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DirectorRework
Reworks the director to spawn a variety of enemies, bosses, and elites instead of groups.
By Nuxlar
Date uploaded | 2 months ago |
Version | 1.0.1 |
Download link | Nuxlar-DirectorRework-1.0.1.zip |
Downloads | 2232 |
Dependency string | Nuxlar-DirectorRework-1.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2111README
Director Rework
This mod aims to diversify enemy/elite/boss spawns, so instead of getting a horde of pests you get multiple enemy types. Does the same with elites, minimizing hordes of mending for example. Rerolls enemies/elites more often. Yes this applies to teleporter bosses as well (multiple boss types per tp). Works with all combat directors (normal runs, simulacrum, alt game modes, etc...).
Changelog
1.0.1
- Fixes non-boss tier enemies spawning instead of bosses on teleporter events
1.0.0
- Release