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Nuxlar-DirectorRework-1.0.1 icon

DirectorRework

Reworks the director to spawn a variety of enemies, bosses, and elites instead of groups.

By Nuxlar
Date uploaded 2 months ago
Version 1.0.1
Download link Nuxlar-DirectorRework-1.0.1.zip
Downloads 2232
Dependency string Nuxlar-DirectorRework-1.0.1

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
bbepis-BepInExPack-5.4.2111 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2111

README

Director Rework

This mod aims to diversify enemy/elite/boss spawns, so instead of getting a horde of pests you get multiple enemy types. Does the same with elites, minimizing hordes of mending for example. Rerolls enemies/elites more often. Yes this applies to teleporter bosses as well (multiple boss types per tp). Works with all combat directors (normal runs, simulacrum, alt game modes, etc...).

Changelog

1.0.1

  • Fixes non-boss tier enemies spawning instead of bosses on teleporter events

1.0.0

  • Release