Some mods may be broken due to the recent Alloyed Collective update.
Mods that depend on HookGenPatcher
Halcyon Shrine speed up that actually works.
Last updated: 3 days ago
Massive WIP rebalancing mod; Survivor, Item, and Equipment balance
Last updated: 3 days ago
Overhauls the behavior of AI-controlled Survivors to make them more competent. Goobo Jr. users rejoice!
Last updated: 4 days ago
A standalone port of the Well-Rounded Balance mod's gold/cost scaling. Also has some separate config options for Starstorm 2's late-game elites.
Last updated: 5 days ago
SOTS Void Item Variants!
Last updated: a week ago
API for manipulating Execute Threshold
Last updated: a week ago
Increase lobby player limit beyond 4. Play Risk of Rain 2 with more friends!
Last updated: a week ago
A helper for adding modded keybinds that work with the vanilla controls menu.
Last updated: a week ago
Uuuuuuuuuuuuuuu Umadachi uuuuuuuuuuu umapyoi umapyoi ft. Mili. Made using Penumbrah's Custom Ost mod.
Last updated: a week ago
Adds an ability to edit configs for mods (that support this) inside a lobby
Last updated: a week ago
Improves post processing on Helminth Hatchery. Less red and removed screen smoke.
Last updated: 2 weeks ago
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
Last updated: 2 weeks ago
Enough with Providencewank, it's time for Mithrixwank! Adds a new shrine to stage 5.
Last updated: 2 weeks ago
Adds new Special ability that allows the player to switch stances at will.
Last updated: 2 weeks ago
Reworks Blight to amplify damage taken, like Corrosive Wounds from Returns. Server-side and vanilla-compatible.
Last updated: 2 weeks ago
Adds Engineer skills and passives: Portable Missile Silos, Call Reinforcements, and Close Air Support (permanent item-synced drones), Aerial Overwatch, Drone Tinkering. Multiplayer-safe.
Last updated: 2 weeks ago
Minions that have been spawned by other minions will inherit their final destination of dying after time either via copying HealthDecay items or MasterSuicideOnTimer component.
Last updated: 2 weeks ago
Gives each player a configurable set of items and starting gold at the beginning of a run.
Last updated: 2 weeks ago
Reduces animation times and improves ability values to make void fiend faster, snappier, more responsive and actually fun!
Last updated: 2 weeks ago
Changes items from ClassicItemsReturns & StandaloneAncientScepter to a new item tier in the Starstorm 2 beta & adds them to the related trading system.
Last updated: 2 weeks ago
A W.I.P collection of item edits by me that makes some items more fun, interesting, and/or better for performance. Supports some Starstorm 2 items!
Last updated: 2 weeks ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: 2 weeks ago
Shrine to repair your broken items. Fixed for SoTS with ability to repair void items.
Last updated: 2 weeks ago
Recolor the models of allied units so they're easier to see, especially monsters so you know they're allied.
Last updated: 2 weeks ago