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All of Rob's Variants, ported to VarianceAPI
Variant Pack - The Original 30 (Abreviated as "VP-TO30") is a port of Rob's original MonsterVariants mod.
All the variants where made using VarianceAPI's methods for creating Variants
These variants where created and developed Exclusively in Thunderkit, making it a perfect method for learning how to create a VariantPack using Thunderkit.
There was an attempt at making each variant as close as the original version, albeit some changes will eventually come to them as time goes on...
All 30 of rob's original variants are implemented!
Some have slightly different stats, others have different override names.
Armored Beetle (10% chance) - Prefix: Armored - 150% size - 300% health - +20 armor Speedy Beetle (30% chance) - Prefix: Speedy - 170% movement speed Toxic Beetle (2% chance) - Prefix: Toxic - 90% Movement Speed - 50% Damage - Explodes into a pool of poisonous acid Battle Beetle (2% chance) - Prefix: Battle - 200% damage - Extreme knockback Flamethrower Lemurian (2% chance) - Prefix: Flamethrower - 3000% attack speed - 60% damage Badass Lemurian (2% chance) - Prefix: Badass - Has a missile launcher Molten Elder Lemurian (2% chance) - Prefix: Molten - 120% size - 80% health - 50% movement speed - 80% attack speed - 120% damage - +200 armor Nuclear Jellyfish (1% chance) - Prefix: Nuclear - 75% movement speed - 200% size - 1500% health - +20 armor - 600% damage - Larger blast radius, applies Cripple debuff Spectral Jellyfish (4% chance) - Prefix: Spectral - 1 Dio's Best Friend - 50% health - 150% movement speed - 50% damage M.O.A.J (2% chance) - Suffix: - MOAJ - 400% size - 4000% health - 40% movement speed - +80 armor - Spawns 5 Jellyfish on death Cursed Jellyfish (1% chance) - Prefix: Cursed - 3 Red Whips - 2 Runald's Bands - 1 Crowbar - 80% health - 150% attack speed Infernal Lesser Wisp (2% chance) - Prefix: Infernal - 3 Brilliant Behemoths - 100% crit - 80% movement speed - 60% attack speed - 200% damage Almost-Great Lesser Wisp (8% chance) - Prefix: Almost-Great - Fires a single Greater Wisp blast - 110% size - 300% health - 80% movement speed Greatest Wisp (2% chance) - Prefix: Greatest - 120% size - 200% health - 500% movement speed - 200% attack speed Full-Auto Golem (4% chance) - Prefix: Full-Auto - 700% attack speed - 75% damage - -30 armor Titan-ish Golem (2% chance) - Prefix: Titan-ish - 250% size - 400% health - 50% movement speed - 300% damage Overcharged Golem (2% chance) - Prefix: Overcharged - All health is converted to shields - 800% damage - 300% movement speed - 200% attack speed Rush Golem (2% chance) - Prefix: Rush - Laser is replaced with a teleport - 60% size - 90% health - 160% speed - 160% attack speed - 200% damage - +100 armor Speedy Bison (30% chance) - Prefix: Speedy - 400% movement speed Albino Bison (4% chance) - Prefix: Albino - 125% size - 200% health - 150% damage - +50 armor Beetle Guard Brute (25% chance) - Suffix: Brute - 110% size - 200% health - 50% movement speed - 90% attack speed - 140% damage - +10 armor Beetle Guard Sharpshooter (2% chance) - Suffix: Sharpshooter - 80% size - 80% health - 60% movement speed - 300% attack speed - 40% damage - 10 Alien Heads Clotted Imp (5% chance) - by Syme - Prefix: Clotted - 80% size - 80% health - 2 Hardlight Afterburners - 4 Lens Makers Glasses - 1 Shatterspleen Artillery Vulture (3% chance) - by Syme - Prefix: Artillery - 125% size - 400% attack speed - 50% damage - +100 armor - 3 Clovers - 1 ATG - 3 Brilliant Behemoths Alloy Deagle (2% chance) - Suffix: With a Fucking Gun. - Has a gun Fucking Templar (4% chance) - Prefix: Fucking - 120% size - A lot of attack speed - A lot of movement speed Colossal Titan (2% chance) - Prefix: Colossal - 300% size - 300% health - 50% movement speed - 200% damage - +50 armor Pygmy Titan (2% chance) - Prefix: Pygmy - 30% size - 500% movement speed Unstable Vagrant (2% chance) - Prefix: Unstable - Can use its nova at any time - -50 armor Dream Scavenger (10% chance) - Prefix: Dream - Only picks up red items
Unlike the original MonsterVariants, all the Variants from this Variant pack can be made Unique, this means that the Variant will never participate in the VariantOverlapping shenanigans (No more Flamethrower Badass Lemurian)
- Mesh Swaps are currently not implemented in VarianceAPI, as such, the Armored Beetle doesnt have its meshswap.
fixed the MOAJ having a bad deathstate type (again)
Reduced Molten Elder Lemurian's Armor bonus to 200
Removed faithfull variants feature
Fixed the stone colossus having a movement speed multiplier of 50 instead of 0.5
Updated to use VarianceAPI 0.8.0
Added back rob's original images
Fixed the MOAJ having a bad DeathState type.
Updated to use VarianceAPI 0.7.1
Fixed the mod never registering the variants, lol
Internal Changes to the Code.
Fixed Stone Titan Colossus being stupidly small.
Updated to use VarianceAPI 0.7.0
Fixed Infernal Lesser Wisps not having their flames.
Added a config entry called "EnableFaithfullness"
Enabling this entry causes certain variants to return to their old glory, currently supports:
Full Auto Golem
Finished implementing all 30 variants, WOOOOO!!!!
Rebalanced a bit the Overcharged golem and the Full-Auto golem
Added back the following Variants:
Now uses VariantMaterialGrabber to reduce the AssetBundle's file size to 64 kilobites! :O
Fixed issue in manifest stating wrong version of VarianceAPI.
Added back the following variants:
Molten Elder Lemurian
Updated to use VarianceAPI 0.4.0
Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.
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