LordVGames-ShardTierClassicItems icon

ShardTierClassicItems

DEPENDENCIES NOT INSTALLED BY DEFAULT!!! Changes items from ClassicItemsReturns & StandaloneAncientScepter to a new item tier in the Starstorm 2 beta & adds them to the related trading system.

Last updated a week ago
Total downloads 93
Total rating 0 
Categories Mods Tweaks
Dependency string LordVGames-ShardTierClassicItems-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5

README

THE STARSTORM 2 BETA DOES NOT COME INSTALLED WITH THIS MOD!

Go to their discord server to find instructions on how to install it. Do not try to use the version of Starstorm 2 on thunderstore with this mod as IT WILL NOT WORK, and it will error out and prevent your game from loading!

ClassicItemsReturns AND StandaloneAncientScepter ALSO DON'T AUTO INSTALL

This mod affects content from both, but it's been setup in a way so that you can use one or the other, or both. Because of that, neither are automatically downloaded for you when downloading this mod!





ShardTierClassicItems

This mod adds the items from ClassicItemsReturns and/or StandaloneAncientScepter to the reward pools for traded shards, along with changing said items to be in shard item tier. Each item can be configured to be added to any amount of trades and/or have their item tier changed to the shards' tier. By default, all classic items are set to have their item tier changed and appear in all trades. Equipments aren't affected since there's no shard item tier for equipments.

If you're using this mod with ClassicItemsReturns, I recommend disabling the following items:

  • 56 Leaf Clover
  • The Hit List
  • Snake Eyes
  • Wicked ring (or enabling it's reworked effects)
Reason why (SPOILERS)

Reason why is because Starstorm 2 already has items in the shard reward pool that have similar/the same effects as those ClassicItemsReturns items. Will they still be in the mod when the beta is finished? No clue. For now though, it's best to disable the duplicate items on ClassicItemsReturns' end.

I should also mention Rusty jetpack from ClassicItemsReturns: It doesn't have a similar item in the shard reward pool, but Starstorm 2's "Prototype Jet Boots" and "Uranium Horseshoe" items combined practically do what jetpack does.

Original versions of the item sprites with recolored outlines from their respective mods.

Known issues

  • When getting a duplicate Ancient Scepter that's set to reroll into another item, it'll still reroll into a red item instead of another shard-tier item.