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PassiveAgression

Mod that adds alternate skills (including passives,as well as modded chars). Theoretically Multiplayer Compatible,not tested.

CHANGELOG

#Changelog

1.2.1

  • Cascading Resonance changes:
  • Fixed NRE spam in multiplayer
  • Fixed Cascading Resonance affecting allies,old behavior can now be turned on from config for turret resonating reasons.
  • Fixed animation speed/looping.

1.2.0

  • Added new Field Tinkering Icon
  • Added Cascading Resonance,an alt primary for Engineer.
  • Added ScrollableLobbyUI dependency,fixing potential issue with passives breaking the loadout panel.

1.1.0

  • Added Jingling Spurs,an alt passive for Deputy.
  • Moved Power Pack Discharge behind unfinished config,as it was reported to feel incomplete.(The skill it was meant to synergise with is,so it counts).
  • Tear: Added Corrupted version tooltip.
  • Misc Unfinished Content (a lot)
  • Bug Fixes:
    • Glass Shadow: Fixed interaction with Ancient Scepter
    • Fixed ExtraSkillSlot compatibility.
    • "Fixed" HuntressBuffUltimate compatibility.(It was actually working as intended on HBU's side,just that the intention was not foreseen/isn't consistent with the vanilla game.)
    • Misc Fixes.

1.0.4

  • Networking fixes.
  • Fixed potential compatibility issues preventing corrupted tear from working.
  • Overhauled Excise Visuals
  • Initial Balance Pass:
    • Excise : Increased duration to hopefully reduce the effect of stacking attack speed.
    • Starch : Actually increased radius (oops), Increased amount of time enemies are stunned 1 -> 2.5.
    • Infestation : Added config option for max amount of spawns active,corruption will wait if over the setting,default is still infinite.
    • Tear : No longer locked into movement if skill is used while moving, uncorrupted cooldown 6 -> 10, corrupted cooldown 6 -> 12
    • Pack Discharge : Changed barrier to damage scaling from additive to multiplicative,greatly increasing potential damage. 400-1400 -> 400-4000

1.0.3

  • Heat of the Forge : Added a config option to enable an alternate implementation,since the normal one is sensitive to potential mod conflicts.
  • Snowsculpt : Networking Fix,Exiting the skill early now triggers a freezing blast.
  • Starch : Increased Radius
  • Misc Changes (Networking,rng)

1.0.2

  • Fixed Engineer Passive breaking pickups + scrap contribution not being redacted correctly on body change

1.0.1

  • Fixed the friendlyInfest config option for Viend's Infestation Passive.
  • Fixed lysate cell interaction with Paladin Glass Shadow
  • Added new Starch Bomb Icon
  • Added config option to enable old icons for skills that get their icons replaced

1.0.0 - Initial Release