using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HG.Reflection;
using IL.RoR2.UI;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.RoR2;
using On.RoR2.UI;
using RoR2;
using RoR2.UI;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
internal static class log
{
private static ManualLogSource logger;
internal static void start(ManualLogSource logSource)
{
logger = logSource;
}
internal static void start(string name)
{
logger = Logger.CreateLogSource(name);
}
internal static void info(object data)
{
logger.LogInfo(data);
}
internal static void message(object data)
{
logger.LogMessage(data);
}
internal static void warning(object data)
{
logger.LogWarning(data);
}
internal static void error(object data)
{
logger.LogError(data);
}
internal static void fatal(object data)
{
logger.LogFatal(data);
}
}
namespace PingChat;
internal static class Assets
{
private const string assetbundleName = "itemicon";
internal static Shader itemIconShader;
internal static void LoadAssetBundle(PluginInfo pluginInfo)
{
try
{
AssetBundle obj = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(pluginInfo.Location), "itemicon"));
itemIconShader = obj.LoadAsset<Shader>("ItemIcon.shader");
if (!Object.op_Implicit((Object)(object)itemIconShader))
{
log.error("failed to load itemIconShader");
}
obj.Unload(false);
}
catch (Exception ex)
{
log.error("Failed to load assetbundle. Make sure your assetbundle name is setup correctly\n" + ex);
}
}
}
internal static class Config
{
internal static ConfigFile configFile;
internal static ConfigEntry<KeyboardShortcut> PCChatKey;
internal static ConfigEntry<float> PCItemScale;
internal static ConfigEntry<float> PCMove;
internal static ConfigEntry<float> PCInteract;
internal static ConfigEntry<float> PCItem;
internal static ConfigEntry<float> PCEnemy;
internal static ConfigEntry<bool> PCChatToggle;
internal static ConfigEntry<bool> PCItemIconToggle;
internal static ConfigEntry<bool> PCShopItemIconToggle;
internal static ConfigEntry<bool> PCEnemyIconToggle;
internal static ConfigEntry<bool> PCEnemyIconColorToggle;
internal static IDictionary<EliteIndex, ConfigEntry<Vector4>> PCEliteColors = new Dictionary<EliteIndex, ConfigEntry<Vector4>>();
internal static ConfigEntry<Vector4> PCItemIconColor;
internal static ConfigEntry<Vector4> PCInteractableIconColor;
internal static void DoConfigs()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Expected O, but got Unknown
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0234: Unknown result type (might be due to invalid IL or missing references)
//IL_0271: Unknown result type (might be due to invalid IL or missing references)
//IL_02ae: Unknown result type (might be due to invalid IL or missing references)
//IL_02eb: Unknown result type (might be due to invalid IL or missing references)
//IL_0329: Unknown result type (might be due to invalid IL or missing references)
//IL_0367: Unknown result type (might be due to invalid IL or missing references)
//IL_03a4: Unknown result type (might be due to invalid IL or missing references)
//IL_03db: Unknown result type (might be due to invalid IL or missing references)
//IL_0412: Unknown result type (might be due to invalid IL or missing references)
configFile = new ConfigFile(Paths.ConfigPath + "//PingChat.cfg", true);
PCChatKey = configFile.Bind<KeyboardShortcut>("Misc", "Key", new KeyboardShortcut((KeyCode)282, Array.Empty<KeyCode>()), "The key for sending a custom chat message");
PCItemScale = configFile.Bind<float>("Misc", "Item icon scale", 0.67f, "Scale of item icon in pings");
PCMove = configFile.Bind<float>("Durations", "Move ping duration", 6f, "Duration of move here ping");
PCInteract = configFile.Bind<float>("Durations", "Interactives ping duration", 30f, "Duration of interactives ping. Includes chests, shops, printers, teleporter, etc");
PCItem = configFile.Bind<float>("Durations", "Item ping duration", 60f, "Duration of item ping. Includes scrappers and potentials");
PCEnemy = configFile.Bind<float>("Durations", "Enemy ping duration", 8f, "Duration of attack enemy ping");
PCChatToggle = configFile.Bind<bool>("Toggles", "Chat coloring toggle", true, "Toggles the coloring of chat");
PCEnemyIconToggle = configFile.Bind<bool>("Toggles", "Enemy icon toggle", true, "Toggles changing the ping icons for enemies to their logbook icons");
PCEnemyIconColorToggle = configFile.Bind<bool>("Toggles", "Elite enemy icon coloring toggle", true, "Toggles the coloring of elite enemy ping icons. If false, but icons are on, will use color of 'None'");
PCItemIconToggle = configFile.Bind<bool>("Toggles", "Item icon toggle", true, "Toggles changing the ping icons for items to their logbook icons");
PCShopItemIconToggle = configFile.Bind<bool>("Toggles", "Item icon toggle for multishops and printers", true, "Toggles changing the ping icons for items in multishops and printers");
PCEliteColors.Add((EliteIndex)0, configFile.Bind<Vector4>("Elite colors", "Blazing", new Vector4(203f, 53f, 38f, 255f), "Color32: (Red, Green, Blue, Alpha), 0 to 255"));
PCEliteColors.Add((EliteIndex)2, configFile.Bind<Vector4>("Elite colors", "Celestine", new Vector4(141f, 202f, 204f, 255f), "Color32: (Red, Green, Blue, Alpha), 0 to 255"));
PCEliteColors.Add((EliteIndex)3, configFile.Bind<Vector4>("Elite colors", "Glacial", new Vector4(214f, 245f, 248f, 255f), "Color32: (Red, Green, Blue, Alpha), 0 to 255"));
PCEliteColors.Add((EliteIndex)5, configFile.Bind<Vector4>("Elite colors", "Overloading", new Vector4(77f, 115f, 255f, 255f), "Color32: (Red, Green, Blue, Alpha), 0 to 255"));
PCEliteColors.Add((EliteIndex)7, configFile.Bind<Vector4>("Elite colors", "Perfected", new Vector4(86f, 116f, 148f, 255f), "Color32: (Red, Green, Blue, Alpha), 0 to 255"));
PCEliteColors.Add((EliteIndex)8, configFile.Bind<Vector4>("Elite colors", "Malachite", new Vector4(148f, 219f, 156f, 255f), "Color32: (Red, Green, Blue, Alpha), 0 to 255"));
PCEliteColors.Add((EliteIndex)10, configFile.Bind<Vector4>("Elite colors", "Mending", new Vector4(161f, 231f, 79f, 255f), "Color32: (Red, Green, Blue, Alpha), 0 to 255"));
PCEliteColors.Add((EliteIndex)13, configFile.Bind<Vector4>("Elite colors", "Voidtouched", new Vector4(219f, 113f, 237f, 255f), "Color32: (Red, Green, Blue, Alpha), 0 to 255"));
PCEliteColors.Add((EliteIndex)(-1), configFile.Bind<Vector4>("Elite colors", "None", new Vector4(255f, 255f, 255f, 255f), "Color32: (Red, Green, Blue, Alpha), 0 to 255"));
PCItemIconColor = configFile.Bind<Vector4>("IColor", "Item icon color", new Vector4(255f, 255f, 255f, 255f), "Color of pinged item icons");
PCInteractableIconColor = configFile.Bind<Vector4>("IColor", "Pinged interactable color", new Vector4(226f, 222f, 44f, 255f), "Color of pinged nteractables");
}
}
[BepInPlugin("dolso.pingchat", "ColoredPingChat", "1.2.1")]
public class PingChat : BaseUnityPlugin
{
private static EliteIndex currentEliteIndex = (EliteIndex)(-1);
private static PickupDef currentPickupDef = null;
private static Shader defaultSpriteShader;
private void Awake()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Expected O, but got Unknown
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Expected O, but got Unknown
log.start(((BaseUnityPlugin)this).Logger);
Config.DoConfigs();
Assets.LoadAssetBundle(((BaseUnityPlugin)this).Info);
PlayerCharacterMasterController.CheckPinging += new hook_CheckPinging(Messages.OnHook_CheckPinging);
PingIndicator.RebuildPing += new hook_RebuildPing(OnHook_RebuildPing);
PingIndicator.RebuildPing += new Manipulator(ILHook_RebuildPing);
log.info("PingChat loaded");
}
private void Update()
{
Messages.CheckInput();
}
private void OnHook_RebuildPing(orig_RebuildPing orig, PingIndicator self)
{
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Invalid comparison between Unknown and I4
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01a9: Invalid comparison between Unknown and I4
//IL_0125: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0221: Unknown result type (might be due to invalid IL or missing references)
//IL_0182: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0191: Unknown result type (might be due to invalid IL or missing references)
//IL_0151: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_0165: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
//IL_019c: Unknown result type (might be due to invalid IL or missing references)
self.defaultPingDuration = Config.PCMove.Value;
self.interactablePingDuration = Config.PCInteract.Value;
self.enemyPingDuration = Config.PCEnemy.Value;
if ((Object)(object)defaultSpriteShader == (Object)null)
{
defaultSpriteShader = ((Renderer)self.interactablePingGameObjects[0].GetComponent<SpriteRenderer>()).material.shader;
}
else
{
SpriteRenderer component = self.interactablePingGameObjects[0].GetComponent<SpriteRenderer>();
((Renderer)component).material.shader = defaultSpriteShader;
((Component)component).transform.localScale = new Vector3(0.1f, 0.1f, 0.1f);
}
orig.Invoke(self);
if ((int)self.pingType == 1 && Config.PCEnemyIconToggle.Value)
{
SpriteRenderer component2 = self.enemyPingGameObjects[0].GetComponent<SpriteRenderer>();
if (!Object.op_Implicit((Object)(object)component2))
{
Debug.LogWarning((object)"no sprite");
return;
}
CharacterBody component3 = self.pingTarget.GetComponent<CharacterBody>();
if (!Object.op_Implicit((Object)(object)component3))
{
Debug.LogWarning((object)"no body");
return;
}
Texture portraitIcon = component3.portraitIcon;
Texture2D val = (Texture2D)(object)((portraitIcon is Texture2D) ? portraitIcon : null);
Rect val2 = default(Rect);
((Rect)(ref val2))..ctor(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height);
component2.sprite = Sprite.Create(val, val2, new Vector2(0.5f, 0.5f));
if (Config.PCEnemyIconColorToggle.Value)
{
component2.color = Color.op_Implicit(Config.PCEliteColors[currentEliteIndex].Value / 255f);
}
else
{
component2.color = Color.op_Implicit(Config.PCEliteColors[(EliteIndex)(-1)].Value / 255f);
}
currentEliteIndex = (EliteIndex)(-1);
}
else if ((int)self.pingType == 2 && currentPickupDef != null && Config.PCItemIconToggle.Value)
{
SpriteRenderer component4 = self.interactablePingGameObjects[0].GetComponent<SpriteRenderer>();
if (!Object.op_Implicit((Object)(object)component4))
{
Debug.LogWarning((object)"no sprite");
return;
}
component4.sprite = currentPickupDef.iconSprite;
((Component)component4).transform.localScale = new Vector3(Config.PCItemScale.Value * 0.1f, Config.PCItemScale.Value * 0.1f, 0.1f);
currentPickupDef = null;
}
}
private void ILHook_RebuildPing(ILContext il)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
//IL_0276: Unknown result type (might be due to invalid IL or missing references)
//IL_0282: Unknown result type (might be due to invalid IL or missing references)
//IL_0294: Unknown result type (might be due to invalid IL or missing references)
//IL_02cc: Unknown result type (might be due to invalid IL or missing references)
//IL_030e: Unknown result type (might be due to invalid IL or missing references)
//IL_0376: Unknown result type (might be due to invalid IL or missing references)
//IL_0529: Unknown result type (might be due to invalid IL or missing references)
//IL_053b: Unknown result type (might be due to invalid IL or missing references)
//IL_0547: Unknown result type (might be due to invalid IL or missing references)
//IL_058d: Unknown result type (might be due to invalid IL or missing references)
//IL_05ad: Unknown result type (might be due to invalid IL or missing references)
//IL_05e5: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
int textLabel = 4;
if (!val.TryGotoNext(new Func<Instruction, bool>[2]
{
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt(a, typeof(Util), "GetBestBodyName"),
(Instruction a) => ILPatternMatchingExt.MatchStloc(a, ref textLabel)
}))
{
log.error("failed to find text");
textLabel = 4;
}
val.GotoNext(new Func<Instruction, bool>[2]
{
(Instruction x) => ILPatternMatchingExt.MatchLdstr(x, "PLAYER_PING_ENEMY"),
(Instruction x) => ILPatternMatchingExt.MatchCall<Language>(x, "GetString")
});
val.Index += 4;
val.EmitDelegate<Func<string, string>>((Func<string, string>)delegate(string text)
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
for (int i = 0; i < Config.PCEliteColors.Count - 1; i++)
{
string stringFormatted = Language.GetStringFormatted(EliteCatalog.GetEliteDef(Config.PCEliteColors.ElementAt(i).Key).modifierToken, new object[1] { "" });
if (text.Contains(stringFormatted))
{
Color val4 = Color.op_Implicit(Config.PCEliteColors.ElementAt(i).Value.Value / 255f);
currentEliteIndex = Config.PCEliteColors.ElementAt(i).Key;
if (Config.PCChatToggle.Value)
{
text = text.Replace(stringFormatted, Util.GenerateColoredString(stringFormatted, Color32.op_Implicit(val4)));
}
break;
}
}
return text;
});
int interactableIcon = 8;
if (!val.TryGotoNext(new Func<Instruction, bool>[3]
{
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<PingIndicator>(a, "get_pingTarget"),
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<PingIndicator>(a, "GetInteractableIcon"),
(Instruction a) => ILPatternMatchingExt.MatchStloc(a, ref interactableIcon)
}))
{
log.error("failed to find interactableIcon");
interactableIcon = 8;
}
int component3Label = 9;
if (!val.TryGotoNext(new Func<Instruction, bool>[3]
{
(Instruction a) => ILPatternMatchingExt.MatchLdelemRef(a),
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<GameObject>(a, "GetComponent"),
(Instruction a) => ILPatternMatchingExt.MatchStloc(a, ref component3Label)
}))
{
log.error("failed to find component3");
component3Label = 9;
}
int pickupIndexLabel = 17;
if (!val.TryGotoNext(new Func<Instruction, bool>[2]
{
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<ShopTerminalBehavior>(a, "CurrentPickupIndex"),
(Instruction a) => ILPatternMatchingExt.MatchStloc(a, ref pickupIndexLabel)
}))
{
log.error("failed to find pickupIndex");
pickupIndexLabel = 17;
}
val.GotoNext((MoveType)2, new Func<Instruction, bool>[2]
{
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, pickupIndexLabel),
(Instruction x) => ILPatternMatchingExt.MatchCall(x, "RoR2.PickupCatalog", "GetPickupDef")
});
val.Emit(OpCodes.Dup);
val.Emit(OpCodes.Ldloc, interactableIcon);
val.Emit(OpCodes.Ldloc, component3Label);
val.EmitDelegate<Func<PickupDef, Sprite, SpriteRenderer, Sprite>>((Func<PickupDef, Sprite, SpriteRenderer, Sprite>)delegate(PickupDef pickupDef, Sprite sprite, SpriteRenderer spriteRenderer)
{
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
if (Config.PCShopItemIconToggle.Value && pickupDef != null && (Object)(object)pickupDef.iconSprite != (Object)null)
{
sprite = pickupDef.iconSprite;
((Renderer)spriteRenderer).material.shader = Assets.itemIconShader;
((Component)spriteRenderer).transform.localScale = new Vector3(Config.PCItemScale.Value * 0.1f, Config.PCItemScale.Value * 0.1f, 0.1f);
}
return sprite;
});
val.Emit(OpCodes.Stloc, interactableIcon);
val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
{
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<Language>(a, "GetString")
});
val.Emit(OpCodes.Ldloc, pickupIndexLabel);
val.EmitDelegate<Func<string, PickupIndex, string>>((Func<string, PickupIndex, string>)((string name, PickupIndex pickupindex) => Config.PCChatToggle.Value ? Util.GenerateColoredString(name, Color32.op_Implicit(PickupCatalog.GetPickupDef(pickupindex).baseColor)) : name));
val.GotoNext((MoveType)2, new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchLdstr(x, "?")
});
val.Emit(OpCodes.Ldloc, pickupIndexLabel);
val.EmitDelegate<Func<string, PickupIndex, string>>((Func<string, PickupIndex, string>)((string name, PickupIndex pickupindex) => Config.PCChatToggle.Value ? Util.GenerateColoredString(name, Color32.op_Implicit(PickupCatalog.GetPickupDef(pickupindex).baseColor)) : name));
ILLabel val3 = default(ILLabel);
ILLabel val2 = default(ILLabel);
val.GotoNext(new Func<Instruction, bool>[6]
{
(Instruction a) => ILPatternMatchingExt.MatchBrtrue(a, ref val3),
(Instruction a) => ILPatternMatchingExt.MatchLdarg(a, 0),
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<PingIndicator>(a, "get_pingTarget"),
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<GameObject>(a, "GetComponent"),
(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt<Object>(a, "op_Implicit"),
(Instruction a) => ILPatternMatchingExt.MatchBrfalse(a, ref val2)
});
val.RemoveRange(5);
val.GotoNext(new Func<Instruction, bool>[2]
{
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 60f)
});
val.Index += 1;
val.Remove();
val.EmitDelegate<Func<float>>((Func<float>)(() => Config.PCItem.Value));
val.Index += 1;
val.Emit(OpCodes.Ldloc, textLabel);
val.Emit(OpCodes.Ldarg_0);
val.Emit(OpCodes.Call, (MethodBase)typeof(PingIndicator).GetMethod("get_pingTarget"));
val.EmitDelegate<Func<string, GameObject, string>>((Func<string, GameObject, string>)delegate(string name, GameObject target)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
GenericPickupController component = target.GetComponent<GenericPickupController>();
if (Object.op_Implicit((Object)(object)component))
{
currentPickupDef = PickupCatalog.GetPickupDef(component.pickupIndex);
if (Config.PCChatToggle.Value)
{
return Util.GenerateColoredString(name, Color32.op_Implicit(currentPickupDef.baseColor));
}
return name;
}
if (!Config.PCChatToggle.Value)
{
return name;
}
PickupIndexNetworker component2 = target.GetComponent<PickupIndexNetworker>();
if (Object.op_Implicit((Object)(object)component2))
{
return Util.GenerateColoredString(name, Color32.op_Implicit(PickupCatalog.GetPickupDef(component2.pickupIndex).baseColor));
}
PickupDropletController component3 = target.GetComponent<PickupDropletController>();
if (Object.op_Implicit((Object)(object)component3))
{
Debug.Log((object)"PICKUPDROPLETCONTROLLER");
return Util.GenerateColoredString(name, Color32.op_Implicit(PickupCatalog.GetPickupDef(component3.pickupIndex).baseColor));
}
return name;
});
val.Emit(OpCodes.Stloc, textLabel);
val.Index += 3;
val.Emit(OpCodes.Ldloc, component3Label);
val.EmitDelegate<Func<Color>>((Func<Color>)(() => (Config.PCItemIconToggle.Value && currentPickupDef != null) ? Color.op_Implicit(Config.PCItemIconColor.Value / 255f) : Color.op_Implicit(Config.PCInteractableIconColor.Value / 255f)));
val.Emit(OpCodes.Callvirt, (MethodBase)typeof(SpriteRenderer).GetMethod("set_color"));
}
[ConCommand(/*Could not decode attribute arguments.*/)]
private static void CCReloadConfig(ConCommandArgs args)
{
Config.configFile.Reload();
}
}
internal static class Messages
{
private static bool keyDown;
private static bool keySpent;
internal static void CheckInput()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
KeyboardShortcut value = Config.PCChatKey.Value;
if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey))
{
keyDown = true;
}
value = Config.PCChatKey.Value;
if (Input.GetKeyUp(((KeyboardShortcut)(ref value)).MainKey))
{
keyDown = false;
keySpent = false;
}
}
internal static void OnHook_CheckPinging(orig_CheckPinging orig, PlayerCharacterMasterController self)
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Invalid comparison between Unknown and I4
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Invalid comparison between Unknown and I4
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
if (!keyDown || keySpent)
{
return;
}
PingIndicator pingIndicator = self.pingerController.pingIndicator;
GameObject val = ((pingIndicator != null) ? pingIndicator.pingTarget : null);
if (!Object.op_Implicit((Object)(object)val))
{
return;
}
if ((int)pingIndicator.pingType == 1)
{
string userName = val.GetComponent<CharacterBody>().GetUserName();
SendChatMessage("Attack " + userName);
}
else
{
if ((int)pingIndicator.pingType != 2)
{
return;
}
IDisplayNameProvider componentInParent = val.GetComponentInParent<IDisplayNameProvider>();
if (componentInParent == null)
{
log.error("null displayNameProvider");
return;
}
string displayName = componentInParent.GetDisplayName();
if (Object.op_Implicit((Object)(object)val.GetComponent<GenericPickupController>()))
{
SendChatMessage("pickup " + displayName);
}
else if (Object.op_Implicit((Object)(object)val.GetComponent<SceneExitController>()))
{
SendChatMessage("hit the " + displayName);
}
else if (Object.op_Implicit((Object)(object)val.GetComponent<PickupIndexNetworker>()) && Object.op_Implicit((Object)(object)val.GetComponent<PickupPickerController>()))
{
SendChatMessage("open this " + displayName);
}
else if (Object.op_Implicit((Object)(object)val.GetComponent<ShopTerminalBehavior>()))
{
ShopTerminalBehavior component = val.GetComponent<ShopTerminalBehavior>();
SendChatMessage(string.Format(arg1: (component.pickupIndexIsHidden || !Object.op_Implicit((Object)(object)component.pickupDisplay)) ? "?" : Language.GetString(PickupCatalog.GetPickupDef(component.CurrentPickupIndex())?.nameToken ?? PickupCatalog.invalidPickupToken), provider: CultureInfo.InvariantCulture, format: "{0} ({1}) here", arg0: displayName));
}
else
{
SendChatMessage(displayName + " here");
}
}
keySpent = true;
}
private static void SendChatMessage(string message)
{
Console.instance.SubmitCmd(NetworkUser.readOnlyLocalPlayersList[0], "say \"" + message + "\"", false);
}
}