ThinkInvis-Hypercrit icon

Hypercrit

Allows crit chance past 100% to take effect and stack crit multiplier.

Last updated 4 months ago
Total downloads 68382
Total rating 28 
Dependency string ThinkInvis-Hypercrit-2.0.2
Dependants 42 other mods depend on this mod

This mod requires the following mods to function

bbepis-BepInExPack-5.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.3.1
tristanmcpherson-R2API-2.5.14 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.5.14
README

Hypercrit

Description

Inspired by the now-deprecated CritPlus mod. This mod is slightly smaller in scope and will not directly modify any item stats.

If a damage source has over 100% crit chance, this mod adds a chance for it to double-crit for 3x damage (by default). Past 200% crit chance, double-crit is guaranteed and there's a chance to triple-crit for 4x damage; etc.

Also provides config options to customize this behavior: base multiplier, stack multiplier, maximum stacks, exponential/linear (default)/asymptotic stacking.

Has config options to modify Huntress' Flurry: base shots fired, extra shots fired per crit stack, whether to adjust total damage to only increase with the first crit stack.

Has config options to modify displayed damage numbers (lower hue for each crit stack, yellow --> orange --> red --> purple...): whether to modify at all, how many crit stacks are required for 1 full loop from yellow to yellow.

Issues/TODO

  • Progressively deeper hitsound on stacked crits is intended, but PlayScaledSound doesn't seem to work :(
  • See the GitHub repo for more!

Changelog

2.0.2

  • Fixed several issues with calculation of nerfed Flurry damage.

2.0.1

  • Fixed an issue causing crits on attacks which normally don't get them.
  • Fixed inconsistent crit status on most attacks.

2.0.0

  • Now has an option to affect the number of shots fired by Huntress' Flurry.
  • Now has an option to affect damage number colors with progressively decreasing hue.
  • Major changes to internal structure.
  • Bumped R2API dependency to 2.5.14.

1.0.2

  • Made additional tweaks to default config. Default crit damage progression is now x2, x3, x4, x5....
  • Bumped R2API dependency to 2.5.7.

1.0.1

  • Updated and repaired for RoR2 1.0.
  • Default stacking mode is now Linear.

1.0.0

  • Initial version. Implements a stacking crit multiplier for crit chance exceeding multiples of 100%.

Available versions

Please note that the install buttons only work if you have compatible client software installed. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2020-9-21 2.0.2 31507 ThinkInvis-Hypercrit-2.0.2.zip Install
2020-9-8 2.0.1 10580 ThinkInvis-Hypercrit-2.0.1.zip Install
2020-9-7 2.0.0 1643 ThinkInvis-Hypercrit-2.0.0.zip Install
2020-8-24 1.0.2 10947 ThinkInvis-Hypercrit-1.0.2.zip Install
2020-8-17 1.0.1 6251 ThinkInvis-Hypercrit-1.0.1.zip Install
2020-4-16 1.0.0 7454 ThinkInvis-Hypercrit-1.0.0.zip Install