFasterFaster", "1.0")] [R2APISubmoduleDependency(new string[] { "ItemAPI", "LanguageAPI" })] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class fasterfasterfaster : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static hook_DropDroplet <>9__8_1; public static hook_ItemDrop <>9__8_2; internal void <Awake>b__8_1(orig_DropDroplet orig, Duplicating self) { ((Component)((EntityState)self).outer).GetComponent<PurchaseInteraction>().Networkavailable = true; orig.Invoke(self); } internal void <Awake>b__8_2(orig_ItemDrop orig, ChestBehavior self) { Reflection.SetFieldValue<float>((object)self, "dropUpVelocityStrength", 0.2f); Reflection.SetFieldValue<float>((object)self, "dropForwardVelocityStrength", 0.2f); orig.Invoke(self); } } public const string PluginGUID = "Sandboxjoe.FasterFasterFaster"; public const string PluginAuthor = "Sandboxjoe"; public const string PluginName = "FasterFasterFaster"; public const string PluginVersion = "1.0"; public static ConfigEntry<float> delay { get; set; } public void Awake() { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown delay = ((BaseUnityPlugin)this).Config.Bind<float>("the delay", "for everything", 0.1f, "LETS GO"); float d = delay.Value; Stage.Start += (hook_Start)delegate(orig_Start orig, Stage self) { orig.Invoke(self); Reflection.SetFieldValue<float>(typeof(Duplicating), "initialDelayDuration", d); Reflection.SetFieldValue<float>(typeof(Duplicating), "timeBetweenStartAndDropDroplet", d); Reflection.SetFieldValue<float>(typeof(WaitToBeginScrapping), "duration", 0f); Reflection.SetFieldValue<float>(typeof(ScrappingToIdle), "duration", 0f); Reflection.SetFieldValue<float>(typeof(Scrapping), "duration", 0f); }; object obj = <>c.<>9__8_1; if (obj == null) { hook_DropDroplet val = delegate(orig_DropDroplet orig, Duplicating self) { ((Component)((EntityState)self).outer).GetComponent<PurchaseInteraction>().Networkavailable = true; orig.Invoke(self); }; <>c.<>9__8_1 = val; obj = (object)val; } Duplicating.DropDroplet += (hook_DropDroplet)obj; object obj2 = <>c.<>9__8_2; if (obj2 == null) { hook_ItemDrop val2 = delegate(orig_ItemDrop orig, ChestBehavior self) { Reflection.SetFieldValue<float>((object)self, "dropUpVelocityStrength", 0.2f); Reflection.SetFieldValue<float>((object)self, "dropForwardVelocityStrength", 0.2f); orig.Invoke(self); }; <>c.<>9__8_2 = val2; obj2 = (object)val2; } ChestBehavior.ItemDrop += (hook_ItemDrop)obj2; ShrineChanceBehavior.AddShrineStack += (hook_AddShrineStack)delegate(orig_AddShrineStack orig, ShrineChanceBehavior self, Interactor interactor) { orig.Invoke(self, interactor); self.refreshTimer = d; }; TimerQueue.CreateTimer += (hook_CreateTimer)delegate(orig_CreateTimer orig, TimerQueue self, float time, Action action) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) if (action.Target.ToString().Contains("LunarCauldron")) { return orig.Invoke(self, d, action); } return action.Target.ToString().Contains("ShrineCleanse") ? orig.Invoke(self, d, action) : orig.Invoke(self, time, action); }; } } }