ArchitectSkins
Currently adds three skins: one for the Engineer, Artificer, and Void Reaver, respectively.
By Taitou1
Last updated | 4 years ago |
Total downloads | 12980 |
Total rating | 3 |
Categories | Skins |
Dependency string | Taitou1-ArchitectSkins-1.2.2 |
Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
RyanPallesen-RyanSkinAPI
An API that allows easy skin loading from PNG files
Preferred version: 3.4.1bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.3.1README
#TL;DR Adds three skins currently, one for the Artificer and one for the Engineer. A new skin has been added for the Void Reaver mod.
#Not TL;DR The skin for the Engineer is a normal palette change, with coloration themed after the deep ocean. The Artificer skin is themed around star types and the emptiness of space itself, without just diving into bright, vibrant colors. And finally, the Carina skin returns and functions, this time for the playable Void Reaver mod by LuaFubuki, as the latest update added custom skin support! Special thanks to both Ruxbieno and Mefiez for helping me out with the skinpack and its various issues! #Changelog 1.2.2 - Added Carina as a custom skin for Void_Reaver by LuaFubuki. 1.2.1 - Updated both skins, they should overall be darker in appearance. Also fixed the issues with the jets. 1.2.0 - Added a new deep-space themed skin for Artificer, Voidborne. 1.1.1 - Removed Carina. It destroyed my save, and I don't want that to happen to anyone else. 1.1.0 - Fixed the version numbering so I'm no longer doomed to an eternity of high numbers when changing the manifest. I forgot the '.' in the prior versions, causing them to override the 1.0.3 update this was supposed to be.