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Pipman3000-TeleporterShowRedux-1.0.4 icon

TeleporterShowRedux

Shows the teleporter if you have 'discovered' it, pinged it, or all the time if you change the config.

Date uploaded 2 years ago
Version 1.0.4
Download link Pipman3000-TeleporterShowRedux-1.0.4.zip
Downloads 262681
Dependency string Pipman3000-TeleporterShowRedux-1.0.4

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1903 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1903
tristanmcpherson-R2API-4.0.11 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.0.11
RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3

README

Teleporter Show Redux

This mod gives the ability to mark the teleporter with a few different options:

  • The player is close enough to the teleporter (This distance can be adjusted in BepInEx/config/com.Pipman3000.TeleShowRedux)
  • The player has pinged the teleporter (this can be turned off in BepInEx/config/com.Pipman3000.TeleShowRedux)
  • All the time (this can be turned on in BepInEx/config/com.Pipman3000.TeleShowRedux )

Change Log

--1.0.4--
Everyone doesn't have to have this mod installed in a multiplayer lobby anymore.

--1.0.3--
Fixed a NullReferenceException spam that would happen in certain scenarios in multiplayer.

--1.0.2--
Changed how the 'Always Show' option works. Before, if anyone in a multiplayer lobby had Always Show on, it would immediately reveal the teleporter to all other players. This doesn't make much sense because in practice, this means it will override everyone else's settings.

Instead, players who have the Always Show option enabled in a multiplayer lobby will still be shown the teleporter's location immediately, but the teleporter will only be revealed to other players when that player would have revealed it normally (through ping or discovery).

If both ping and discovery are disabled in the config, then that player won't be able to reveal the location to anyone else.

--1.0.1--
Fixed a typo in the README.

--1.0.0--
Reworked the original TeleShow mod (added some settings and some small optimizations), also fixed the NullReferenceException spam when you died in multiplayer. Additionally, Teleporter indicator status is now sync'ed across all multiplayer clients.