Mods that depend on BepInExPack
Roller Mine Girl over Engineer, I'm Forever Rolling Bubbles
Last updated: 2 years ago
Stops QueensGland from spawning Beetle Guards on top of you when visiting the bazaar, to avoid them pushing the player off of the spawnpoint and making them fall off the stage.
Last updated: 2 years ago
Just a skin pack made for my friends and me. Either way, if u download it, I hope you like it! (Zenitsu, Sasuke and Vergil skins for the time being)
Last updated: 3 years ago
Utility skill is cancelable earlier, Secondary can be held, cooldown for Primary uses attack speed.
Last updated: 2 years ago
Lets you configure how many items the Artifact of Evolution grants. Server-Side and Vanilla-Compatible.
Last updated: 2 years ago
Pings stay up for 20 minutes (configurable).
Last updated: 6 years ago
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: 5 months ago
Metamorphosis artifact now also randomize loadout
Last updated: 4 years ago
Adds a Spider-Gwen skin to Loader
Last updated: 3 years ago
Adds the Expansive Orb, a green item that increases the size of the teleporter zone.
Last updated: 3 years ago
Keeps your drones and mechanical minions synced with your items. Supports all tiers and includes a configurable blacklist by in-game item name.
Last updated: 7 months ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 3 weeks ago
A commissioned skin mod that makes Commando look like an anthro rat.
Last updated: 2 years ago
Allows Engineer turrets to use equipment
Last updated: a year ago
Tries to make old mods into a workable state
Last updated: 4 years ago
A Thunderstore mod that changes the weight of valuable objects when grabbed, with customizable settings!
Last updated: a year ago
Buff Egocentrism with stats, rules, toggles, etc. Configurable. Now with skills!
Last updated: a year ago
Replaces the game's music with the music from Doom Eternal.
Last updated: a year ago
Replaces the per-stage exponential with an exponential that scales with time.
Last updated: 4 months ago
Makes Sawmerang visible through other objects. Also tracks active saw count and highest bleed stack. Client-side and configurable
Last updated: 2 years ago
Gives Commando some Halo inspired skills
Last updated: 2 years ago
Adds Tricky from Madness combat as a skin for Mercenary
Last updated: 3 years ago