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Decompiled source of MisakiRocket v1.2.5
RocketMisaki.dll
Decompiled 7 months agousing System; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using MonoMod.RuntimeDetour.HookGen; using RoR2; using UnityEngine; using UnityEngine.Rendering; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] namespace RocketMisaki; [BepInPlugin("com.KrononConspirator.RocketMisaki", "RocketMisaki", "1.0.0")] public class RocketMisakiPlugin : BaseUnityPlugin { private class FieldException : Exception { public FieldException(string message, Exception innerException) : base(message, innerException) { } } private static AssetBundle assetBundle; internal static RocketMisakiPlugin Instance { get; private set; } internal static ManualLogSource InstanceLogger { get { RocketMisakiPlugin instance = Instance; return (instance != null) ? ((BaseUnityPlugin)instance).Logger : null; } } private void Start() { Instance = this; using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("RocketMisaki.krononconspiratorrocketmisaki")) { assetBundle = AssetBundle.LoadFromStream(stream); } ((ResourceAvailability)(ref BodyCatalog.availability)).CallWhenAvailable((Action)BodyCatalogInit); HookEndpointManager.Add((MethodBase)typeof(Language).GetMethod("LoadStrings"), (Delegate)new Action<Action<Language>, Language>(LanguageLoadStrings)); } private static void LanguageLoadStrings(Action<Language> orig, Language self) { orig(self); self.SetStringByToken("KRONONCONSPIRATOR_SKIN_ROCKETMISAKISKINDEF_NAME", "Imashino Misaki"); } private static void Nothing(Action<SkinDef> orig, SkinDef self) { } private static void BodyCatalogInit() { MethodInfo method = typeof(SkinDef).GetMethod("Awake", BindingFlags.Instance | BindingFlags.NonPublic); HookEndpointManager.Add((MethodBase)method, (Delegate)new Action<Action<SkinDef>, SkinDef>(Nothing)); AddRocketSurvivorBodyRocketMisakiSkinDefSkin(); HookEndpointManager.Remove((MethodBase)method, (Delegate)new Action<Action<SkinDef>, SkinDef>(Nothing)); } private static void AddRocketSurvivorBodyRocketMisakiSkinDefSkin() { //IL_02f0: Unknown result type (might be due to invalid IL or missing references) string text = "RocketSurvivorBody"; string text2 = "RocketMisakiSkinDef"; try { GameObject val = BodyCatalog.FindBodyPrefab(text); if (!Object.op_Implicit((Object)(object)val)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin because \"" + text + "\" doesn't exist")); return; } ModelLocator component = val.GetComponent<ModelLocator>(); if (!Object.op_Implicit((Object)(object)component)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelLocator\" component")); return; } GameObject gameObject = ((Component)component.modelTransform).gameObject; ModelSkinController skinController = (Object.op_Implicit((Object)(object)gameObject) ? gameObject.GetComponent<ModelSkinController>() : null); if (!Object.op_Implicit((Object)(object)skinController)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"ModelSkinController\" component")); return; } CharacterModel component2 = gameObject.GetComponent<CharacterModel>(); if (!Object.op_Implicit((Object)(object)component2)) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\" because it doesn't have \"CharacterModel\" component")); return; } Renderer[] renderers = component2.baseRendererInfos.Select((RendererInfo info) => info.renderer).ToArray(); SkinDef skin = ScriptableObject.CreateInstance<SkinDef>(); TryCatchThrow("Icon", delegate { skin.icon = assetBundle.LoadAsset<Sprite>("Assets\\SkinMods\\RocketMisaki\\Icons\\RocketMisakiSkinDefIcon.png"); }); ((Object)skin).name = text2; skin.nameToken = "KRONONCONSPIRATOR_SKIN_ROCKETMISAKISKINDEF_NAME"; skin.rootObject = gameObject; TryCatchThrow("Base Skins", delegate { skin.baseSkins = (SkinDef[])(object)new SkinDef[1] { skinController.skins[0] }; }); TryCatchThrow("Unlockable Name", delegate { skin.unlockableDef = null; }); TryCatchThrow("Game Object Activations", delegate { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) skin.gameObjectActivations = (GameObjectActivation[])(object)new GameObjectActivation[3] { new GameObjectActivation { gameObject = ((Component)renderers[0]).gameObject, shouldActivate = false }, new GameObjectActivation { gameObject = ((Component)renderers[6]).gameObject, shouldActivate = false }, new GameObjectActivation { gameObject = ((Component)renderers[2]).gameObject, shouldActivate = false } }; }); TryCatchThrow("Renderer Infos", delegate { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) skin.rendererInfos = (RendererInfo[])(object)new RendererInfo[2] { new RendererInfo { defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Skins/Modded/Rocket/ArknightMisaki/MisakiBaseMat.mat"), defaultShadowCastingMode = (ShadowCastingMode)1, ignoreOverlays = false, renderer = renderers[4] }, new RendererInfo { defaultMaterial = assetBundle.LoadAsset<Material>("Assets/Skins/Modded/Rocket/ArknightMisaki/MisakiCannonMat.mat"), defaultShadowCastingMode = (ShadowCastingMode)1, ignoreOverlays = false, renderer = renderers[3] } }; }); TryCatchThrow("Mesh Replacements", delegate { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) skin.meshReplacements = (MeshReplacement[])(object)new MeshReplacement[2] { new MeshReplacement { mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\RocketMisaki\\Meshes\\MisakiMesh.mesh"), renderer = renderers[4] }, new MeshReplacement { mesh = assetBundle.LoadAsset<Mesh>("Assets\\SkinMods\\RocketMisaki\\Meshes\\MisakiCannon.mesh"), renderer = renderers[3] } }; }); TryCatchThrow("Minion Skin Replacements", delegate { skin.minionSkinReplacements = Array.Empty<MinionSkinReplacement>(); }); TryCatchThrow("Projectile Ghost Replacements", delegate { skin.projectileGhostReplacements = Array.Empty<ProjectileGhostReplacement>(); }); Array.Resize(ref skinController.skins, skinController.skins.Length + 1); skinController.skins[skinController.skins.Length - 1] = skin; BodyCatalog.skins[BodyCatalog.FindBodyIndex(val)] = skinController.skins; } catch (FieldException ex) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogWarning((object)("Field causing issue: " + ex.Message)); InstanceLogger.LogError((object)ex.InnerException); } catch (Exception ex2) { InstanceLogger.LogWarning((object)("Failed to add \"" + text2 + "\" skin to \"" + text + "\"")); InstanceLogger.LogError((object)ex2); } } private static void TryCatchThrow(string message, Action action) { try { action?.Invoke(); } catch (Exception innerException) { throw new FieldException(message, innerException); } } }
RocketMisakiVoiceover.dll
Decompiled 7 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BaseVoiceoverLib; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using R2API; using RiskOfOptions; using RiskOfOptions.Options; using RoR2; using RoR2.ContentManagement; using RocketMisakiVoiceover.Components; using RocketMisakiVoiceover.Modules; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RocketMisakiVoiceover")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+8cc3a5f2342d2ff88e16cfcdbda555650604d70b")] [assembly: AssemblyProduct("RocketMisakiVoiceover")] [assembly: AssemblyTitle("RocketMisakiVoiceover")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace RocketMisakiVoiceover { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.Schale.RocketMisakiVoiceover", "RocketMisakiVoiceover", "1.2.3")] public class RocketMisakiVoiceoverPlugin : BaseUnityPlugin { public class NSEInfo { public NetworkSoundEventDef nse; public uint akId = 0u; public string eventName = string.Empty; public NSEInfo(NetworkSoundEventDef source) { nse = source; akId = source.akId; eventName = source.eventName; } private void DisableSound() { nse.akId = 0u; nse.eventName = string.Empty; } private void EnableSound() { nse.akId = akId; nse.eventName = eventName; } public void ValidateParams() { if (akId == 0) { akId = nse.akId; } if (eventName == string.Empty) { eventName = nse.eventName; } if (!enableVoicelines.Value) { DisableSound(); } else { EnableSound(); } } } public static ConfigEntry<KeyboardShortcut> buttonDust; public static ConfigEntry<KeyboardShortcut> buttonHurt; public static ConfigEntry<KeyboardShortcut> buttonTitle; public static ConfigEntry<KeyboardShortcut> buttonIntro; public static ConfigEntry<KeyboardShortcut> buttonThanks; public static ConfigEntry<KeyboardShortcut> buttonMuda; public static ConfigEntry<KeyboardShortcut> buttonNani; public static ConfigEntry<KeyboardShortcut> buttonCafe1; public static ConfigEntry<KeyboardShortcut> buttonCafe4; public static ConfigEntry<bool> enableVoicelines; public static bool playedSeasonalVoiceline = false; public static AssetBundle assetBundle; public static SurvivorDef rocketSurvivorDef; public static List<NSEInfo> nseList = new List<NSEInfo>(); public void Awake() { //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Expected O, but got Unknown //IL_0099: Expected O, but got Unknown //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Expected O, but got Unknown //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Expected O, but got Unknown //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Expected O, but got Unknown //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Expected O, but got Unknown //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Expected O, but got Unknown //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Expected O, but got Unknown //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Expected O, but got Unknown Files.PluginInfo = ((BaseUnityPlugin)this).Info; RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(OnLoad)); new Content().Initialize(); using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("RocketMisakiVoiceover.rocketmisakivoiceoverbundle")) { assetBundle = AssetBundle.LoadFromStream(stream); } SoundBanks.Init(); InitNSE(); enableVoicelines = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("Settings", "Enable Voicelines"), true, new ConfigDescription("Enable voicelines when using the RocketMisaki Skin.", (AcceptableValueBase)null, Array.Empty<object>())); enableVoicelines.SettingChanged += EnableVoicelines_SettingChanged; buttonTitle = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(new ConfigDefinition("Keybinds", "Blue Archive"), KeyboardShortcut.Empty, (ConfigDescription)null); buttonIntro = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(new ConfigDefinition("Keybinds", "Introduction"), KeyboardShortcut.Empty, (ConfigDescription)null); buttonDust = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(new ConfigDefinition("Keybinds", "Dust to Dust"), KeyboardShortcut.Empty, (ConfigDescription)null); buttonCafe1 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(new ConfigDefinition("Keybinds", "Noisy"), KeyboardShortcut.Empty, (ConfigDescription)null); buttonCafe4 = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(new ConfigDefinition("Keybinds", "Not Interested"), KeyboardShortcut.Empty, (ConfigDescription)null); buttonThanks = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(new ConfigDefinition("Keybinds", "Thanks"), KeyboardShortcut.Empty, (ConfigDescription)null); buttonMuda = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(new ConfigDefinition("Keybinds", "Muda"), KeyboardShortcut.Empty, (ConfigDescription)null); buttonNani = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(new ConfigDefinition("Keybinds", "Nani"), KeyboardShortcut.Empty, (ConfigDescription)null); buttonHurt = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(new ConfigDefinition("Keybinds", "Hurt"), KeyboardShortcut.Empty, (ConfigDescription)null); if (Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions")) { RiskOfOptionsCompat(); } } private void EnableVoicelines_SettingChanged(object sender, EventArgs e) { RefreshNSE(); } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] private void RiskOfOptionsCompat() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Expected O, but got Unknown //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Expected O, but got Unknown //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Expected O, but got Unknown ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(enableVoicelines)); ModSettingsManager.SetModIcon(assetBundle.LoadAsset<Sprite>("Misaki")); ModSettingsManager.AddOption((BaseOption)new KeyBindOption(buttonTitle)); ModSettingsManager.AddOption((BaseOption)new KeyBindOption(buttonIntro)); ModSettingsManager.AddOption((BaseOption)new KeyBindOption(buttonDust)); ModSettingsManager.AddOption((BaseOption)new KeyBindOption(buttonThanks)); ModSettingsManager.AddOption((BaseOption)new KeyBindOption(buttonMuda)); ModSettingsManager.AddOption((BaseOption)new KeyBindOption(buttonNani)); ModSettingsManager.AddOption((BaseOption)new KeyBindOption(buttonHurt)); } private void OnLoad() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown BodyIndex val = BodyCatalog.FindBodyIndex("RocketSurvivorBody"); SkinDef val2 = null; SkinDef[] array = SkinCatalog.FindSkinsForBody(val); SkinDef[] array2 = array; foreach (SkinDef val3 in array2) { if (((Object)val3).name == "RocketMisakiSkinDef") { val2 = val3; break; } } if (!Object.op_Implicit((Object)(object)val2)) { Debug.LogError((object)"RocketMisakiVoiceover: Rocket Misaki SkinDef not found. Voicelines will not work!"); } else { VoiceoverInfo val4 = new VoiceoverInfo(typeof(RocketMisakiVoiceoverComponent), val2, "RocketSurvivorBody"); val4.selectActions = (LobbySelectActions)Delegate.Combine((Delegate?)(object)val4.selectActions, (Delegate?)new LobbySelectActions(MisakiSelect)); } RefreshNSE(); } private void MisakiSelect(GameObject mannequinObject) { if (!enableVoicelines.Value) { return; } bool flag = false; if (!playedSeasonalVoiceline) { if ((DateTime.Today.Month == 1 && DateTime.Today.Day == 1) || (DateTime.Today.Month == 12 && DateTime.Today.Day == 31)) { Util.PlaySound("Play_RocketMisaki_Lobby_Newyear", mannequinObject); flag = true; } else if (DateTime.Today.Month == 1 && DateTime.Today.Day == 13) { Util.PlaySound("Play_RocketMisaki_Lobby_bday", mannequinObject); flag = true; } else if (DateTime.Today.Month == 10 && DateTime.Today.Day == 31) { Util.PlaySound("Play_RocketMisaki_Lobby_Halloween", mannequinObject); flag = true; } else if (DateTime.Today.Month == 12 && (DateTime.Today.Day == 24 || DateTime.Today.Day == 25)) { Util.PlaySound("Play_RocketMisaki_Lobby_xmas", mannequinObject); flag = true; } if (flag) { playedSeasonalVoiceline = true; } } if (!flag) { if (Util.CheckRoll(5f, 0f, (CharacterMaster)null)) { Util.PlaySound("Play_RocketMisaki_TitleDrop", mannequinObject); } else { Util.PlaySound("Play_RocketMisaki_Lobby", mannequinObject); } } } private void InitNSE() { RocketMisakiVoiceoverComponent.nseBlock = RegisterNSE("Play_RocketMisaki_Blocked"); RocketMisakiVoiceoverComponent.nseEx = RegisterNSE("Play_RocketMisaki_ExSkill"); RocketMisakiVoiceoverComponent.nseExLevel = RegisterNSE("Play_RocketMisaki_ExSkill_Level"); RocketMisakiVoiceoverComponent.nseShout = RegisterNSE("Play_RocketMisaki_Shout"); RocketMisakiVoiceoverComponent.nseDust = RegisterNSE("Play_RocketMisaki_ExSkill_Level_1"); RocketMisakiVoiceoverComponent.nseHurt = RegisterNSE("Play_RocketMisaki_TakeDamage"); RocketMisakiVoiceoverComponent.nseTitle = RegisterNSE("Play_RocketMisaki_TitleDrop"); RocketMisakiVoiceoverComponent.nseIntro = RegisterNSE("Play_RocketMisaki_Intro"); RocketMisakiVoiceoverComponent.nseThanks = RegisterNSE("Play_RocketMisaki_Thanks"); RocketMisakiVoiceoverComponent.nseNani = RegisterNSE("Play_RocketMisaki_nani"); RocketMisakiVoiceoverComponent.nseCafe1 = RegisterNSE("Play_RocketMisaki_Cafe1"); RocketMisakiVoiceoverComponent.nseCafe4 = RegisterNSE("Play_RocketMisaki_Cafe4"); } public void RefreshNSE() { foreach (NSEInfo nse in nseList) { nse.ValidateParams(); } } private NetworkSoundEventDef RegisterNSE(string eventName) { NetworkSoundEventDef val = ScriptableObject.CreateInstance<NetworkSoundEventDef>(); val.eventName = eventName; Content.networkSoundEventDefs.Add(val); nseList.Add(new NSEInfo(val)); return val; } } } namespace RocketMisakiVoiceover.Modules { public class Content : IContentPackProvider { [CompilerGenerated] private sealed class <FinalizeAsync>d__8 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public FinalizeAsyncArgs args; public Content <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <FinalizeAsync>d__8(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { if (<>1__state != 0) { return false; } <>1__state = -1; args.ReportProgress(1f); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <GenerateContentPackAsync>d__7 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public GetContentPackAsyncArgs args; public Content <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <GenerateContentPackAsync>d__7(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { if (<>1__state != 0) { return false; } <>1__state = -1; ContentPack.Copy(<>4__this.contentPack, args.output); args.ReportProgress(1f); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <LoadStaticContentAsync>d__6 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public LoadStaticContentAsyncArgs args; public Content <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <LoadStaticContentAsync>d__6(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { if (<>1__state != 0) { return false; } <>1__state = -1; <>4__this.contentPack.identifier = <>4__this.identifier; <>4__this.contentPack.networkSoundEventDefs.Add(networkSoundEventDefs.ToArray()); args.ReportProgress(1f); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } internal ContentPack contentPack = new ContentPack(); public static List<NetworkSoundEventDef> networkSoundEventDefs = new List<NetworkSoundEventDef>(); public string identifier => "com.Schale.RocketMisakiVoiceover"; public void Initialize() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown ContentManager.collectContentPackProviders += new CollectContentPackProvidersDelegate(ContentManager_collectContentPackProviders); } private void ContentManager_collectContentPackProviders(AddContentPackProviderDelegate addContentPackProvider) { addContentPackProvider.Invoke((IContentPackProvider)(object)this); } [IteratorStateMachine(typeof(<LoadStaticContentAsync>d__6))] public IEnumerator LoadStaticContentAsync(LoadStaticContentAsyncArgs args) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <LoadStaticContentAsync>d__6(0) { <>4__this = this, args = args }; } [IteratorStateMachine(typeof(<GenerateContentPackAsync>d__7))] public IEnumerator GenerateContentPackAsync(GetContentPackAsyncArgs args) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <GenerateContentPackAsync>d__7(0) { <>4__this = this, args = args }; } [IteratorStateMachine(typeof(<FinalizeAsync>d__8))] public IEnumerator FinalizeAsync(FinalizeAsyncArgs args) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <FinalizeAsync>d__8(0) { <>4__this = this, args = args }; } } public static class Files { public static PluginInfo PluginInfo; internal static string assemblyDir => Path.GetDirectoryName(PluginInfo.Location); internal static void Init(PluginInfo info) { PluginInfo = info; } internal static string GetPathToFile(string folderName, string fileName) { return Path.Combine(assemblyDir, folderName, fileName); } } public static class SoundBanks { private static bool initialized; public static string SoundBankDirectory => Files.assemblyDir; public static void Init() { if (initialized) { return; } initialized = true; using Stream stream = new FileStream(SoundBankDirectory + "\\RocketMisakiSoundbank.bnk", FileMode.Open); byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); SoundBanks.Add(array); } } } namespace RocketMisakiVoiceover.Components { public class RocketMisakiVoiceoverComponent : BaseVoiceoverComponent { public static NetworkSoundEventDef nseBlock; public static NetworkSoundEventDef nseEx; public static NetworkSoundEventDef nseExLevel; public static NetworkSoundEventDef nseShout; public static NetworkSoundEventDef nseDust; public static NetworkSoundEventDef nseHurt; public static NetworkSoundEventDef nseTitle; public static NetworkSoundEventDef nseIntro; public static NetworkSoundEventDef nseThanks; public static NetworkSoundEventDef nseNani; public static NetworkSoundEventDef nseCafe4; public static NetworkSoundEventDef nseCafe1; private float levelCooldown = 0f; private float blockedCooldown = 0f; private float lowHealthCooldown = 0f; private float secondaryCooldown = 0f; private float specialCooldown = 0f; private float bearCooldown = 0f; private bool acquiredScepter = false; protected override void Start() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) ((BaseVoiceoverComponent)this).Start(); if (Object.op_Implicit((Object)(object)base.inventory) && base.inventory.GetItemCount(BaseVoiceoverComponent.scepterIndex) > 0) { acquiredScepter = true; } } protected override void FixedUpdate() { ((BaseVoiceoverComponent)this).FixedUpdate(); if (specialCooldown > 0f) { specialCooldown -= Time.fixedDeltaTime; } if (secondaryCooldown > 0f) { secondaryCooldown -= Time.fixedDeltaTime; } if (levelCooldown > 0f) { levelCooldown -= Time.fixedDeltaTime; } if (blockedCooldown > 0f) { blockedCooldown -= Time.fixedDeltaTime; } if (lowHealthCooldown > 0f) { lowHealthCooldown -= Time.fixedDeltaTime; } if (bearCooldown > 0f) { bearCooldown -= Time.fixedDeltaTime; } } public override void PlayDamageBlockedServer() { if (NetworkServer.active && !(blockedCooldown > 0f) && ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseBlock, 0.8f, false)) { blockedCooldown = 30f; } } public override void PlayDeath() { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_Defeat", 4f, true); } public override void PlayHurt(float percentHPLost) { if (percentHPLost >= 0.1f) { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_TakeDamage", 0f, false); } } public override void PlayLevelUp() { if (!(levelCooldown > 0f) && ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_LevelUp", 5.7f, false)) { levelCooldown = 60f; } } public override void PlayLowHealth() { if (!(lowHealthCooldown > 0f) && ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_LowHealth", 1.2f, false)) { lowHealthCooldown = 60f; } } public override void PlaySecondaryAuthority(GenericSkill skill) { if (!(secondaryCooldown > 0f) && ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseEx, 1.46f, false)) { secondaryCooldown = 10f; } } public override void PlayUtilityAuthority(GenericSkill skill) { ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseShout, 0f, false); } public override void PlaySpawn() { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_Spawn", 2.4f, true); } public override void PlaySpecialAuthority(GenericSkill skill) { if (!(specialCooldown > 0f) && ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseExLevel, 1.85f, false)) { specialCooldown = 10f; } } public override void PlayTeleporterFinish() { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_Victory", 3.3f, false); } public override void PlayTeleporterStart() { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_TeleporterStart", 3f, false); } public override void PlayVictory() { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_Memorial4", 12.5f, true); } protected override void Inventory_onItemAddedClient(ItemIndex itemIndex) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Invalid comparison between Unknown and I4 //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Invalid comparison between Unknown and I4 ((BaseVoiceoverComponent)this).Inventory_onItemAddedClient(itemIndex); if ((int)BaseVoiceoverComponent.scepterIndex != -1 && itemIndex == BaseVoiceoverComponent.scepterIndex) { PlayAcquireScepter(); return; } ItemDef itemDef = ItemCatalog.GetItemDef(itemIndex); if ((Object)(object)itemDef == (Object)(object)Items.MoreMissile) { PlayAcquireICBM(); } else if ((Object)(object)itemDef == (Object)(object)Items.Squid) { PlayBadItem(); } else if ((Object)(object)itemDef == (Object)(object)Items.Bear) { PlayBear(); } else if (Object.op_Implicit((Object)(object)itemDef) && (int)itemDef.deprecatedTier == 2) { PlayAcquireLegendary(); } } public void PlayAcquireScepter() { if (!acquiredScepter) { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_AcquireScepter", 21.5f, true); acquiredScepter = true; } } public void PlayAcquireICBM() { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_CommonSkill", 1.5f, false); } public void PlayBadItem() { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_nani", 0.5f, false); } public void PlayAcquireLegendary() { if (Util.CheckRoll(50f, 0f, (CharacterMaster)null)) { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_Relationship_Short", 3f, false); } else { ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_Relationship", 7f, false); } } public void PlayBear() { if (!(bearCooldown > 0f) && ((!Util.CheckRoll(50f, 0f, (CharacterMaster)null)) ? ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_Relationship", 7f, false) : ((BaseVoiceoverComponent)this).TryPlaySound("Play_RocketMisaki_Relationship_Short", 3f, false))) { bearCooldown = 60f; } } protected override void CheckInputs() { if (Utils.GetKeyPressed(RocketMisakiVoiceoverPlugin.buttonTitle)) { ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseTitle, 1.1f, false); } else if (Utils.GetKeyPressed(RocketMisakiVoiceoverPlugin.buttonHurt)) { ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseHurt, 0.1f, false); } else if (Utils.GetKeyPressed(RocketMisakiVoiceoverPlugin.buttonDust)) { ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseDust, 1.8f, false); } else if (Utils.GetKeyPressed(RocketMisakiVoiceoverPlugin.buttonIntro)) { ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseIntro, 12.5f, false); } else if (Utils.GetKeyPressed(RocketMisakiVoiceoverPlugin.buttonThanks)) { ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseThanks, 2.1f, false); } else if (Utils.GetKeyPressed(RocketMisakiVoiceoverPlugin.buttonMuda)) { ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseBlock, 0.75f, false); } else if (Utils.GetKeyPressed(RocketMisakiVoiceoverPlugin.buttonNani)) { ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseNani, 0.4f, false); } else if (Utils.GetKeyPressed(RocketMisakiVoiceoverPlugin.buttonCafe1)) { ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseCafe1, 1.5f, false); } else if (Utils.GetKeyPressed(RocketMisakiVoiceoverPlugin.buttonCafe4)) { ((BaseVoiceoverComponent)this).TryPlayNetworkSound(nseCafe4, 1.35f, false); } } public override bool ComponentEnableVoicelines() { return RocketMisakiVoiceoverPlugin.enableVoicelines.Value; } } }