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TeamMoonstorm-Starstorm2-0.5.5 icon

Starstorm2

A general content mod adapting Risk of Rain 1's Starstorm

Date uploaded 6 months ago
Version 0.5.5
Download link TeamMoonstorm-Starstorm2-0.5.5.zip
Downloads 99677
Dependency string TeamMoonstorm-Starstorm2-0.5.5

This mod requires the following mods to function

TeamMoonstorm-MoonstormSharedUtils-1.6.3 icon
TeamMoonstorm-MoonstormSharedUtils

An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.

Preferred version: 1.6.3
RiskofThunder-R2API_Prefab-1.0.3 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.3
RiskofThunder-R2API_Networking-1.0.2 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.2
RiskofThunder-R2API_Difficulty-1.1.2 icon
RiskofThunder-R2API_Difficulty

API for adding custom in-game difficulties

Preferred version: 1.1.2
RiskofThunder-R2API_Dot-1.0.1 icon
RiskofThunder-R2API_Dot

API for adding custom damage over time effects

Preferred version: 1.0.1
RiskofThunder-R2API_TempVisualEffect-1.0.2 icon
RiskofThunder-R2API_TempVisualEffect

API for adding custom temporary visual effects for characters.

Preferred version: 1.0.2
RiskofThunder-R2API_Deployable-1.0.1 icon
RiskofThunder-R2API_Deployable

API for adding custom deployables

Preferred version: 1.0.1
KingEnderBrine-LobbySkinsFix-1.2.1 icon
KingEnderBrine-LobbySkinsFix

Fixes issues with switching to modded skin and back to vanilla in lobby

Preferred version: 1.2.1
KingEnderBrine-ScrollableLobbyUI-1.7.6 icon
KingEnderBrine-ScrollableLobbyUI

Adds scrolling to lobby UI (skills, loadout, character select, difficulty)

Preferred version: 1.7.6

README

Starstorm 2

Starstorm 2 is a work-in-progress adaptation of the Risk of Rain 1 mod "Starstorm". It currently features three new survivors, three new monsters, over 20 new items and equipment, and numerous new challenges to shake up your runs.

New Survivors...

  • Executioner - An aggressive, versatile survivor with an arsenal made for picking off targets and chaining kills. His powerful Ion Manipulators gain charges with every kill.

  • ??? - Survivors of unknown origin, familiar yet unfamiliar. Under the right conditions, you may meet them on the Planet, but they certainly won't be on your side.

New Items...

  • New Items & Equipment - A plethora of new items and equipment to support new and existing playstyles. Watch your six with an Armed Backpack, rush through teleporter events with a Field Accelerator, all while keeping on the move with a Swift Skateboard - and more!

  • New Interactables - New drones, paired with the Refabricator, come in handy to assist you while you fight for survival.

New Challenges...

  • Events - Between severe weather, magical buildups, and mysterious invaders, learn to expect the unexpected as forces both natural and supernatural interfere with your runs.

  • New Monsters - New species of the Planet have come out to put a stop to your invasion of their home.

  • Typhoon - The Planet grows restless, with fearsome events and monsters coming in greater numbers than ever before. Unlock new skins for survivors* by proving yourself in this new challenge exceeding even Monsoon! *currently includes Commando, Huntress, MUL-T, Acrid, Captain, Executioner, and Commando's Vestige.

  • Artifact of Cognation - A new, unlockable artifact to shape up your runs.

Credits

Starstorm 2 is currently being developed and maintained by...

  • Buns, Nebby, orbeezeater22, swuff★, Zenithrium

With previous and one-off code contributions by...

  • Anreol, bread, Flan, Gaforb, GrooveSalad, HIFU, KevinFromHPCustomerService, MagicGonads, malfaisant, Moffein, Nebby, Noop, Phreel, prod, rob, swuff★, sebacame, Shared, TheTimesweeper, Vale-X, xpcybic, Xubas

With Art/Modelling/Animation contributions by...

  • Alexstarwras, Anreol, Bolty, bread, bruh, Cexeub, dotflare, Draymarc, Domi, JestAnotherAnimator, Gem, goodguy, GrooveSalad, JaceDaDorito, LucidInceptor, Neik, KevinFromHPCustomerService, PapaZach, Plexus, prodzpod, QuietAnon, rekkadraws, redacted, rob, SkeletorChampion, SOM, Spenny, swuff★, xpcybic, Reithierion, UnknownGlaze, Zenithrium

Additional thanks to...

  • Writing - Blimblam, Lyrical Endymion, rekkadraws, swuff★, T_Dimensional, Zenithrium
  • Translations - Anreol, BannyDee (Spanish), MysticSword (Russian), Damglador (Ukrainian), 乃茶, Etundit, Dying_Twilight (Chinese), Kauzok (Portuguese)
  • Sound - KevinFromHPCustomerService, Neik, SOM, UnknownGlaze, NAIRB zepol
  • Special thanks - Altzeus, DestroyedClone, Dee', don, Gnome, JesusPxP, KomradeSpectre, MinimalEffort, Moshinate, MysticSword, Riskka, Ruxbieno, SalvadorBunny, SlipSkip, Twiner, VioletChaolan, valerie ♥

Feedback, Bug Reporting & Known Issues

Bugs can be reported at our GitHub page. A list of known & previously reported issues can also be found here. Please include an Output Log and detailed steps to help recreate your error! Feedback about the modded characters pertaining to balance and gameplay can be discussed in our Discord server.

  • Known Issues
    • Elite events are currently disabled.

Changelog

Warning: content spoilers below!

0.5.5

  • General
    • Properly implemented Portuguse translation.
    • Captain GM now has dithering.
  • Items
    • Needles's item display now has dithering.
    • Haunted Lamp no longer drops when disabled.
    • Haunted Lamp actually fires if the follower doesn't exist.
  • Executioner
    • Fixed Execution softlocking the player when failing to land when falling out of bounds.
  • Nemesis Mercenary
    • Improved blacklist for Proliferate's clone.
  • Drones
    • Shock and Duplicator drones now drop purchasable interactables when destroyed.

0.5.4

  • General
    • Updated Portuguese translation.
  • Items
    • Needles has new VFX.
    • Haunted Lamp is now corrupted by Newly Hatched Zoea.
    • Haunted Lamp now fires its projectile from the follower itself, if it exists.
    • Relic of Termination's drop table is now properly instantiated.
  • Executioner
    • Slightly nerfed Crowd Dispersion: (Cooldown: 5 -> 6, Debuff Duration: 4 -> 3, Reduced movement speed)
    • Removed the range limit on Execution.
    • Actually fixed interaction with Haunted Lamp and Ion Burst.
  • Nemesis Commando
    • Reduced the strength of some normals.
  • Drones
    • Fixed a Duplicator Drone nullref.
  • Interactables
    • Refabricator no longer has collision.
    • Refabricator should spawn slightly more often.
    • Refabricator's drop table is now properly instantiated.
    • Broken Shock Drone's price is now better positioned.

0.5.3

  • General
    • All survivors now have proper dithering
  • Items
    • Remuneration is now less memorable
  • Executioner
    • Fixed unintended interaction with Haunted Lamp and Ion Burst.
  • Nemesis Mercenary
    • Splatter's reload now scales somewhat better with attack speed.
    • Devitalize's slide now scales lower with movement speed.
    • Proliferate can no longer activate equipments or carry items that grant extra lives.
    • Damage from Proliferate's clone is now attributed to the player.
    • Item displays now correctly replace limbs.
    • Added post processing effects to Exploit and Proliferate.
    • Adjusted various tokens and tooltips.
    • Fixed Dispatch teleporting to 0,0,0.
    • Fixed Nemesis Mercenary's collision breaking when using certain dashes together.
  • Events
    • Vestiges are now immune to void fog.
  • Monsters
    • Added a trail to Rushrum to help visibility.
    • Wayfarer now crouches under low ceilings.

0.5.2

  • General
    • Disabled some WIP content that slipped through. ;)
    • Ensured all survivors are properly added to the ExpansionDef.
  • Executioner
    • Secondary no longer fires charges gained while already firing unless the button is held.
    • Added some missing equipment displays.
  • Monsters
    • Actually fixed Follower and Wayfarer sounds playing globally, and adjusted volume.
    • Networked Follower and Wayfarer attacks.
    • Slightly refined Follower and Wayfarer AIs and body stats. Expect more heavy tuning soon.
    • Adjusted Wayfarer's projectile attack to be much more performance friendly.
    • Updated the icon used for the buff provided by Followers and Wayfarer.
    • Followers now only spawn as a summon from the Wayfarer, rather than showing up in post-loop enemy pools.
  • Interactables
    • Networked Refabricator visual effects.

0.5.1

  • General
    • Fixed an incompability with other mods resulting in a crash, notably when loading into FrozenWall with Gunslinger enabled.
  • Nemesis Commando
    • Fixed materials displaying incorrectly on logbook screen.
  • Monsters
    • Fixed Follower and Wayfarer sounds playing globally.
  • Interactables
    • Restored missing material on the Broken Shock Drone interactable.

0.5.0

  • New Content
    • Monsters: Rushrum, Follower
    • Bosses: Wayfarer, ???
    • Unlockable Skin: Heel (Mercenary)
    • Grandmastery Skins: Clandestine (Huntress), Electrocutioner (Executioner)
    • Interactables: Refabricator, Shock Drone, Duplicator Drone
  • Executioner
    • Slightly buffed the damage of Primary and Special.
    • Secondary's charge rate now scales with the attack speed stat.
    • Optimized the performance of the Fear debuff.
    • Fixed various misplaced item displays.
  • Nemesis Commando
    • Various visual polishes.
    • Secondary's reload speed now scales with the attack speed stat.
    • Rebalanced boss fight and improved boss AI.
    • Restored boss immunity to being knocked out of bounds and to fall damage.
    • Fixed various misplaced item displays.
  • Items & Equipment
    • Fixed X4 Stimulant cooldown scaling with first stack.
    • Adjusted Nkota's Heritage pickup model to address various issues.
    • Slightly tweaked visuals of Stirring Soul.
  • Events
    • Temporarily disabled elite events.
    • Rebalanced event costs to hopefully make them rarer during loops.
    • Reworked the Nemesis invasion event so only one boss may spawn per stage.
  • Other
    • Updated translations for Nemesis Commando and Executioner.
    • Added PT-BR translations.
    • Survivor ragdolls no longer disappear when they die off screen.
    • Pressurized canister has been disabled while we work on a multiplayer bug.
    • ...and so much more!