PassiveAgression
Mod that adds 21+ alternate skills (including passives,as well as skills for modded chars). Multiplayer Compatible, untested.
Last updated | 3 months ago |
Total downloads | 217127 |
Total rating | 27 |
Categories | Mods Skills |
Dependency string | RandomlyAwesome-PassiveAgression-1.3.2 |
Dependants | 110 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1KingEnderBrine-ScrollableLobbyUI
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Preferred version: 1.7.6README
#What
Adds several new alternate skills to the game,along with new passives and skills for modded characters. Icon submissions that look better than what I already have are accepted.
Credit to Hifu for making the good looking icons.(StimShot,Standoff,Starch,Pathogen,Rituals,Excise & Snowsculpt)
Credit to Prod for figuring out initial changes for SOTS compat.
Credit to the GNU Image Manipulation Program for helping me make the rest of the icons.
Credit to cute anime girls for giving me the will to continue living.
Skills
Survivor | Name/Description | Icon |
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Special: Stim Shot Administer a cocktail which instantly heals for 20% of missing health and boosts attack and move speed by 25%. Scepter: Also grants 30 armor and 10% crit chance. |
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Passive: Standoff All attacks on enemies that are currently attacking are Critical Strikes. |
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Utility: Starch Bomb Stunning. Deal 75%,allies in the area are cleansed from a random debuff. |
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Special: Carrier Pathogen Shoot a projectile that deals 85% and spreads to other enemies,carrying a random debuff from the last target. Scepter: Spreads to an additional enemy per debuff. |
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Passive: Field Tinkering All Mechanical Allies (including other players) gain bonus stats for each stack of scrap in your inventory. |
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Primary: Resonance Cascade Keep your focus on an enemy for some time to destablize their body,causing an explosion for up to 4000% damage. |
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Passive: Unorthodox Rituals Whenever a tick of Bleed occurs nearby,heal 1 hp. |
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Primary: Excise Fire a bolt that deals 100% damage and bleeds. Can be used while on cooldown. You cannot regenerate health while this skill is on cooldown. |
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Special: Conclude Trigger all remaining Damage Over Time on an enemy twice. Can only target enemies with DoT effects on them. |
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Special: Snowsculpt Cover yourself within a golem of packed snow,providing protection from attacks. Press the interact key to burst out with a freezing blast. |
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Special: Integrated Beacons Temporarily Channel the effects of a Supply Beacon through Captain's prosthetics. Can be used twice per stage. Note: The duration is not long enough to hack the legendary chest, don't waste it trying. |
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Passive: Micro Missile Foundry All crit chance is converted into damage for missiles that fire on crit. |
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Passive: Incessant Infestation At full Corruption,burst out a gaggle of Infestors. |
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Utility: TEAR Tear open a rift through space,carrying those that enter to the targeted area. Corrupt: Tear open a rift into the void,venting the surrounding atmosphere |
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Special: Glass Shadow Spawn a glass copy which mimicks your actions.Hold Longer to increase delay. Scepter: Your Reflection becomes indestructible. |
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Special: Giving It a Chance Raise your shield.The next 4 times you block an explosion or melee attack,trigger an explosion for 600% damage. The 4th explosion will break your stance. |
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Passive: Heart of The Forge All your attacks deal Blazing damage.(It's Blacksmith ror1). |
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Passive: Jangling Spurs You can still sprint in all directions.Jump again while touching an enemy midair to bounce up off of them. |
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Passive: Well Stocked Pantry The first stack of any ingredient item reduces the cooldown of CHEF's special skill. |
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Passive: Faint Reverberation All Attack Speed and Movement Speed bonuses are converted to block chance for long range attacks. An attack is considered long range if the attacker is standing more than 13m away. |
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Passive (Blood Well): Coldblood Store blood into 3 pips that won't decay once filled a pip can be spent to empower a skill or to survive a lethal attack. |
#Changelog
Moved Changelog to CHANGELOG.md