SaugaWorkshop-Providirector icon


A server-side mod for Risk of Rain 2 which allows one player to take on the role of one of the combat directors.

Last updated 6 months ago
Total downloads 16388
Total rating 7 
Categories Server-side Gamemodes
Dependency string SaugaWorkshop-Providirector-1.0.3
Dependants 4 other packages depend on this package

This mod requires the following mods to function

tristanmcpherson-R2API-5.0.5 icon

A modding API for Risk of Rain 2

Preferred version: 5.0.5
Rune580-Risk_Of_Options-2.7.1 icon

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.7.1



A funky mod for Risk of Rain 2 which allows you to assume the role of a combat director in multiplayer games (kind of)!

Spawn enemies to destroy the survivors, upgrade enemies to stronger Elite variants, and use your Burst buff to keep the survivors on their toes! I made this mainly as a joke after playing too much Battle Cats and Risk of Rain 2.

The mod is server-side only, which means that only the host of the game needs to have the mod installed and enabled. However, if your friends also have the mod installed, you can set them as the director by typing % [player name] or % [player index (number)] in the pregame lobby, while still remaining as the host!

Due to the nature of the mod, there are likely to be compatiability issues with various mods; even without other mods, buggy behaviour is always on the table thanks to how many moving parts there are. If you have any suggestions or bug reports for the mod, visit the mod's Github page and create an issue! Alternatively, you can shoot me a DM on Discord; my username is ikesicle.


  • Move the mouse to pivot the camera around the current target.
  • To check spawnable enemies, hit Tab and hover over the monster icons.
  • Scroll Wheel: Zoom In/Out. This affects spawn distance for enemies which you spawn.
  • LMB / RMB: Next / Previous spectator target
  • Alphanumeric 1 .. 6 (not keypad): Spawn enemy in slot.
  • Space: Switch currently active page to access more enemies to spawn.
  • C: While held, you will spawn Tier 1 Elite enemies. (Blazing, Glacial, Overloading, [Mending])
  • V: While held, you will spawn Tier 2 Elite enemies. (Malachite, Celestial)
  • F: Tap to direct all enemies to attack the target you're currently spectating. Re-targeting the same enemy switches enemies back to automatic targeting.
  • B: Burst. Activate once fully charged to power up the monsters! Charge by damaging players with enemies you spawn.


Thanks to Punished "Venom" Analyst for giving me the initial kickstart to develop this mod. A big thank you to Klehrik for assisting with multiplayer testing. Finally, thanks for the patience and support of everyone who submitted a bug report or gave feedback through Discord - your help is truly invaluable, and I could not have made this without your help.