Decompiled source of RiskHunters v0.0.2

RiskHunters.dll

Decompiled 3 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using On.RoR2;
using R2API.Utils;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("RiskHunters")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RiskHunters")]
[assembly: AssemblyTitle("RiskHunters")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace RiskHunters;

[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.Pocket.RiskHunters", "RiskHuters", "0.0.2")]
internal class RiskHunters : BaseUnityPlugin
{
	private enum PlayerType
	{
		Hunter,
		Hunted,
		Debug
	}

	private static Random random;

	private static PlayerCharacterMasterController target;

	private static float maxGain = 500f;

	private static float startTimer;

	private static int index = 0;

	private static string[] scenes = new string[15]
	{
		"RoR2/Base/blackbeach/blackbeach.asset", "RoR2/Base/blackbeach2/blackbeach2.asset", "RoR2/Base/dampcavesimple/dampcavesimple.asset", "RoR2/Base/foggyswamp/foggyswamp.asset", "RoR2/Base/frozenwall/frozenwall.asset", "RoR2/Base/golemplains/golemplains.asset", "RoR2/Base/golemplains2/golemplains2.asset", "RoR2/Base/goolake/goolake.asset", "RoR2/Base/rootjungle/rootjungle.asset", "RoR2/Base/shipgraveyard/shipgraveyard.asset",
		"RoR2/Base/skymeadow/skymeadow.asset", "RoR2/Base/wispgraveyard/wispgraveyard.asset", "RoR2/DLC1/ancientloft/ancientloft.asset", "RoR2/DLC1/snowyforest/snowyforest.asset", "RoR2/DLC1/sulfurpools/sulfurpools.asset"
	};

	public void Awake()
	{
		AddHooks();
	}

	private static void AddHooks()
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0018: Expected O, but got Unknown
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Expected O, but got Unknown
		CommandHelper.AddToConsoleWhenReady();
		Run.Start += new hook_Start(Run_Start);
		SceneDirector.PopulateScene += new hook_PopulateScene(SceneDirector_PopulateScene);
	}

	private static void Run_Start(orig_Start orig, Run self)
	{
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Expected O, but got Unknown
		if (((NetworkBehaviour)Run.instance).isServer)
		{
			Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
			{
				baseToken = "<color=#bb0011>[RH] RISK HUNTERS GO!"
			});
			random = new Random((int)Run.instance.seed);
			orig.Invoke(self);
		}
	}

	private static void SceneDirector_PopulateScene(orig_PopulateScene orig, SceneDirector self)
	{
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		//IL_0034: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Expected O, but got Unknown
		//IL_004d: Expected O, but got Unknown
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_0052: Expected O, but got Unknown
		if (!Object.op_Implicit((Object)(object)self.teleporterInstance) && Object.op_Implicit((Object)(object)self.teleporterSpawnCard))
		{
			self.teleporterInstance = DirectorCore.instance.TrySpawnObject(new DirectorSpawnRequest(self.teleporterSpawnCard, new DirectorPlacementRule
			{
				placementMode = (PlacementMode)4
			}, new Xoroshiro128Plus(Run.instance.seed)));
			Run.instance.OnServerTeleporterPlaced(self, self.teleporterInstance);
		}
	}

	public void FixedUpdate()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_001f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		Scene activeScene = SceneManager.GetActiveScene();
		if (((Scene)(ref activeScene)).name == "lobby")
		{
			return;
		}
		activeScene = SceneManager.GetActiveScene();
		if (!(((Scene)(ref activeScene)).name == "intro"))
		{
			activeScene = SceneManager.GetActiveScene();
			if (!(((Scene)(ref activeScene)).name == "splash"))
			{
				CheckTargetPlayerStatus();
				EraseMonsters();
			}
		}
	}

	private static void CheckTargetPlayerStatus()
	{
		if (!((Object)(object)target == (Object)null) && PlayerCharacterMasterController.instances.Count > 1)
		{
			HealthComponent healthComponent = target.master.GetBody().healthComponent;
			if (!healthComponent.alive)
			{
				AddScores();
				AdvanceScene();
			}
		}
	}

	private static void AddScores()
	{
		//IL_0026: Unknown result type (might be due to invalid IL or missing references)
		//IL_002c: Expected O, but got Unknown
		if (((NetworkBehaviour)Run.instance).isServer)
		{
			float num = Run.instance.time - startTimer;
			SimpleChatMessage val = new SimpleChatMessage();
			val.baseToken = "<color=#bb0011>[RH] " + target.GetDisplayName() + " gains " + Mathf.Min(num, maxGain) + " points!";
			Chat.SendBroadcastChat((ChatMessageBase)(object)val);
		}
	}

	private static void CancelEnemySpawnSystem()
	{
		if (Object.FindObjectsOfType<DirectorCore>().Length != 0)
		{
			DirectorCore[] array = Object.FindObjectsOfType<DirectorCore>();
			foreach (DirectorCore val in array)
			{
				Object.Destroy((Object)(object)((Component)val).gameObject);
			}
		}
	}

	private static void EraseMonsters()
	{
		//IL_002e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0034: Invalid comparison between Unknown and I4
		List<HealthComponent> list = new List<HealthComponent>();
		CharacterBody[] array = Object.FindObjectsOfType<CharacterBody>();
		foreach (CharacterBody val in array)
		{
			if ((Object)(object)val.master != (Object)null && (int)val.master.teamIndex == 2)
			{
				list.Add(val.healthComponent);
			}
		}
		for (int j = 0; j < list.Count; j++)
		{
			if ((Object)(object)list[j] != (Object)null)
			{
				list[j].Suicide((GameObject)null, (GameObject)null, (DamageType)0);
			}
		}
	}

	[ConCommand(/*Could not decode attribute arguments.*/)]
	private static void SetAllPlayersTeams(ConCommandArgs args)
	{
		SetAllPlayersTeams();
	}

	private static void SetAllPlayersTeams()
	{
		//IL_011d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0122: Unknown result type (might be due to invalid IL or missing references)
		//IL_0146: Expected O, but got Unknown
		startTimer = Run.instance.time;
		EraseMonsters();
		int count = PlayerCharacterMasterController.instances.Count;
		int num = random.Next(0, count);
		if (count > 1)
		{
			int num2 = 0;
			foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
			{
				if (num2++ == num)
				{
					instance.master.teamIndex = (TeamIndex)0;
					target = instance;
					OutfitPlayer(instance, PlayerType.Hunted);
				}
				else
				{
					instance.master.teamIndex = (TeamIndex)1;
					OutfitPlayer(instance, PlayerType.Hunter);
				}
			}
		}
		else
		{
			foreach (PlayerCharacterMasterController instance2 in PlayerCharacterMasterController.instances)
			{
				instance2.master.teamIndex = (TeamIndex)0;
				target = instance2;
				OutfitPlayer(instance2, PlayerType.Debug);
			}
		}
		if ((Object)(object)target != (Object)null)
		{
			Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
			{
				baseToken = "<color=#bb0011>[RH] Hunt " + target.GetDisplayName() + "!"
			});
		}
	}

	[ConCommand(/*Could not decode attribute arguments.*/)]
	private static void RedItem(ConCommandArgs args)
	{
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Expected O, but got Unknown
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
		{
			Chat.SendBroadcastChat((ChatMessageBase)new SimpleChatMessage
			{
				baseToken = "<color=#bb0011>[RH] Giving item index " + index
			});
			GiveItem(instance, Run.instance.availableTier3DropList[index++], 1);
		}
	}

	private static void OutfitPlayer(PlayerCharacterMasterController playerCharacterMasterController, PlayerType playerType)
	{
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0085: Unknown result type (might be due to invalid IL or missing references)
		//IL_009f: Unknown result type (might be due to invalid IL or missing references)
		ClearItems(playerCharacterMasterController);
		switch (playerType)
		{
		case PlayerType.Hunter:
			GiveItem(playerCharacterMasterController, Run.instance.availableTier1DropList[14], 20);
			GiveItem(playerCharacterMasterController, Run.instance.availableTier3DropList[10], 1);
			break;
		case PlayerType.Hunted:
			GiveItem(playerCharacterMasterController, Run.instance.availableTier1DropList[3], 999);
			break;
		case PlayerType.Debug:
			GiveItem(playerCharacterMasterController, Run.instance.availableTier1DropList[14], 20);
			GiveItem(playerCharacterMasterController, Run.instance.availableTier3DropList[10], 1);
			break;
		}
	}

	private static void ClearItems(PlayerCharacterMasterController playerCharacterMasterController)
	{
		//IL_001b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_0027: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Unknown result type (might be due to invalid IL or missing references)
		CharacterMaster master = playerCharacterMasterController.master;
		List<ItemIndex> itemAcquisitionOrder = master.inventory.itemAcquisitionOrder;
		for (int i = 0; i < itemAcquisitionOrder.Count; i++)
		{
			ItemIndex val = itemAcquisitionOrder[0];
			master.inventory.RemoveItem(val, Mathf.Min(master.inventory.GetItemCount(val), int.MaxValue));
		}
	}

	private static void GiveItem(PlayerCharacterMasterController playerCharacterMasterController, PickupIndex pickupIndex, int count)
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0014: Unknown result type (might be due to invalid IL or missing references)
		CharacterMaster master = playerCharacterMasterController.master;
		master.inventory.GiveItem(PickupCatalog.GetPickupDef(pickupIndex).itemIndex, count);
	}

	private static SceneDef SetSceneDef()
	{
		//IL_0018: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		return Addressables.LoadAssetAsync<SceneDef>((object)scenes[random.Next(0, scenes.Length)]).WaitForCompletion();
	}

	[ConCommand(/*Could not decode attribute arguments.*/)]
	private static void AdvanceScene(ConCommandArgs args)
	{
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		//IL_0028: Expected O, but got Unknown
		if ((Object)(object)target != (Object)null)
		{
			float num = Run.instance.time - startTimer;
			SimpleChatMessage val = new SimpleChatMessage();
			val.baseToken = "<color=#bb0011>[RH] " + target.GetDisplayName() + " gains " + Mathf.Min(num, maxGain) + " points!";
			Chat.SendBroadcastChat((ChatMessageBase)(object)val);
		}
		AdvanceScene();
	}

	private static void AdvanceScene()
	{
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Expected O, but got Unknown
		SceneDef val = SetSceneDef();
		Debug.Log((object)val.baseSceneName);
		SceneExitController val2 = Object.FindObjectOfType<SceneExitController>();
		if ((Object)(object)val2 == (Object)null)
		{
			val2 = new SceneExitController();
		}
		val2.useRunNextStageScene = false;
		val2.destinationScene = val;
		val2.SetState((ExitState)2);
	}
}