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TeamMoonstorm-Starstorm2-0.6.6 icon

Starstorm2

A general content mod adapting Risk of Rain 1's Starstorm

Date uploaded 4 months ago
Version 0.6.6
Download link TeamMoonstorm-Starstorm2-0.6.6.zip
Downloads 40147
Dependency string TeamMoonstorm-Starstorm2-0.6.6

This mod requires the following mods to function

KingEnderBrine-ScrollableLobbyUI-1.7.6 icon
KingEnderBrine-ScrollableLobbyUI

Adds scrolling to lobby UI (skills, loadout, character select, difficulty)

Preferred version: 1.7.6
RiskofThunder-R2API_Networking-1.0.2 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.2
KingEnderBrine-LobbySkinsFix-1.2.1 icon
KingEnderBrine-LobbySkinsFix

Fixes issues with switching to modded skin and back to vanilla in lobby

Preferred version: 1.2.1
RiskofThunder-R2API_Dot-1.0.1 icon
RiskofThunder-R2API_Dot

API for adding custom damage over time effects

Preferred version: 1.0.1
RiskofThunder-R2API_Deployable-1.0.1 icon
RiskofThunder-R2API_Deployable

API for adding custom deployables

Preferred version: 1.0.1
RiskofThunder-R2API_TempVisualEffect-1.0.2 icon
RiskofThunder-R2API_TempVisualEffect

API for adding custom temporary visual effects for characters.

Preferred version: 1.0.2
RiskofThunder-R2API_Prefab-1.0.3 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.3
RiskofThunder-R2API_Difficulty-1.1.2 icon
RiskofThunder-R2API_Difficulty

API for adding custom in-game difficulties

Preferred version: 1.1.2
TeamMoonstorm-MoonstormSharedUtils-1.6.3 icon
TeamMoonstorm-MoonstormSharedUtils

An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.

Preferred version: 1.6.3

README

Starstorm 2

Starstorm 2 is a work-in-progress adaptation of the Risk of Rain 1 mod "Starstorm". It currently features four new survivors, three new monsters, over 20 new items and equipment, and numerous new challenges to shake up your runs. In-depth information can be found on our Wiki.

New Survivors...

  • Executioner - An aggressive, versatile survivor with an arsenal made for picking off targets and chaining kills. His powerful Ion Manipulators gain charges with every kill.

  • Chirr - A whimsical creature of Petrichor V, with a variety of abilities that give her a unique control over the battlefield. She supports her friends with potent buffs and heals.

  • ??? - Survivors of unknown origin, familiar yet unfamiliar. Under the right conditions, you may meet them on the Planet, but they certainly won't be on your side.

New Items...

  • New Items & Equipment - A plethora of new items and equipment to support new and existing playstyles. Watch your six with an Armed Backpack, rush through teleporter events with a Field Accelerator, all while keeping on the move with a Swift Skateboard - and more!

  • New Interactables - New drones, paired with the Refabricator, come in handy to assist you while you fight for survival.

New Challenges...

  • Events - Between severe weather, magical buildups, and mysterious invaders, learn to expect the unexpected as forces both natural and supernatural interfere with your runs.

  • New Monsters - New species of the Planet have come out to put a stop to your invasion of their home.

  • Typhoon - The Planet grows restless, with fearsome events and monsters coming in greater numbers than ever before. Unlock new skins for survivors* by proving yourself in this new challenge exceeding even Monsoon! *currently includes Commando, Huntress, MUL-T, Acrid, Captain, Executioner, and Commando's Vestige.

  • New Artifacts - Two new, unlockable artifacts to shape up your run.

Credits

Starstorm 2 is currently being developed and maintained by...

  • Buns, Nebby, orbeezeater22, swuff★, Zenithrium

With previous and one-off code contributions by...

  • Anreol, bread, Flan, Gaforb, GrooveSalad, HIFU, KevinFromHPCustomerService, MagicGonads, malfaisant, Moffein, Nebby, Noop, Phreel, prod, rob, swuff★, sebacame, Shared, TheTimesweeper, Vale-X, xpcybic, Xubas

With Art/Modelling/Animation contributions by...

  • Alexstarwras, Anreol, Bolty, bread, bruh, Cexeub, dotflare, Draymarc, Domi, JestAnotherAnimator, Gem, goodguy, GrooveSalad, JaceDaDorito, LucidInceptor, Neik, KevinFromHPCustomerService, PapaZach, Plexus, prodzpod, QuietAnon, rekkadraws, redacted, rob, SkeletorChampion, SOM, Spenny, swuff★, Slipskip, xpcybic, Reithierion, UnknownGlaze, Zenithrium

Additional thanks to...

  • Writing - Blimblam, Lyrical Endymion, rekkadraws, swuff★, T_Dimensional, Zenithrium
  • Translations - Anreol, BannyDee (Spanish), MysticSword (Russian), Damglador (Ukrainian), 乃茶, Etundit, Dying_Twilight (Chinese), Kauzok (Portuguese), StyleMyk (French)
  • Sound - KevinFromHPCustomerService, Neik, SOM, UnknownGlaze, NAIRB zepol
  • Special thanks - Altzeus, DestroyedClone, Dee', don, Gnome, JesusPxP, KomradeSpectre, MinimalEffort, Moshinate, MysticSword, Riskka, Ruxbieno, SalvadorBunny, SlipSkip, Twiner, VioletChaolan, valerie ♥

Feedback, Bug Reporting & Known Issues

Bugs can be reported at our GitHub page. A list of known & previously reported issues can also be found here. Please include an Output Log and detailed steps to help recreate your error! Feedback about the modded characters pertaining to balance and gameplay can be discussed in our Discord server.

  • Known Issues
    • Elite events are currently disabled.
    • Artifact codes are not placed in world, and can instead be found on the wiki.

Changelog

Warning: content spoilers below!

0.6.6

  • Events
    • Storms and Empyrean Manifestations now require the Starstorm expansion to be enabled.
    • Really fixed Nemesis Invasions... 😅
  • Artifacts
    • Artifact of Havoc now requires the Starstorm expansion to be enabled to be selected.
  • Rushrum
    • Further increased visibility of glowing tip of head.
  • Other
    • Fixed a networking issue with Follower, Wayfarer, and Shock Drone's attacks.
    • Networked Mysterious Cuff interactable spawning.

0.6.5

  • Interactables
    • Drone Table no longer counts as a Shrine.
    • Mysterious Cuff now drops a pickup rather than depositing the Condemned Bond directly in the player's inventory.
  • Monsters
    • Disabled the white Christmas pom-pom at the end of the Rushrum's head.
  • Events
    • Fixed events spawning infrequently, if at all.

0.6.4

  • Interactables
    • Fixed Mysterious Cuff spawning in unintended locations.

0.6.3

  • Monsters
    • Disabled something! 😉

0.6.2

  • New Content
    • Interactable: Mysterious Cuff.
    • Item: Condemned Bond.
  • Follower
    • Fixed a bug causing Followers to inherit Duplicator Drone sound and visual effects.
    • Adjusted AI to prioritize fighting the player in close range.
    • Hopefully addressed buggs pertaining to performance issues & corpse cleanup.
  • Wayfarer
    • Adjusted projectiles of primary attack to be more interesting to play against.
    • Secondary now creates a small explosion around Wayfarer while creating the buff ward.
    • Adjusted AI to better utilize tweaked skills.
    • Hopefully addressed buggs pertaining to performance issues & corpse cleanup.
  • Events
    • All Nemesis Invasions now only occur if a player acquires the Condemned Bond during a run. Looping is no longer a requirement.
    • Nemesis Mercenary Invasion now only occurs if Mercenary is unlocked.
    • Refined selection of enemies for Empyrean Manifestation.
  • Other
    • Added proper strings for Artifact of Havoc unlockable name / description.
    • A guaranteed Mysterious Cuff can be found in the Void Fields.

0.6.1

  • Chirr
    • Reduced hurtbox size by about 33%.
    • Friends now give you the money and experience you would have gotten by killing them.
    • Updated position in Character Select.
  • General
    • Added missing information to the README.

0.6.0

  • New Content
    • Survivor: Chirr.
    • Event: Empyrean Invasion.
    • Elite: Empyrean.
    • Artifact: Artifact of Havoc.
  • General
    • Added ScrollableLobbyUI as a dependency.
  • Nemesis Mercenary
    • New Mastery Skin: Rogue

0.5.7

  • General
    • Added French translation. Thank you StyleMyk!
    • Survivors and monsters are better organized in the config.
    • Fixed sweeping disables for survivors, monsters, and interactables.
    • Fixed the footstep visuals for all survivors and footstep sound effects for Executioner and Nemesis Commando.
  • Nemesis Commando
    • Fixed issue with timing on primary swing.
  • Interactables
    • Refabricator can no longer spawn in Simulacrum.
  • Drones
    • Restored Duplicator Drone's cooldown visuals.

0.5.6

  • General
    • Finally finished implementing Portuguse translation.
    • Survivors and monsters can now be disabled.
    • Unfinished equipments are now entirely disabled.
    • Typhoon has been reverted to +25% spawn rate and -20% enemy rewards.
  • Items
    • Hopefully fixed a Relic of Termination nullref with Refightilization.
  • Nemeis Mercenary
    • Fixed an bug with Proliferate and sources of damage without an attacker.
  • Monsters
    • All monsters are now properly added to the ExpansionDef.
    • Rushroom's trail VFX now stops when it dies.
  • Interactables
    • Interactables are now properly added to the ExpansionDef.