Decompiled source of WormCritFix v1.0.1

WormCritFix.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("WormCritFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WormCritFix")]
[assembly: AssemblyTitle("WormCritFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WormCritFix
{
	[BepInPlugin("com.Nuxlar.WormCritFix", "WormCritFix", "1.0.1")]
	public class WormCritFix : BaseUnityPlugin
	{
		private GameObject[] worms = (GameObject[])(object)new GameObject[2]
		{
			Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/MagmaWorm/MagmaWormBody.prefab").WaitForCompletion(),
			Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/ElectricWorm/ElectricWormBody.prefab").WaitForCompletion()
		};

		public void Awake()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			GameObject[] array = worms;
			for (int i = 0; i < array.Length; i++)
			{
				HurtBox[] componentsInChildren = array[i].GetComponentsInChildren<HurtBox>();
				foreach (HurtBox val in componentsInChildren)
				{
					if (((Object)((Component)val).gameObject).name == "EyeHurtbox")
					{
						val.damageModifier = (DamageModifier)1;
					}
				}
			}
		}
	}
}