Some mods may be broken due to the recent Alloyed Collective update.
ShardTierClassicItems
Changes items from ClassicItemsReturns & StandaloneAncientScepter to a new item tier in the Starstorm 2 beta & adds them to the related trading system.
| Last updated | a month ago |
| Total downloads | 878 |
| Total rating | 0 |
| Categories | Mods Tweaks Items |
| Dependency string | LordVGames-ShardTierClassicItems-1.2.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117TeamMoonstorm-Starstorm2
Wayfarer/Follower/Executioner reworks! A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Preferred version: 0.6.25README
ClassicItemsReturns AND StandaloneAncientScepter ARE NOT INSTALLED BY DEFAULT
This mod affects content from both, but it's been setup in a way so that you can use one or the other, or both. Because of that, neither are automatically downloaded for you when downloading this mod.
ShardTierClassicItems
This mod adds the items from ClassicItemsReturns and/or StandaloneAncientScepter to the reward pools for traded shards, along with changing said items to be in shard item tier. Each item can be configured to be added to any amount of trades and/or have their item tier changed to the shards' tier. By default, all classic items are set to have their item tier changed and appear in all trades. Equipments aren't affected since there's no shard item tier for equipments.
If you're using this mod with ClassicItemsReturns, I recommend disabling the following items:
- 56 Leaf Clover
- The Hit List
- Snake Eyes
- Wicked ring (or enabling it's reworked effects)
Reason why (SPOILERS)
Reason why is because Starstorm 2 already has items in the shard reward pool that have similar/the same effects as those ClassicItemsReturns items. Will they still be in the mod when the beta is finished? No clue. For now though, it's best to disable the duplicate items on ClassicItemsReturns' end.
I should also mention Rusty jetpack from ClassicItemsReturns: It doesn't have a similar item in the shard reward pool, but Starstorm 2's "Prototype Jet Boots" and "Uranium Horseshoe" items combined practically do what jetpack does.
Original versions of the item sprites with recolored outlines from their respective mods.
Known issues
- When getting a duplicate Ancient Scepter that's set to reroll into another item, it'll still reroll into a red item instead of another shard-tier item.