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Date uploaded | 3 years ago |
Version | 0.2.0 |
Download link | TheTimesweeper-DimmaBandit-0.2.0.zip |
Downloads | 3577 |
Dependency string | TheTimesweeper-DimmaBandit-0.2.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
That's Right! Doug Dimmadome, owner of the Dimmsdale Dimmadome!
Every time an enemy dies your hat gets taller.
Intended for Moffein's BanditReloaded go download it now. (but works on other characters that use bandit's model)
Inspired by the best Risk of Rain 1 mod of the same name (find it on rainfusion.ml)
Message/ping me (TheTimesweeper#5727
) on the ror2 modding discord or the enforcer discord (https://discord.gg/csaEQDnMH8) if you have any horrible crashes or other issues I didn't catch. (or to say hi I'm lonely).
Things I may or may not do:
Fix:
- Make hat size persist through stages (conf)
- Option to move the camera to the side so the hat doesn't cover your crosshair (conf)
- Map hat to original hat's texture so color carries over (currently all custom skins still just have a blue pillar coming out)
Add:
- Doug Dimmadome achievement for getting the hat off screen
- Rearrange some item displays that got covered by the hat. (also make quail sit on top even as it grows)
- Make hat grow on successful R reset rather than on klls, turning this silly joke mod into a silly joke mod with meaningful gameplay feedback (conf)
- Mayber put a collider on the hat so loader can grapple on to it
Changelog:
0.2.0
- attached hat to hat so it falls off now
- mapped hat to bandit's uv and made it grab bandit's material
- properly added hat to rendererinfos (so it gets overlays n such)
0.1.2
- removed debug log spam
- fixed typo
0.1.1
- c: