Remastered
The biggest soundtrack project for Risk Of Rain 2, featuring ROR2 & ROR1 music, music that I've composed for the game, and music from other talented artists. Survivors Of The Void soundtracks aren't altered at all besides environmental vfx.
Date uploaded | 2 years ago |
Version | 1.0.8 |
Download link | Muugiboy-Remastered-1.0.8.zip |
Downloads | 27406 |
Dependency string | Muugiboy-Remastered-1.0.8 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.5.3README
Risk Of Rain 2: Ultimax Soundtrack
WARNING: If the game is too loud or too quiet for you, use the volume mixer through right clicking on your Windows volume button in your taskbar.
WARNING: Turn off your in-game music slider or else music will be doubled.
Ultimax is a remastered soundtrack for Risk Of Rain 2, made as a celebration for our beloved game franchise having it's first DLC. Unlike my other soundtrack Riskverse, this song is meant to stay true to the vanilla feel of the game, while also making it feel like this is a deluxe soundtrack, so adding new features. Some of these features are:
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All of Risk Of Rain 2 songs.
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A lot of Risk Of Rain 1 songs.
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Songs that I have composed for the game.
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Other songs composed by Chris Christodoulou, even if they aren't from the Risk Of Rain franchise.
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Songs outside of the game that were carefully cherrypicked to make sure they fit the environment / game while also giving me a massive headache.
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Songs from other artists, all of which are underrated artists or underground artists.
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Environmental noise in the background, such as snow on Rallypoint Delta, or a screeching bird on Void Fields.
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Over twice as many songs than in base game.
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Console exclusive songs.
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Two secret songs, you can find one by staying in the Outro screen for long enough. and the other if you stay in A Moment, Fractured for 30 minutes.
Why was this soundtrack created?
Originally I assumed that Chris Christododoulou was going to resign from making music for this game, but I was in over my head and made assumptions. He isn't resigning, so the only remaining reason for why this was created was to be a tribute. Well sort of like a celeberation for Risk Of Rain's first major DLC. Chris Christodoulou heavily inspired me as well for my music, so I don't know, it just feels a little personal for me.
Other Links: ''' YouTube Playlist Unmixed: https://www.youtube.com/playlist?list=PLST2kBtzlfgmsnHODtuifWS5T2bt9D21J It's missing my own songs, and the mixed-playlist isn't made yet. I just wanted to get this out and get opinions on the volume and such first.
Full Tracklist (Every song that isn't created by Chris, just to make sure I'm crediting everyone.):
'''
Siren's Call Boss Theme (First Half) - Merlinsyoshi
- https://www.youtube.com/watch?v=ksU0onipebs&ab_channel=Merlinsyoshi-Topic
Bulwark Bridge Loop Song - aMy O
- https://www.youtube.com/watch?v=PfOIZGOLUQs&t=44s&ab_channel=aMyO
Wetland Aspect Song - SOM
- https://www.youtube.com/watch?v=Bt4f6CLavGg&list=PLST2kBtzlfgmsnHODtuifWS5T2bt9D21J&index=45&t=2s&ab_channel=SOM
Sky Meadow Song (Second Half) - Kavinsky
- https://www.youtube.com/watch?v=-oudxfnyUFE&ab_channel=KAVINSKY
Golden Coast Song (Second Half) - vivivivivi
- https://www.youtube.com/watch?v=85JCRw4m56Q&ab_channel=Algorhythm
Abandoned Aqueduct Song - Dee Montero
- https://www.youtube.com/watch?v=o-7Gmau_Eb4&ab_channel=DeeMontero-Topic
Artifact World Bridge Loop - N.E.R.D
- https://www.youtube.com/watch?v=PfOIZGOLUQs&ab_channel=aMyO
Rallypoint Delta Boss Theme (First Half)- Generations by Muugiboy
Rallypoint Delta Boss Theme (Second Half)- Getsix
- https://www.youtube.com/watch?v=MLYKxZ_XeR4&ab_channel=DubstepGutter
Scorched Acres - endK
- https://www.youtube.com/watch?v=dscLk7Bk7t0
Sundered Grove - 009 Sound System
- https://www.youtube.com/watch?v=ohSNeQ70VsY
Titanic Plains - Tony Anderson
- https://www.youtube.com/watch?v=kSThrKGn9EU
Distant Roost Song (Second Half) - Geyser Recordings
- https://www.youtube.com/watch?v=i-8xcVx8jX8&ab_channel=GeyserRecordings
Void Boss Theme (First Half) - Dimrain47
- https://www.youtube.com/watch?v=1Zrq8FiKS6A
Siphoned Forest Boss Theme - Yotto
- https://www.youtube.com/watch?v=HMOgYpDIf5w&t=2339s&ab_channel=Yotto
Siren's Call (First Half) - echo chamber by Muugiboy
- https://soundcloud.com/muugigiofficial/echo-chamber
Outro - southside memory stone by Muugiboy
- https://soundcloud.com/muugigiofficial/southside-memory-stone
Planned Changes
- I am composing a character theme for every character, that will play during a final boss fight if you are using the character's mastery skin.
- Working on giving Mithrix voice lines with Wwise.
- Working on making EnhancedSoundTrack work with OGG files to increase quality without taking up as much space.
Final Message
When applicable, assume stuff is under the MIT licence ( https://opensource.org/licenses/MIT ) I am not liable for any damages and there is no warranty etc... Not all of the songs were created by me, just some. All of the songs are owned by their respective owners. If you have any questions or feedback, message me at Muugiboy#0432. In the next update, there will be a video created with every song in it with an equalizer set up. I also have plans to make a GMV (Game Music Video) for the entire soundtrack as well.
##Changelog
1.0.8: Attempted to fix the issue where some people could not hear the voidboss song in the Planetarium, and boosted the volume a little because it felt too quiet even at like 80 - 100% volume.
1.0.7: Switched the current boss music for the void to the normal void stage, and gave the void boss a cooler track. https://soundcloud.com/muugigiofficial/the-void-titan-theme
1.0.6: Fixed BOSS MUSIC NOT PLAYING!!! WHYYYYYYYY
1.0.5: Fixed music not looping.
1.0.4: I increased the ambience of Siphoned Forest and Sulfur Pools to make it louder and more apparent, also increased the volume of Distant Roost's song. And changed the icon back to the old one.
1.0.3: Lmao I messed up the support, and forgot to remove the empty slots in the xml. I also resigned every Survivors Of The Void track to a certain stage. Both Sulfur stage and the snow forest have environmental vfx now. Give me opinions on the volume, I'm still struggling to figure it all out without debugtoolkit.
1.0.2: I created support for the new SOTV DLC, so that when it's released this will work with it. I'm not changing any of the songs in the DLC, just making this supported. Have fun!
1.0.1: Added a song list for each of the songs that weren't made by me or Chris in the description.
1.0.0: Release