TinkersSatchel
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Date uploaded | 2 years ago |
Version | 3.4.1 |
Download link | ThinkInvis-TinkersSatchel-3.4.1.zip |
Downloads | 4763 |
Dependency string | ThinkInvis-TinkersSatchel-3.4.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2103RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 1.0.0RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1ThinkInvis-TILER2
ThinkInvisible's Library of Extras for RoR2 -- modularization/boilerplate and multiplayer config sync tools for other mods.
Preferred version: 7.4.0README
Tinker's Satchel
SUPPORT DISCLAIMER
Use of a mod manager is STRONGLY RECOMMENDED.
Seriously, use a mod manager.
If the versions of Tinker's Satchel or TILER2 (or possibly any other mods) are different between your game and other players' in multiplayer, things WILL break. If TILER2 is causing kicks for "unspecified reason", it's likely due to a mod version mismatch. Ensure that all players in a server, including the host and/or dedicated server, are using the same mod versions before reporting a bug.
While reporting a bug, make sure to post a console log (path/to/RoR2/BepInEx/LogOutput.log
) from a run of the game where the bug happened; this often provides important information about why the bug is happening. If the bug is multiplayer-only, please try to include logs from both server and client.
Description
Tinker's Satchel is a general content pack, containing assorted items, equipments, interactables, artifacts, and skill variants. In total, this mod includes:
- 42 items/equipments:
- 7 tier-1,
- 7 tier-2,
- 6 tier-3,
- 1 boss item,
- 5 equipments,
- 4 lunar items,
- 4 lunar equipments,
- 3 tier-1 void,
- 3 tier-2 void,
- 2 tier-3 void;
- 2 interactables:
- 2 drones;
- 6 skill variants:
- 3 for Commando
- and 3 for Engineer;
- 6 artifacts;
- and 1 other feature:
- a UI tweak.
Short summaries are provided below. For a full description of each item, see: https://github.com/ThinkInvis/RoR2-TinkersSatchel/blob/master/ContentSummary.md
Mod Content: Items & Equipments
Icon | Name/Description |
---|---|
Tier-1 Items |
|
Mostly-Tame Mimic Mimics your other items at random. |
|
Sturdy Mug Chance to shoot extra, unpredictable projectiles. |
|
Percussive Maintenance Hit allies to heal them. |
|
Macho Moustache The bigger the fight, the higher your damage. |
|
Triskelion Brooch Chance to combine ignite, freeze, and stun. |
|
Old War Lidar Deal more damage to persistent combatants. |
|
Extendo-Arms Close-range attacks reach farther and deal slightly more damage. |
|
Tier-2 Items |
|
Armor Crystal Gain armor by hoarding money. |
|
Unstable Klein Bottle Chance to push or pull nearby enemies on taking damage. |
|
Pulse Monitor Auto-activate your equipment for free at low health. |
|
Negative Feedback Loop Some incoming damage is dealt over time. |
|
Pixie Tube Drop random buffs on using skills. |
|
Defibrillator Your heals can crit. |
|
Fudge Dice Periodically guarantee luck. |
|
Tier-3 Items |
|
H3AD-53T Your Utility skill builds a stunning static charge. |
|
Pinball Wizard Projectiles may bounce and home. |
|
Go-Faster Stripes Your Utility skill gains more mobility. |
|
Spacetime Skein Gain mass while stationary. Lose mass while moving. |
|
Shrink Ray Suppress a single target's non-primary skills and damage. |
|
Kintsugi Your broken/consumed/scrapped items increase all your stats. |
|
Boss Items |
|
Scavenger's Rucksack Hold an extra Equipment. Stand still to rummage through the rucksack. |
|
Equipments |
|
Cardboard Box Pack up and move. [Cooldown: 60 s] |
|
Causal Camera Phase briefly and rewind yourself 10 seconds. [Cooldown: 90 s] |
|
Quantum Recombobulator Reroll an interactable once. [Cooldown: 60 s] |
|
Command Terminal Revive an ally or summon a drone. Consumed on use. [Cooldown: 10 s] |
|
Lodestone Pull nearby enemies and allied item effects. [Cooldown: 20 s] |
|
Lunar Items |
|
RC Controller Nearby turrets and drones attack with you... BUT no longer attack automatically. |
|
Bismuth Tonic Gain resistance when hit by one enemy type... BUT gain weakness to the others. |
|
Hydroponic Cell Half your healed health grows a plant that provides a single-use damage bonus... BUT you don't receive the converted healing. |
|
Celestial Gambit Gain an extra item reward from teleporters... BUT the teleporter zone weakens you. |
|
Lunar Equipments |
|
Silver Compass Shows you a path... BUT it will be fraught with danger. [Cooldown*: 180 s] |
|
Faulty Mortar Tube Throw a bomb that will detonate when damaged... BUT it may damage survivors too. [Cooldown: 40 s] |
|
EMP Device Disable skills on enemies... BUT disable non-primary skills on survivors. [Cooldown: 60 s] |
|
Lemurian's Claw Clone an item to every ally... BUT living enemies also receive one per ally. |
|
Void Items(requires Survivors of the Void DLC) |
|
Villainous Visage (T1) Deal more damage when given time to plot. Corrupts all Macho Moustaches. |
|
Timelost Rum (T1) Chance to shoot temporal echoes of projectiles. Corrupts all Sturdy Mugs. |
|
Obsidian Brooch (T1) Chance to spread DoTs on hit. Corrupts all Triskelion Brooches. |
|
Armor Prism (T2) Gain massive armor by focusing your item build. Corrupts all Armor Crystals. |
|
Voidwisp Hive (T2) Drop damaging wisp allies on using skills. Corrupts all Pixie Tubes. |
|
Bramble Ring (T2) Return some damage to sender. Corrupts all Negative Feedback Loops. |
|
Gup Ray (T3) Split enemies into two much weaker copies. Corrupts all Shrink Rays. |
|
Unraveling Loom (T3) All your attacks become progressively slower and more powerful. Corrupts all Spacetime Skeins. |
Mod Content: Skill Variants
Icon | Name/Description |
---|---|
Commando |
|
Pulse (Primary) Rapidly shoot an enemy 4 times with high recoil. Damage per shot ramps from 75% to 150% over the course of the burst. |
|
Jink Jet (Utility) Perform a small jet-assisted horizontal jump in your aim direction. Hold up to 3. |
|
Plasma Grenade (Special) Ignite. Throw a sticky grenade with very-close-range homing that explodes for 500% damage. Can hold up to 2. Watch your aim near low walls. |
|
Engineer |
|
Smart Flak (Primary) Continuously fire proximity fragmentation shells. Direct hits deal 50% damage. Shrapnel tracks enemies for up to 8x25% damage (maximum 5x25% on a single target). |
|
Decoy Chaff (Secondary) Deal 4x75% damage and clear enemy projectiles in a frontal cone. Struck enemies within line of sight of any of your turrets will be Taunted by a turret for 6 seconds. |
|
Speed Dispenser (Utility) Deploy a stationary decanter that stores up to 4 delicious, caffeinated, precision-brewed charges of +50% speed while sprinting and +25% jump height. Charges last 15 seconds; restores 1 charge every 7.5 seconds. |
Mod Content: Interactables
Icon | Name/Description |
---|---|
Drones |
|
Item Drone Give items to share them with allies near the drone. |
|
Bulwark Drone Enemies near the drone will attack it more often. Has high health and innate shield and armor. |
Mod Content: Artifacts
Icon | Name | Description |
---|---|---|
Artifact of Tactics | All combatants give nearby teammates small, stacking boosts to speed, damage, and armor. | |
Artifact of Suppression | Players take heavily increased damage while airborne. | |
Artifact of Haste | All combatants attack 10x faster and deal 1/20x damage. | |
Artifact of Danger | Players can be killed in one hit. | |
Artifact of Safekeeping | All item drops are taken and guarded by the teleporter boss, which will explode in a shower of loot when killed. | |
Artifact of Reconfiguration | Start with 3 equipment slots. Equipment is more common, and is consumed instead of going on cooldown. |
Mod Content: Other
Name | Description |
---|---|
Equipment Drone Labels | If enabled, this module will apply the same naming scheme that Item Drones have ("Item Drone (colored name of item)") to vanilla Equipment Drones ("Equipment Drone (colored name of equipment)"). |
Issues/TODO
- ItemDisplayRule incompleteness:
- A few TkSat items have absent or incomplete ItemDisplayRules.
- Non-Survivor vanilla characters have no display rules for TkSat items.
- TkSat drones have no ItemDisplayRules for important vanilla items (Spare Drone Parts).
- Most items need some effects & model polish in general.
- Broken drones are missing smoke/sparks effects.
- Cardboard Box alternate icon has not been updated to vanilla style like other icons as of v2.2.3.
- Some class-specific item behaviors on Go-Faster Stripes are missing or placeholders.
- Mimic usually displays a count of 0 in chat pickup announcements; might also not count towards logbook stat tracker.
- See the GitHub repo for more!
Changelog
The 5 latest updates are listed below. For a full changelog, see: https://github.com/ThinkInvis/RoR2-TinkersSatchel/blob/master/changelog.md (🌧︎: Involves an accepted GitHub Pull Request from the community. Thanks for your help!)
3.4.1
- Migrated a few language tokens missed in the first pass (skills, CommonCode). Slippery little devils...
3.4.0 The Translatable Update
- Migrated ALL language tokens to a language file, making the mod more translation-friendly (read: it can now be done at all).
- Fixed Fudge Dice being nonfunctional and causing per-frame errors once obtained.
- Unstable Klein Bottle velocity, range, and internal cooldown are now configurable (defaults unchanged at 30 m/s, 20 m, 0.5 s).
- Shrink Ray damage debuff and visual scale amounts are now configurable (defaults unchanged at 50% and 50%).
- Made some improvements to item descriptions.
- Added lore to some items.
- Fixed some cases of erroneous spaces before percentage signs in item descriptions.
- Minor project cleanup.
- Updated TILER2 dependency to 7.3.1.
- Necessary for language system changes.
3.3.2
- Fixed Scavenger's Rucksack breaking Heretic transformation, luck calc, and Goobo Jr setup.
3.3.1
- Fixed Lemurian's Claw breaking other targetable equipments.
- Balance pass:
- Quantum Recombobulator now provides an option, enabled by default, to retain category of recombobulated interactables (e.g. cannot turn a chest into a shrine, or a printer into a non-printer).
- Slightly improved Quantum Recombobulator per-frame search performance.
- Updated TILER2 dependency to 7.2.1.
- Fixes Item Drone name modification showing item type only appearing for the host in multiplayer.
- Fixes a mostly harmless NRE after using Quantum Recombobulator.
3.3.0
- New content:
- Items:
- Fudge Dice (T2): Every 20 seconds, automatically succeed on a random roll.
- Celestial Gambit (Lunar): Gain an extra item from the teleporter... BUT the teleporter zone weakens you (50% reduced healing per stack, no jumping). Strawb!!
- Lemurian's Claw (Lunar Equipment): Give a target item drop to ALL characters. Enemies receive multiple, 1 per ally.
- Scavenger's Rucksack (Boss): Hold one extra equipment. Stand still to cycle through equipment slots. Rarely replaces Scavenger backpack drops.
- Artifacts:
- Artifact of Reconfiguration: Start with 2 Scavenger's Rucksacks. All equipment has no cooldown and is consumed on use. Spawns a lot of extra equipment every stage.
- Items:
- Balance pass:
- Bulwark Drone:
- Bulwark Drone was severely overperforming in an attempt to justify its high cost and lack of attacks, especially when multiple were obtained. Its taunt mechanic was also unintentionally inconsistent.
- Now spawns with one stack of Razorwire. Those shields are pointy!
- Reduced taunt chance per enemy (50% --> 25%).
- Now selects a consistent fraction of valid targets to taunt, instead of rolling a chance for each target.
- Reduced base stats (health 400 --> 275, shield 60 --> 25, health regen 5 --> 2, armor 20 --> 0, move speed 20 --> 15).
- Increased hitbox size.
- Reduced base cost ($80 --> $60).
- Item Drone can no longer accept Lunar nor Void items by default. You are now slightly safer from your friends.
- Bulwark Drone:
- Item Drone item blacklist is now configurable and also includes a tier blacklist.
- Made Bulwark Drone compatible with the Dronemeld mod.
- Kintsugi:
- Fixed double percentage signs in description.
- Fixed missing unlockable icon.