Decompiled source of ItemEveryStage v1.0.1

ItemEveryStage.dll

Decompiled 5 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("ItemEveryStage")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e0448dde05052bf7475eef9fd857fbb759f8c070")]
[assembly: AssemblyProduct("ItemEveryStage")]
[assembly: AssemblyTitle("ItemEveryStage")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ItemEveryStage
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Lawlzee.ItemEveryStage", "ItemEveryStage", "1.0.1")]
	public class ItemEveryStagePlugin : BaseUnityPlugin
	{
		private class ItemGift
		{
			public ItemIndex ItemIndex { get; }

			public int Quantity { get; }

			public ItemGift(ItemIndex itemIndex, int quantity)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				ItemIndex = itemIndex;
				Quantity = quantity;
			}
		}

		public const string PluginGUID = "Lawlzee.ItemEveryStage";

		public const string PluginAuthor = "Lawlzee";

		public const string PluginName = "ItemEveryStage";

		public const string PluginVersion = "1.0.1";

		private const string _itemsToGiveDescription = "Controls which items are given at every stage.\r\n\r\nFormat:\r\n<count>:<item>,<count>:<item>...\r\n\r\nExamples:\r\n2:hoof\r\n1:clover,3:firework\r\n\r\nAll the items are:\r\n";

		private ConfigEntry<bool> _modEnabled;

		private ConfigEntry<string> _itemsToGive;

		private StringInputFieldOption _itemsToGiveOption;

		private int _oldStageCount;

		public void Awake()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			_modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Configuration", "Mod enabled", true, "Mod enabled");
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(_modEnabled));
			_itemsToGive = ((BaseUnityPlugin)this).Config.Bind<string>("Configuration", "Items given at every stage", "1:Hoof", "Controls which items are given at every stage.\r\n\r\nFormat:\r\n<count>:<item>,<count>:<item>...\r\n\r\nExamples:\r\n2:hoof\r\n1:clover,3:firework\r\n\r\nAll the items are:\r\n");
			_itemsToGiveOption = new StringInputFieldOption(_itemsToGive);
			ModSettingsManager.AddOption((BaseOption)(object)_itemsToGiveOption);
			Texture2D val = LoadTexture("icon.png");
			ModSettingsManager.SetModIcon(Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0f, 0f)));
			Run.onRunStartGlobal += Run_onRunStartGlobal;
			Stage.onServerStageBegin += Stage_onServerStageBegin;
			ItemCatalog.Init += new hook_Init(ItemCatalog_Init);
		}

		private void ItemCatalog_Init(orig_Init orig)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			orig.Invoke();
			if (_modEnabled.Value)
			{
				IOrderedEnumerable<string> values = from x in ItemCatalog.itemDefs
					select Language.GetString(x.nameToken) + ": '" + ((Object)x).name + "'" into x
					orderby x
					select x;
				string text = string.Join(Environment.NewLine, values);
				((BaseOption)_itemsToGiveOption).SetDescription("Controls which items are given at every stage.\r\n\r\nFormat:\r\n<count>:<item>,<count>:<item>...\r\n\r\nExamples:\r\n2:hoof\r\n1:clover,3:firework\r\n\r\nAll the items are:\r\n" + text, new BaseOptionConfig());
			}
		}

		private Texture2D LoadTexture(string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			//IL_002a: Expected O, but got Unknown
			Texture2D val = new Texture2D(2, 2);
			ImageConversion.LoadImage(val, File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), name)));
			return val;
		}

		private void Run_onRunStartGlobal(Run obj)
		{
			if (_modEnabled.Value)
			{
				_oldStageCount = -1;
				Log.Debug("Run_onRunStartGlobal");
			}
		}

		private void Stage_onServerStageBegin(Stage obj)
		{
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			if (!_modEnabled.Value)
			{
				return;
			}
			Log.Debug("Stage_onServerStageBegin");
			int stageClearCount = Run.instance.stageClearCount;
			if (_oldStageCount != stageClearCount)
			{
				foreach (CharacterMaster readOnlyInstances in CharacterMaster.readOnlyInstancesList)
				{
					if (!Object.op_Implicit((Object)(object)readOnlyInstances.playerCharacterMasterController) || !Object.op_Implicit((Object)(object)readOnlyInstances.playerCharacterMasterController.networkUser))
					{
						continue;
					}
					foreach (ItemGift itemGift in GetItemGifts())
					{
						readOnlyInstances.inventory.GiveItem(itemGift.ItemIndex, itemGift.Quantity);
						GenericPickupController.SendPickupMessage(readOnlyInstances, PickupCatalog.FindPickupIndex(itemGift.ItemIndex));
					}
				}
			}
			_oldStageCount = stageClearCount;
		}

		private IEnumerable<ItemGift> GetItemGifts()
		{
			string[] array = _itemsToGive.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries);
			string[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				string[] array3 = array2[i].Split(new char[1] { ':' }, StringSplitOptions.RemoveEmptyEntries);
				if (array3.Length != 2)
				{
					continue;
				}
				string s = array3[0].Trim();
				string item = array3[1].Trim();
				if (!int.TryParse(s, out var quantityValue))
				{
					continue;
				}
				ItemDef[] itemDefs = ItemCatalog.itemDefs;
				foreach (ItemDef val in itemDefs)
				{
					if (item.Equals(((Object)val).name, StringComparison.OrdinalIgnoreCase))
					{
						yield return new ItemGift(val.itemIndex, quantityValue);
					}
				}
			}
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}