Some mods may be broken due to the recent Alloyed Collective update.
Mods that depend on HookGenPatcher
Prevents SPEX from kicking you out when doing too much damage to him.
Last updated: 3 weeks ago
Adds the unused red tier item Wicked Ring. Updated to work with Alloyed Collective
Last updated: 3 weeks ago
Adds the Driver, a mostly grounded survivor focused on driving.
Last updated: 3 weeks ago
Tweaks CHEF's abilities a bit in functionality. Fully configurable!
Last updated: 3 weeks ago
Gives each player a configurable set of items and starting gold at the beginning of a run.
Last updated: 3 weeks ago
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Last updated: 3 weeks ago
Adds procedurally generated stages and custom themes to vanilla stages. Discover procedurally generated stages featuring 8 distinct terrain types alongside 5 captivating themes to explore.
Last updated: 3 weeks ago
Uninspired item mod, AKA Nerols' cutlery
Last updated: 3 weeks ago
Gesture of the Drowned and Bottled Chaos switch item tiers.
Last updated: 3 weeks ago
Allows for user to configure most values of all skills.
Last updated: 3 weeks ago
Removes the Shrine of Shaping from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 3 weeks ago
Removes Scorch Wurms from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 3 weeks ago
Config for removing any enemy from stage spawnpools. Server-side and Vanilla-compatible.
Last updated: 3 weeks ago
Punishing Gray raven OST for RoR2. Uses MrCounterMax's More OST Mod with songs from Punishing Gray Raven by Kuro Games.
Last updated: 3 weeks ago
Allows your minions to charge the teleporter for you
Last updated: 3 weeks ago
Adds small quality of life gameplay changes (check the README!): Post-Mithrix loop portal; Pressure plates stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; Unwrap Command Essence droplets — [ server-side ]
Last updated: 3 weeks ago
Attempts to fix Mercenary skins broken by the Devotion update. Clientside. See README.
Last updated: 3 weeks ago
Quality of life changes to chests, terminals, scrapper, duplicator, turrets and drones. - Hide when empty and highlighting.
Last updated: 3 weeks ago
ServerSideItems
Last updated: a month ago
A collection of QoL elements that are too small to warrent their own mod. Minimal gameplay changes. Vanilla compatible.
Last updated: a month ago
A couple changes to Sacrifice artifact drops
Last updated: a month ago
Makes certain attack speed skills scale linearly and without limit. Client-side.
Last updated: a month ago
Makes chest and/or item drops separate for each player
Last updated: a month ago
Removes the limit of 2 DLCs per stage. Server-side and Vanilla-compatible!
Last updated: a month ago