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SSM24-FadeEmptyChests-1.0.0 icon

FadeEmptyChests

Makes chests and barrels partially fade out after being opened.

Date uploaded 3 years ago
Version 1.0.0
Download link SSM24-FadeEmptyChests-1.0.0.zip
Downloads 20660
Dependency string SSM24-FadeEmptyChests-1.0.0

This mod requires the following mods to function

bbepis-BepInExPack-5.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.3.1
tristanmcpherson-R2API-2.5.14 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.5.14

README

Fade Empty Chests

This mod will make empty chests and barrels gradually fade out after they are opened, becoming darker and partially transparent.

This mod is intended to be an alternative to EmptyChestsBeGone, which simply deletes opened containers. I made this because I wanted to be able to still see where containers have been. If you don't care about that, consider using EmptyChestsBeGone instead—it's simpler and probably less prone to weird stuff happening :p

Tested and works in multiplayer! (Well, mostly; see Known Issues on GitHub.)

If you have any issues or suggestions, ping me on Discord (SSM24#0079) or open an issue on GitHub. Pinging me on Discord is preferred, since I check that much more often than GitHub.

Config options

  • Fade Multiplier: How much containers should fade out (i.e. how transparent they are).
  • Brightness Multiplier: How much containers should be darkened.
  • Fade Out Time: How long containers should take to fade out.
  • Should Apply To Multishops: Whether this should also apply to multishop terminals.

Changelog

v1.0.0

  • Initial release.

CHANGELOG

v1.1.4

Updated the readme to clarify that I did undeprecate it on purpose (it is a huge pain in the ass that I have to make a new version just to update the readme lol)

v1.1.3

Updated the readme to clarify that the SotS update broke things in a way that doesn't seem fixable.

v1.1.2

  • "Fixed" the Adaptive Chest setting not working. (it'll probably break again someday but we'll worry about that then)

v1.1.1

  • Fixed the Delusion Artifact keeping chests faded out.
  • Moved the changelog to its own file cus that's a thing now I guess.

v1.1.0

  • Fixed the multishop setting apparently not working in the SotV update.
    • Also made them work with Executive Card.
  • Added support for adaptive chests (off by default).
  • Made the fading out slightly smoother.
  • Various internal code cleanup.

v1.0.0

  • Initial release.