Jeffdev-SurvivorTweaks icon

SurvivorTweaks

Allows the adjusting of various skill values for survivors. Now supports Void Fiend!

By Jeffdev
Last updated 30 minutes ago
Total downloads 784
Total rating 0 
Categories Mods Player Characters Tweaks Skills Seekers of the Storm Update
Dependency string Jeffdev-SurvivorTweaks-1.6.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
bbepis-BepInExPack-5.4.2109 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2109
RiskofThunder-R2API_Core-5.1.5 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.5
RiskofThunder-R2API_ContentManagement-1.0.8 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.8

README

Survivor Tweaks Tweaks

Allows the customization of various damage/proc values for skills for various survivors in the game, along with a few other extra values. Does nothing if you don't configure it. THIS MOD IS VANILLA COMPATIBLE, AND SERVER SIDE.

NOTE

This mod is currently UNFINISHED. It is actively being worked on and released in chunks through discussion by the mod commissioner. Currently, the mod only supports the following survivors:

  • Commando
  • Huntress
  • Bandit
  • MUL-T
  • Engineer
  • Artificer
  • Mercenary
  • Captain
  • Void Fiend

PLEASE ALSO NOTE: Weird things may happen if you set these values too low or too high. These are not bugs if you run into these. Use at your own risk.

Known Issues

Please don't report these. I already know about them, and they are either unfixable or will be fixed later.

  • None of the text descriptions update with the new values. Jury is out on if this will be fixed or not.
  • Arrow Rain's visuals have a bit of a weird desync on vanilla clients.
  • Impacting into an enemy with MUL-T's dash doesn't use new damage values sometimes.
  • Shock Beacons don't appear to "shock" more frequently when setting the shock frequency config for Captains Shock Beacons. They work properly, just the visuals are not synced.
  • Void Fiend's ability to use Suppress/Corrupted Suppress will always be when the corrupted meter is at 25% or higher, no matter what you config suppress to. Suppress otherwise works as expected.

Credits

  • Big Mac n' Cheese for commissioning the mod. Thank you!
  • PlNK for the mod icon, the absolute goat
  • .score for being an incredibly patient person while I ramble to him about how I don't understand networking
  • Nuxlar for his multiplayer mod testing mod, I would not be able to do this without that