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| Last updated | 2 years ago |
| Total downloads | 1476 |
| Total rating | 0 |
| Categories | Mods Tweaks Items |
| Dependency string | Nuxlar-LunarAugments-0.10.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0README
Lunar Augments
Changes to lunar items and the shop.
General Lunar Changes
- Newt Altars cost 25% of your HP in curse (30 curse stacks)
- Wild Lunar Pods (except moon pods) cost 15% of your HP in curse (20 curse stacks)
- Reduces shop lunar bud count to 3
- Can only purchase 1 lunar bud from shop
- Reroll slab removed from shop
Lunar Item Changes
- Shaped Glass gives +100% and -50% HP but enemies also get +100% damage
- Stone Flux Pauldron increase movement speed by 50% but increases enemy movement speed by 50%
- Light Flux Pauldron increase attack speed by 50% but increase enemy attack speed by 50%
- Corpsebloom healing increases healing by 50% but enemies gain +3 regen
- Gesture of the Drowned decreases equip CD but has a 25% chance to destroy the equipment on use
- Focused Convergence reduces tp charge time by 30% but enemies have constant increased spawn credits (50%).
- Mercurial Rachis adds armor reduction (-100 armor | +50% dmg taken) while in the zones
- Transcendence turns all HP to shield but adds a Zealot Elite (altered perfected) to the tier 1 pool.
Changelog
0.10.0
- Removes Eulogy Zero Tweaks
- Reworks things, altered lunars now have global effects
0.9.6
- Transcendence increased initial HP addition (0% -> 25%) but increased shield charge time (2s base, 1s stack)
- Focused Convergence increases spawn credits instead of rate
- Stone Flux Pauldron increases HP reduction (25% -> 35%)
- Light Flux Pauldron increases CD reduction (25% -> 35%)
- Shaped Glass decreased HP reduction (75% -> 65%)
- Description edits
- Fixes Light Flux reduction being too high
0.9.5
- Fixes descriptions
- Adds Mercurial Rachis tweak
- Adds Transcendence tweak
0.9.2
- Fixes Stone Flux taking 75% instead of 25%
- Fixes Light Flux doing nothing
0.9.1
- Removes Perfected, not as impactful as I thought it'd be (would like to add some kind of cool interaction)
- Reduces Newt curse stacks (50 -> 30) (33% -> 25%) felt a bit much in E8
- Reduces Stone Flux HP reduction (50% -> 25%) didn't feel worth it
- Reduces Light Flux cooldown increase (50% -> 25%) didn't feel worth it
- Adds 3 enemy buffer to Focused Convergence's enemy requirement (some enemies just be chillin off world)
- Removes healing cap decrease and per stack on Corpsebloom (feels funky might be E5)
- Fixes some text stuff
0.9.0
- Release