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MoriyaFaith-RMOR_REFORGED-0.2.5 icon

RMOR REFORGED

Adds R-MOR, the HAN-D variant from the Risk of Rain Starstorm Mod. Multiplayer-compatible!

Date uploaded a year ago
Version 0.2.5
Download link MoriyaFaith-RMOR_REFORGED-0.2.5.zip
Downloads 2754
Dependency string MoriyaFaith-RMOR_REFORGED-0.2.5

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
tristanmcpherson-R2API-4.4.1 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.4.1

README

R-MOR is a devastating machine made for critical encounters: extreme armor, retractable blades and missile launchers. An unstoppable behemoth.

For Skin Creators

To add custom DRONE models to your R-MOR skin, refer to mdlHANDOverclocked.prefab in the Unity project on the GitHub. The DRONE model is a disabled GameObject attached to the prefab, and the game will attempt to load the textures/mesh from that.

Basically the same as HAN-D, just without a saw.

Installation

Place the RMOR_Reforged folder in /Risk of Rain 2/BepInEx/plugins/

To Do

  • Better Textures
  • Unlocks for alternate primary and secondary
  • Mastery Skin

Known Issues

  • Ragdoll really likes to explode
  • Current M1 animation is a little buggy If anything else is found, please contact me on the RoR2 modding server!

Credits

MoriyaLuna - Main Dev of R-MOR

Moffein - Major Coding Help, Leaving R-MOR model in HAN-D's Unity project for me to see and lose my shit over

TheTimesweeper - HenryMod template, help with Ragdoll

lui - R-MOR Model and Animations

Credits for HAN-D

Moffein - Main Dev of HAN-D

TheTimesweeper - HenryMod template, help with Unity/Animations, general polish. You're a lifesaver!

dotflare - HAN-D Model + Anims

LucidInceptor - DRONE Model

PapaZach - Skill Icons

Tera - FOCUS Skill Icon

Vale-X - SWARM_ARMOR Buff Icon

KoobyKarasu - SMASH Skill Icon

Jaysian - Bankroller

Sounds taken from Risk of Rain 1 and Starstorm

Changelog

0.2.5

  • Removed heavy frame dropping in certain maps. It's still there to a minor degree, but I do think it's improved quite a bit from before.
  • Updated Textures
  • New Projectile Particle effects
  • Added Effects on using Fortify
  • Added Sound and Screen shake on Character Select Screen
  • Fixed Overclock not being able to be unlocked

0.2.2

  • Fixed Readme

0.2.1

  • Fixed game crashing if Ancient Scepter wasn't installed

0.2.0

  • Entirely new animations (Thanks, Lui!)
  • All projectiles restore Utilities less
  • Minor update to CLUSTER_CANNON VFX
  • New thruster VFX from missile drones. Active missiles no longer have a particle effect.
  • New skill icons!
  • SWARM_ASSAULT buff icon has a new color
  • SWARM_ASSAULT Attack speed bonus: 10% -> 5%
  • FORTIFY Armor: 300 -> 200
  • MISSILE: Targeting now works just like HAN-D's DRONE skill
  • MISSILE Damage: 300% -> 800%
  • Starting Armor: 40 -> 50
  • No longer gains armor on Level-Up
  • Began work on new ItemDisplays to replace HAN-D's
  • Fixed a massive bug where Coil Golems would completely break
  • Fixed bug where all stocks of CLUSTER_CANNON would be consumed immediately

0.1.1

  • I'm stupid (Fixed Language Tokens)
  • Sort order defaults to 4.51 (always after HAN-D)
  • Removed broken mastery skin

0.1.0

  • Initial Mod Upload