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ArtificerM1Reload
Makes Artificer primaries scale with attack speed instead of cooldown, like in Risk of Rain Returns. Client-Side and Vanilla-Compatible!
Date uploaded | 11 months ago |
Version | 1.0.0 |
Download link | Moffein-ArtificerM1Reload-1.0.0.zip |
Downloads | 16886 |
Dependency string | Moffein-ArtificerM1Reload-1.0.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905README
ArtificerM1Reload
Makes Artificer's primaries scale with attack speed instead of cooldown. Reloading takes 1s per shot (1.2s CD in vanilla), but the timer gets reset whenever you fire your primary.
Client-Side and Vanilla-Compatible.
Mod won't run if it detects that RiskyMod has already applied this change.
For Mod Devs
You can make your Artificer primary compatible with this mod with:
ArtificerM1Reload.MageStockController.StatePairs.Add(typeof(ENTITYSTATETYPE), RELOADEFFECTPREFAB);
You will need to do this same thing for RiskyMod's MageStockController as well.
Installation
Drop ArtificerM1Reload.dll into \BepInEx\plugins\
Changelog
1.0.0
- Release.