HimeTwyla-InfiniteChance icon

InfiniteChance

Now with increased chance on fail. Removes shrine of chance Cooldown and configurable cost multiplier! The original.

Last updated 4 years ago
Total downloads 108376
Total rating 15 
Categories Mods Tweaks
Dependency string HimeTwyla-InfiniteChance-2.0.1
Dependants 31 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-3.0.0 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 3.0.0
tristanmcpherson-R2API-2.3.7 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.3.7

README

InfiniteChance

By Twyla

Thanks to the modding community. Join our discord!

Have you ever ended a level with a shrine of chance nearby and wanted to gamble it all but couldn't?

Are you a compulsive gambler and feel like throwing away that hard earned money?

Has this ever happened to you?

Close up


What does this mod do?

  • Allows you to increase chance per fail
  • Allows you to guarantee a certain quality of item after fails.
  • Removes the limit of 2 items per shrine to 9000.
  • Reduces the cost multiplier from 1.2 to 1.1.
  • Allows you to config those two variables.
  • Yes, you can make them cost 0. You sick bastards.
  • Removes the cooldown on shrines of chance

Why 9000?

  • I just picked at random. Or I picked for memes who knows.
  • Because you shouldn't go over 9000 only Goku can do that.

Installation Guide

  • Make sure you are running the latest version of Bepinex.
  • Copy the InfiniteChance.dll file to your BepInEx plugins folder.

I can't see the config files! I'm going to riot!

  • The config files shall appear once you launch the game.
  • You then quit the game and ta-da it's there in /bepinex/config.

Are there any mods that do not work with yours?

  • If your mod removes shrines of chance then this mod will not work at all.

Changelog

  • 2.0.1: Fixed shrines being ludicrously hard when reaching the guaranteed green stage and not resetting properly
  • 2.0.0: Added a whole lot of configs and increased chance on fail.
  • 1.4.1: Updated dependency
  • 1.4.0: Made the mod compatible with new version of Bepinex/R2api and RoR2
  • 1.3.4: Readme changes and some more optimization.
  • 1.3.3: Coded some stuff another way not to break compatibility with other mods.
  • 1.3.2: Fixed a bug for some European people (Localization is a bitch). Big thanks to AsterAether .
  • 1.3.1: Some leftover code made it in there. Nobody needs "bigass rain of arrows inc" spam in chat.
  • 1.3.0: Finally removed the shrine cooldown, gamble away fellow degenerates.
  • 1.2.3: I swear it's fixed now.
  • 1.2.2: You can choose the multiplier for real this time. (Thanks for the bug report)
  • 1.2.1: Readme fixes also changed formatting (again yeah , I'm not good at this)
  • 1.2.0: Added a config file for the sicker bastards. Big thanks to NotAtomicBomb for showing me da wae.
  • 1.1.1: Readme fixes (I might have forgot to document 1.1.0).
  • 1.1.0: Lowered the multiplier from 1.2 to 1.1 so you can gamble even more (you sick bastards).
  • 1.0.0: Created the mod (finally).