RandomlyAwesome-PassiveAgression icon

PassiveAgression

Mod that adds 21+ alternate skills (including passives,as well as skills for modded chars). Multiplayer Compatible, untested.

Last updated 2 months ago
Total downloads 209313
Total rating 27 
Categories Mods Skills
Dependency string RandomlyAwesome-PassiveAgression-1.3.2
Dependants 109 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
RiskofThunder-HookGenPatcher-1.2.1 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.1
KingEnderBrine-ScrollableLobbyUI-1.7.6 icon
KingEnderBrine-ScrollableLobbyUI

Adds scrolling to lobby UI (skills, loadout, character select, difficulty)

Preferred version: 1.7.6
RiskofThunder-R2API_RecalculateStats-1.0.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.0.0
RiskofThunder-R2API_Language-1.0.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.0
RiskofThunder-R2API_Items-1.0.0 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.0
RiskofThunder-R2API_DamageType-1.0.0 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.0.0
RiskofThunder-R2API_Prefab-1.0.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.1
RiskofThunder-R2API_ContentManagement-1.0.1 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.1
RiskofThunder-R2API_Core-5.0.3 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.0.3

README

#What

Adds several new alternate skills to the game,along with new passives and skills for modded characters. Icon submissions that look better than what I already have are accepted.

Credit to Hifu for making the good looking icons.(StimShot,Standoff,Starch,Pathogen,Rituals,Excise & Snowsculpt)
Credit to Prod for figuring out initial changes for SOTS compat.
Credit to the GNU Image Manipulation Program for helping me make the rest of the icons.
Credit to cute anime girls for giving me the will to continue living.

Skills


Survivor Name/Description Icon
Special: Stim Shot
Administer a cocktail which instantly heals for 20% of missing health and boosts attack and move speed by 25%. Scepter: Also grants 30 armor and 10% crit chance.
Passive: Standoff
All attacks on enemies that are currently attacking are Critical Strikes.
Utility: Starch Bomb
Stunning. Deal 75%,allies in the area are cleansed from a random debuff.
Special: Carrier Pathogen
Shoot a projectile that deals 85% and spreads to other enemies,carrying a random debuff from the last target. Scepter: Spreads to an additional enemy per debuff.
Passive: Field Tinkering
All Mechanical Allies (including other players) gain bonus stats for each stack of scrap in your inventory.
Primary: Resonance Cascade
Keep your focus on an enemy for some time to destablize their body,causing an explosion for up to 4000% damage.
Passive: Unorthodox Rituals
Whenever a tick of Bleed occurs nearby,heal 1 hp.
Primary: Excise
Fire a bolt that deals 100% damage and bleeds.
Can be used while on cooldown.
You cannot regenerate health while this skill is on cooldown.
Special: Conclude
Trigger all remaining Damage Over Time on an enemy twice. Can only target enemies with DoT effects on them.
Special: Snowsculpt
Cover yourself within a golem of packed snow,providing protection from attacks.
Press the interact key to burst out with a freezing blast.
Special: Integrated Beacons
Temporarily Channel the effects of a Supply Beacon through Captain's prosthetics.
Can be used twice per stage.
Note: The duration is not long enough to hack the legendary chest, don't waste it trying.
Passive: Micro Missile Foundry
All crit chance is converted into damage for missiles that fire on crit.
Passive: Incessant Infestation
At full Corruption,burst out a gaggle of Infestors.
Utility: TEAR
Tear open a rift through space,carrying those that enter to the targeted area.
Corrupt: Tear open a rift into the void,venting the surrounding atmosphere
Special: Glass Shadow
Spawn a glass copy which mimicks your actions.Hold Longer to increase delay.
Scepter: Your Reflection becomes indestructible.
Special: Giving It a Chance
Raise your shield.The next 4 times you block an explosion or melee attack,trigger an explosion for 600% damage.
The 4th explosion will break your stance.
Passive: Heart of The Forge
All your attacks deal Blazing damage.(It's Blacksmith ror1).
Passive: Jangling Spurs
You can still sprint in all directions.Jump again while touching an enemy midair to bounce up off of them.
Passive: Well Stocked Pantry
The first stack of any ingredient item reduces the cooldown of CHEF's special skill.
Passive: Faint Reverberation
All Attack Speed and Movement Speed bonuses are converted to block chance for long range attacks.
An attack is considered long range if the attacker is standing more than 13m away.
Passive (Blood Well): Coldblood
Store blood into 3 pips that won't decay once filled
a pip can be spent to empower a skill
or to survive a lethal attack.

#Changelog

Moved Changelog to CHANGELOG.md